Legends:Hlaalu Schemes

Hlaalu Schemes
ClassStrengthWillpowerWillpowerAgility House Hlaalu
Default Banner ArtDuke Vedam Dren
ReleaseHouses of Morrowind
Price1000 Gold or USD $7.99/€7.99
Deck CodeSPAUhTffcCiPirkNmCnIimjsdQeYdyfhoxdjqGoQojftALbvcKlQdGpllYkHgsgupThlALlPjNiqkJseeVhfnMqyqWlC
AttributesStrength 13Willpower 13Willpower 23Agility 33Neutral 33Neutral 2Triple Attribute 4
RarityCommon 44Rare 44Rare 24Epic 6Legendary 6Legendary 1


AttributesRarityMagicka Curve

Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1StrengthBushwhackAction01Common CommonA friendly creature ignores Guards and can attack creatures in any lane this turn.
1AgilityCurseAction02Rare RareGive a creature -1/-1.
1AgilityDres SpyCreature (Dark Elf)0111Common CommonSummon: Look at the top card of your deck. You may discard it.
1StrengthImprovised WeaponItem02Rare RareBreakthrough
2WillpowerOrvas’ BargainAction02Rare RareGive an enemy creature -1/-0 and a friendly creature +1/+0 this turn.
1WillpowerSeptim GuardsmanCreature (Imperial)0122Rare RareGuard
3AgilityGlass GreavesItem11Common Common+1/+1
Plot: Reduce the cost of a random card in your hand by 1.
2AgilityMoon Sugar SmugglerCreature (Khajiit)1112Rare RareLast Gasp: Gain 2 magicka this turn.
3AgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
2StrengthWillpowerWillpowerAgilityBalmora PuppeteerCreature (Dark Elf)2222Rare RarePlot: +1/+1 for each other card you’ve played this turn.
2WillpowerCrassius’ FavorAction22Rare RareSummon two 1/1 Imperial Grunts to a lane.
Plot: Gain 1 health for each friendly creature in that lane.
1NeutralDwemer Puzzle BoxSupport22Rare RareUses: 3

Activate: Discard the top card of your deck.
Last Gasp: Draw a card.

2AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
2AgilityFinish OffAction21Common CommonDestroy a Wounded enemy creature.
2AgilityGoblin SkulkCreature (Goblin)3232Rare RarePilfer: Draw a random 0-cost card from your deck.
3StrengthOrnery KagoutiCreature (Beast)2321Common CommonBreakthrough
2WillpowerStand Watch ProphecyAction21Common CommonProphecy
Give a creature Guard. Draw a card.
2AgilitySuran PawnbrokerCreature (Dark Elf)2232Rare RarePlot: Put a random 0-cost card into your hand.
3AgilityThieves Guild RecruitCreature (Argonian)2121Common CommonSummon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1AgilityCornerclub GamblerCreature (Wood Elf)3433Epic EpicSummon: You must discard a card.
At the start of your turn, draw two cards and Cornerclub Gambler loses this ability.
1AgilityDune SmugglerCreature (Khajiit)3312Rare RareSummon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
1StrengthWillpowerWillpowerAgilityHaunted ManorSupport43Epic EpicOngoing

Give the second creature you summon each turn +2/+2.

3WillpowerHlaalu OathmanCreature (Dark Elf)3111Common CommonSummon: If you have a…
Agility card in play, gain 3 magicka this turn.
Strength card in play, gain 3 magicka this turn.
Strength card in play, draw a card.
1StrengthHlaalu SharpshooterCreature (Nord)3233Epic EpicPlot: Silence a creature, then deal 1 damage to it.
3StrengthLower Canton SmithCreature (Dark Elf)3221Common CommonPlot: Equip a friendly creature with a +2/+2 Steel Scimitar.
1StrengthMorkul Gatekeeper ProphecyCreature (Orc)3221Common CommonProphecy, Guard
Summon: Give a creature +2/+0.
1StrengthRaiding PartyAction32Rare RarePut two 1/1 Nord Firebrands with Charge into your hand.
1NeutralSilent PilgrimCreature (Dark Elf)3112Rare RareSummon: Draw a random multi-attribute card from your deck.
1AgilitySkooma RacketeerCreature (Khajiit)3222Rare RareSummon: Give a creature Lethal.
3AgilityTwin Lamps ConsulCreature (Argonian)3241Common CommonPlot: Lethal and Guard.
1AgilityCliff StriderCreature (Reptile)4343Epic EpicCharge
Can’t attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider.
1WillpowerHive DefenderCreature (Kwama)4362Rare RareGuard
3WillpowerMoonmoth CastellanCreature (Imperial)4431Common CommonGuard
Put a random Guard into your hand.
1AgilityTorval CrookCreature (Khajiit)4143Epic EpicCharge
Pilfer: Gain 2 magicka this turn.
3WillpowerWrit of ExecutionAction41Common CommonChoose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand.
2StrengthCamonna Tong HeavyCreature (Orc)5432Rare RarePlot: Unsummon a creature in this lane with less power than Camonna Tong Heavy.
3WillpowerDren BodyguardCreature (Dark Elf)5551Common CommonGuard
1StrengthWillpowerWillpowerAgilityDuke Vedam DrenCreature (Dark Elf)5454Legendary LegendaryThe first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka.
1WillpowerKwama QueenCreature (Kwama)5443Epic EpicPlot: Summon a 1/1 Kwama Forager in each lane.
Other friendly Kwama have +1/+0.
2WillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
1AgilitySoulrest MarshalCreature (Argonian)6442Rare RareSummon: If you have more health than your opponent, the next card you play this turn costs 6 less.
3AgilityNix-OxCreature (Beast)7551Common CommonSummon: Gain 5 magicka this turn.

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