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AGGRO CRUSADER [Rank 5 to Top100 Legend with 41:1]
3 [card]Marked Man[/card]
3 [card]Scouting Patrol[/card]
3 [card]Steel Scimitar[/card]
3 [card]Circle Initiate[/card]
3 [card]Fifth Legion Trainer[/card]
3 [card]Orc Clan Captain[/card]
3 [card]Stormcloak Vanguard[/card]
1 [card]Cast Out[/card]
3 [card]Crusader’s Assault[/card]
3 [card]Eastmarch Crusader[/card]
3 [card]Morkul Gatekeeper[/card]
1 [card]Penitus Oculatus Agent[/card]
3 [card]Pit Lion[/card]
3 [card]Ash Berserker[/card]
3 [card]Candlehearth Brawler[/card]
3 [card]Cloudrest Illusionist[/card]
1 [card]Dawnbreaker[/card]
2 [card]Underworld Vigilante[/card]
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Crusader deck
Aggro
3 | 9 | 12 | 14 | 10 | 2 | 0 | 0 |
Charge | 11 |
Prophecy | 10 |
Guard | 9 |
Last Gasp | 3 |
Regenerate | 0 |
Rally | 0 |
Treasure Hunt | 0 |
Wane | 0 |
Wax | 0 |
Ward | 0 |
Slay | 0 |
Lethal | 0 |
Drain | 0 |
Breakthrough | 0 |
Betray | 0 |
Exalt | 0 |
Invade | 0 |
Pilfer | 0 |
Assemble | 0 |
Plot | 0 |
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33 Comments
Don’t think the list needs any change, but I’m trying 2 cast out and 1 vigilante with good success, having lost a couple games drawing the 2x 5 drops. Plus, an additional prophecy is always good to have in this meta.
Also, did you try Divine Fervor and/or Housecarls? Thanks again, best luck climbing!
1. I think this deck is too fast to play fervor. Token is a great deck but one of its biggest drawbacks is having a lot of Synergy Cards and if you draw poorly at the start (lets say for example pit lion, imprison and fervor) you cant do anything in the first turns when it is most important to build a board and start the early pressure. So my thoughts were making this list faster and cutting some of the Synergy Cards from token (in this case only fervor) and focussing more on early explosive turns. You could see it like this list play Scimitar instead of fervor.
2. We play ash Berserker in this list instead of housecarl because we have a lot of ways to almost Always trigger the Berserker with the fifth legion Trainers/orc clan captain core + morkul/Scimitars and a bunch of five attack Monster like pit lion or stormcloack batallion. also something to note is the better statline even one attack more doesnt seem that impressive it can often make the difference. I know about the potential drawing multiple Cards in the same turn with housecarl but we have enough carddraw anyway in this list (in total 12 Cards). Im Pretty sure ash Berserker is the better choice for this list than housecarl. If i had to chose between both in a token crusader i would prefer the housecarl because he is a dual color card and synergizes with resolute ally.
I hope i was able to explain my thoughts well.
Anyway… this deck feels strange to play. I didn’t get much value out of Cloudrest Illusionist yet.
I either win with the last attack (where otherwise my opponent would win) or most of what I play gets removed constantly and I end up loosing because my opponent starts a comeback at 3 health and I just don’t get a lucky draw that could help me win the match. But I know that problem already from my Redoran deck.
Still… it’s kinda fun to see an opponent fill both his lanes thinking he won the match now and then you just remove his guard and hit face with one lonely creature. This deck is definitly for people who like living on the edge.
I’m not sure though if I have the luck that is needed to climb to Legend with this deck. But it definitly wrecks people in Casual, so there is that.
Also, should I craft Candlehearth Brawler or Ash Berserker first
https://legends-decks.com/deck/43960/budget-aggro-crusader-
this is a budget red heavy version without any of the storybased Cards and I couldnt have done better than him. Its an awesome budget list.
Why the Scimitar over Dagoth dagger? I usually save weapons until I can get lethal and the breakthrough usually is crucial. The +1 health is situationally good but generally this deck wants to get through over making favourable trades right?
Did make some small changes. removed 3x Circle initiate for 3x Piercing Javelin, so i can destroy i hard hitter og guard and make way for my dmg. Removed 1x Penitus Agent for 1 extra Underworld Vigilante. Finally added mundus for Cast Out
But overall a really nice deck with great synagize 5 big stars from me
Just reached Legend #826 from Atronach Snake in 21 games ( 19 wins 2 losses)!
I only swapped Dawnbreaker for Cast Out to get this one more prophecy.
I don’t have Dawn Breaker so I subbed it out with a third Underworld Vigilante as BarbatosLibra suggested and subbed a Cloudrest Illusionist with a Bone Bow to get rid of guards.
Fantastic deck!