Contents
Necrom Mastermind Deck
3 Brutal Ashlander
1 Ungolim the Listener
3 Dunmer Nightblade
3 Fighters Guild Recruit
2 Thieves Guild Recruit
3 Blacksap Protector
2 Daggerfall Mage
3 House Kinsman
2 Murkwater Savage
2 Skooma Racketeer
3 Telvanni Arcanist
3 Varanis Courier
1 Breton Conjurer
3 Deshaan Avenger
2 Elusive Schemer
2 Moonlight Werebat
1 Mundus Stone
1 Queen Barenziah
3 Sadras Agent
1 Elixir of Deflection
3 Necrom Mastermind
1 Indoril Archmage
1 Tazkad the Packmaster
1 Odahviing
1 Ungolim the Listener
3 Dunmer Nightblade
3 Fighters Guild Recruit
2 Thieves Guild Recruit
3 Blacksap Protector
2 Daggerfall Mage
3 House Kinsman
2 Murkwater Savage
2 Skooma Racketeer
3 Telvanni Arcanist
3 Varanis Courier
1 Breton Conjurer
3 Deshaan Avenger
2 Elusive Schemer
2 Moonlight Werebat
1 Mundus Stone
1 Queen Barenziah
3 Sadras Agent
1 Elixir of Deflection
3 Necrom Mastermind
1 Indoril Archmage
1 Tazkad the Packmaster
1 Odahviing
Necrom Mastermind Deck
3 [card]Brutal Ashlander[/card]
1 [card]Ungolim the Listener[/card]
3 [card]Dunmer Nightblade[/card]
3 [card]Fighters Guild Recruit[/card]
2 [card]Thieves Guild Recruit[/card]
3 [card]Blacksap Protector[/card]
2 [card]Daggerfall Mage[/card]
3 [card]House Kinsman[/card]
2 [card]Murkwater Savage[/card]
2 [card]Skooma Racketeer[/card]
3 [card]Telvanni Arcanist[/card]
3 [card]Varanis Courier[/card]
1 [card]Breton Conjurer[/card]
3 [card]Deshaan Avenger[/card]
2 [card]Elusive Schemer[/card]
2 [card]Moonlight Werebat[/card]
1 [card]Mundus Stone[/card]
1 [card]Queen Barenziah[/card]
3 [card]Sadras Agent[/card]
1 [card]Elixir of Deflection[/card]
3 [card]Necrom Mastermind[/card]
1 [card]Indoril Archmage[/card]
1 [card]Tazkad the Packmaster[/card]
1 [card]Odahviing[/card]
1 [card]Ungolim the Listener[/card]
3 [card]Dunmer Nightblade[/card]
3 [card]Fighters Guild Recruit[/card]
2 [card]Thieves Guild Recruit[/card]
3 [card]Blacksap Protector[/card]
2 [card]Daggerfall Mage[/card]
3 [card]House Kinsman[/card]
2 [card]Murkwater Savage[/card]
2 [card]Skooma Racketeer[/card]
3 [card]Telvanni Arcanist[/card]
3 [card]Varanis Courier[/card]
1 [card]Breton Conjurer[/card]
3 [card]Deshaan Avenger[/card]
2 [card]Elusive Schemer[/card]
2 [card]Moonlight Werebat[/card]
1 [card]Mundus Stone[/card]
1 [card]Queen Barenziah[/card]
3 [card]Sadras Agent[/card]
1 [card]Elixir of Deflection[/card]
3 [card]Necrom Mastermind[/card]
1 [card]Indoril Archmage[/card]
1 [card]Tazkad the Packmaster[/card]
1 [card]Odahviing[/card]
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Assassin deck
Control
50 cards
1 Brutal Ashlander 3
1 Ungolim the Listener 1
2 Dunmer Nightblade 3
2 Fighters Guild Recruit 3
2 Thieves Guild Recruit 2
3 Blacksap Protector 3
3 Daggerfall Mage 2
3 House Kinsman 3
3 Murkwater Savage 2
3 Skooma Racketeer 2
3 Telvanni Arcanist 3
3 Varanis Courier 3
4 Breton Conjurer 1
4 Deshaan Avenger 3
4 Elusive Schemer 2
4 Moonlight Werebat 2
4 Mundus Stone 1
4 Queen Barenziah 1
4 Sadras Agent 3
5 Elixir of Deflection 1
5 Necrom Mastermind 3
8 Indoril Archmage 1
8 Tazkad the Packmaster 1
12 Odahviing 1
0 | 4 | 8 | 18 | 13 | 4 | 0 | 3 |
The whole point of this deck is to survive with high value cards until you can reap the rewards of your Last Gasp effects with Necrom Mastermind.
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3 Comments
By oClock oClock 1 month ago
This deck is complete theory-crafting, but as a control deck it would be generally good, but if you add the Necrom Mastermind synergy it gets just that much better and broken.
By JimmyEcho JimmyEcho 1 month ago
you’ll have to let me know how it goes if you get there, I am nowhere near having the cards for this one yet