Willpower is one of the five attributes currently present in Legends. The official description is:

When you use Willpower, you rely on unity and force of spirit to overcome your foes. Willpower is adept at amassing large armies, erecting strong defenses, and bolstering its forces with magic. Its actions are the best at destroying enemy creatures or bending them to your will.


NameType (Subtype)MagickaPowerHealthRarityText
A Land DividedA Land DividedAction84Legendary LegendaryFill the left lane with Stormcloak Skirmishers or the right lane with Colovian Troopers.
AlchemyAlchemyAction23Epic EpicGive your Activated supports 1 extra use.
Empower: +1 use.
Aldmeri PatriotAldmeri PatriotCreature (High Elf)1122Rare RareSummon: +1/+1 if you have an action in your hand.
Alfiq IllusionistAlfiq IllusionistCreature (Khajiit)3212Rare RareWax: Summon an Alfiq Illusionist in the other lane.
Wane: +1/+2 and Guard.
Alpha WolfAlpha WolfCreature (Wolf)4313Epic EpicOther friendly Wolves have +2/+0.
Ambitious HirelingAmbitious HirelingCreature (Wood Elf)2111Common CommonSummon: Give another friendly creature power and health equal to Ambitious Hireling’s power.
Apex WolfApex WolfCreature (Wolf)6443Epic EpicBreakthrough, Drain
Last Gasp: Draw the top creature of your deck and give it Breakthrough and Drain.
ArrestArrestAction72Rare RareSteal an enemy creature. It loses Guard, and is permanently Shackled.
Arrow StormArrow StormAction32Rare RareDestroy all enemy creatures with 2 power or less in a lane.
Artaeum SavantArtaeum SavantCreature (High Elf)3143Epic EpicAfter you play an action, give a random friendly creature +1/+1.
Auridon PaladinAuridon PaladinCreature (High Elf)4441Common CommonWhen you play an action, Auridon Paladin gains Drain this turn.
Auroran SentryAuroran SentryCreature (Daedra)8574Legendary LegendaryGuard

When Auroran Sentry is dealt damage, you gain that much health.

BaliwogBaliwogCreature (Grummite)2211Common Common
Balmora CaptainBalmora CaptainCreature (Dark Elf)5444Legendary LegendaryRally 2
Your other Rallies give an extra +1/+1.
Bandit RingleaderBandit RingleaderCreature (Khajiit)6353Epic EpicSummon: Other friendly creatures in this lane gain “Pilfer: Draw a card” this turn.
Be At PeaceBe At PeaceAction31Common CommonProphecy
Set a creature’s power to 1.
BedlamBedlamAction11Common CommonPut two 1/1 Scamps into your hand.
BlackmailBlackmailAction13Epic EpicDraw a copy of a random creature from your opponent’s deck.
Blades GuardianBlades GuardianCreature (Redguard)5452Rare RareGuard
Summon: Give a creature in the other lane +1/+1 and Guard.
Blessing of the GroveBlessing of the GroveAction41Common CommonGain 2 health for each friendly creature.
Blind Moth PriestBlind Moth PriestCreature (Imperial)2233Epic EpicOn your turn, Blind Moth Priest glows while your opponent has a Prophecy on top of their deck.
Blood Pact MessengerBlood Pact MessengerCreature (Khajiit)2112Rare RarePilfer: Draw two cards. Sacrifice Blood Pact Messenger at the end of the turn.
Brellach CommanderBrellach CommanderCreature (Daedra)8783Epic EpicSummon and Pilfer: Summon a random Willpower creature with cost 3 or less.
Bruma OppressorBruma OppressorCreature (Imperial)4332Rare RareSummon: If you have another creature in each lane, set a creature’s power to 1.
Bruma ProfiteerBruma ProfiteerCreature (Imperial)2322Rare RareWhen you summon another creature, you gain 1 health.
Call of ValorCall of ValorAction31Common CommonShout

Level 1: Summon a 3/3 Sovngarde Hero.
Level 2: Summon two 3/3 Sovngarde Heroes.
Level 3: Fill a lane with 3/3 Sovngarde Heroes.

CalmCalmAction01Common CommonGive a creature -4/-0 this turn.
Cast Into TimeCast Into TimeAction52Rare RareBanish a creature.
Cathay-raht VeteranCathay-raht VeteranCreature (Khajiit)2151Common Common
Cauldron KeeperCauldron KeeperCreature (Imperial)5353Epic EpicGuard
Summon: Give your Activated supports an extra use.
You may Activate your supports an extra time each turn.
Chanter of AkatoshChanter of AkatoshCreature (Imperial)5122Rare RareAfter you play an action, summon a random creature from your deck with the same cost.
Cheydinhal SapperCheydinhal SapperCreature (Imperial)1131Common CommonDrain
Chodala's TreacheryChodala’s TreacheryAction94Legendary LegendaryDestroy a creature.
Plot: Steal the creature instead.
Clannfear RuntClannfear RuntCreature (Daedra)0131Common Common
Cleric of KyneCleric of KyneCreature (Nord)2211Common CommonProphecy
Summon: Give a creature +0/+2.
Cliffside LookoutCliffside LookoutCreature (Nord)3251Common CommonWhen you summon a Dragon, Cliffside Lookout gains +1/+1.
Clockwork ApostleClockwork ApostleCreature (High Elf)7331Common CommonSummon: Give another friendly creature +4/+4. It becomes Neutral.
Cloudrest IllusionistCloudrest IllusionistCreature (High Elf)4433Epic EpicProphecy
Summon: Give a creature -4/-0 this turn.
Conjurer's SpiritConjurer’s SpiritSupport33Epic EpicOngoing

At the end of your turn, if you gained health, summon a 2/2 Familiar.

Crassius' FavorCrassius’ FavorAction22Rare RareSummon two 1/1 Imperial Grunts to a lane.
Plot: Gain 1 health for each friendly creature in that lane.
Cygnus Standard BearerCygnus Standard BearerCreature (Imperial)4324Legendary LegendarySummon: Summon a 2/2 Imperial Soldier for each friendly support.
When you summon a support, summon a 2/2 Imperial Soldier.
Dagi-raht MysticDagi-raht MysticCreature (Khajiit)5453Epic EpicPilfer: Draw a random support from your deck.
Dawn's WrathDawn’s WrathAction84Legendary LegendaryDestroy all creatures in a lane.
DawnbreakerDawnbreakerItem44Legendary Legendary+4/+4
Slay: Banish the slain creature if it’s Undead.
Dawnstar HealerDawnstar HealerCreature (Nord)3333Epic EpicAfter an enemy rune is destroyed, you gain 3 health.
Defense of BrumaDefense of BrumaAction43Epic EpicCosts 2 less for each friendly creature with 5 or more health. Give friendly creatures +1/+1 and Guard.
Descendant of AlkoshDescendant of AlkoshCreature (Khajiit)1114Legendary LegendaryPilfer: +1/+1 and gains a random Keyword.
DevourDevourAction42Rare RareDestroy a creature with 4 power or less and give its Keywords to a random Dragon in your hand.
Dive Rock FallDive Rock FallAction02Rare RareBanish a creature with 0 power.
Divine FervorDivine FervorSupport53Epic EpicOngoing

Friendly creatures have +1/+1.

Dren BodyguardDren BodyguardCreature (Dark Elf)5551Common CommonGuard
Eastmarch CrusaderEastmarch CrusaderCreature (Nord)3422Rare RareSummon: Draw a card if an enemy rune has been destroyed this game.
Ebonheart OracleEbonheart OracleCreature (Imperial)5354Legendary LegendaryDrain
Double the amount of health you gain.
Elixir of VitalityElixir of VitalitySupport11Common CommonUses: 3

Activate: Gain 2 health.

Elixir of the DefenderElixir of the DefenderSupport22Rare RareUses: 3

Activate: Give a friendly creature Guard.

Elsweyr LookoutElsweyr LookoutCreature (Khajiit)3113Epic EpicPilfer: Double Elsweyr Lookout’s power and health.
ExecuteExecuteAction11Common CommonDestroy a creature with 2 power or less.
Feasting HungerFeasting HungerCreature (Daedra)3332Rare RareGuard
You gain 1 health for each enemy creature.
FeedFeedAction62Rare RareDestroy a creature and give its Keywords to a friendly creature.
Fifth Legion TrainerFifth Legion TrainerCreature (Imperial)2132Rare RareWhen you summon another creature, give it +1/+0.
Fortress GuardFortress GuardCreature (Imperial)4342Rare RareGuard
Summon: You may discard a card to summon a 2/2 Colovian Trooper with Guard in the other lane.
Forward CampForward CampSupport34Legendary LegendaryOngoing

Your supports cost 1 less.
When you have 4 supports, sacrifice Forward Camp and summon an Eastmarch Crusader in each lane.

Gavel of the OrdinatorGavel of the OrdinatorItem21Common Common+2/+0
Summon: The wielder is immune to damage this turn.
Golden InitiateGolden InitiateCreature (Daedra)3331Common CommonProphecy, Drain
Golden SaintGolden SaintCreature (Daedra)6442Rare RareGuard
Summon: If you have more health than your opponent, summon a Golden Saint in the other lane.
Grand InquisitorGrand InquisitorCreature (Dark Elf)4232Rare RareExalt 4: +3/+3.
Summon: Destroy a creature with less power than Grand Inquisitor.
Gray Viper BrigandGray Viper BrigandCreature (Wood Elf)3343Epic EpicSummon: Draw a card for each Gray Viper Brigand in your discard pile.
Grisly GourmetGrisly GourmetCreature (Nord)3212Rare RareSummon: Transform an enemy creature with 2 power or less into a Sweet Roll.
Guildsworn CavalierGuildsworn CavalierCreature (Breton)5332Rare RareExpertise: Give friendly creatures +1/+1.
Guildsworn HoneytongueGuildsworn HoneytongueCreature (Imperial)7054Legendary LegendaryExpertise: You may trade Guildsworn Honeytongue for an enemy creature.
Guildsworn OathmanGuildsworn OathmanCreature (Nord)5461Common CommonSummon: If you have a…
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
Guildsworn RevitalizerGuildsworn RevitalizerCreature (Imperial)2151Common CommonExpertise: You gain 2 health.
Haafingar MarauderHaafingar MarauderCreature (Nord)5534Legendary LegendaryWhen a friendly creature destroys an enemy rune, equip it with a random item.
HarmonyHarmonyAction22Rare RareProphecy
Give all enemy creatures -2/-0 until the start of your turn.
Healing PotionHealing PotionAction21Common CommonProphecy
Gain 5 health.
Helgen Squad LeaderHelgen Squad LeaderCreature (Nord)2033Epic EpicWhen another friendly creature attacks, Helgen Squad Leader gains +1/+0.
Heretic ConjurerHeretic ConjurerCreature (High Elf)5232Rare RareGuard
Pilfer: Creatures you summon this turn are transformed into random Daedra.
Hero of AnvilHero of AnvilCreature (Imperial)5443Epic EpicHero of Anvil costs 1 less for each creature summoned this turn.
Hive DefenderHive DefenderCreature (Kwama)4362Rare RareGuard
Hive WarriorHive WarriorCreature (Kwama)4632Rare RareBreakthrough
Hlaalu OathmanHlaalu OathmanCreature (Dark Elf)3111Common CommonSummon: If you have a…
Agility card in play, gain 3 magicka this turn.
Strength card in play, gain 3 magicka this turn.
Strength card in play, draw a card.
Illusory DefensesIllusory DefensesAction11Common CommonProphecy
Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn.
Imbued KhajiitImbued KhajiitCreature (Khajiit)3241Common CommonDrain
When Imbued Khajiit is Consumed, give the consuming creature +1/+1 and Drain.
Immolating BlastImmolating BlastAction63Epic EpicDestroy all creatures except for one random creature on both sides of each lane.
Imperial CampImperial CampSupport42Rare RareOngoing

Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.

Imperial LegionnaireImperial LegionnaireCreature (Imperial)3341Common Common
Imperial MightImperial MightSupport53Epic EpicOngoing

At the end of your turn, summon a 1/1 Imperial Grunt.

Imperial ReinforcementsImperial ReinforcementsAction42Rare RareFill a lane with 1/1 Imperial Grunts.
Imperial Siege EngineImperial Siege EngineCreature (Imperial)5332Rare RareSummon: +1/+1 for each other friendly creature.
ImprisonImprisonAction22Rare RareShackle a creature. If you have four or more Willpower creatures, destroy it instead.
Invasion MarauderInvasion MarauderCreature (Daedra)3331Common CommonSummon: Invade.
Invasion PartyInvasion PartyAction44Legendary LegendaryChoose three times: Invade or summon a 1/1 Scamp.
Jarl BalgruufJarl BalgruufCreature (Nord)7334Legendary LegendarySummon: Summon a Stormcloak Skirmisher in the left lane and a Kvatch Soldier in the right lane.
At the start of your turn, if your lanes are full, you win the game.
JauffreJauffreCreature (Breton)5394Legendary LegendarySummon: Choose another friendly creature.

Damage that would be dealt to the chosen creature is dealt to Jauffre instead.
KaalgrontiidKaalgrontiidCreature (Dragon)12894Legendary LegendaryGuard
Summon: Summon the Halls of Colossus.
Kagouti FabricantKagouti FabricantCreature (Fabricant)4331Common CommonSummon: If you have a Neutral card in play, summon a Kagouti Fabricant in the other lane.
Karthspire ScourgeKarthspire ScourgeCreature (Dragon)5442Rare RareSummon: Give all enemy creatures in this lane -1/-0.
Khuul LawkeeperKhuul LawkeeperCreature (Dark Elf)3162Rare RareGuard, Rally
Knight of the HourKnight of the HourCreature (Imperial)5331Common CommonProphecy, Guard
Summon: You gain 3 health.
Kvatch SoldierKvatch SoldierCreature (Imperial)2231Common CommonGuard
Kwama QueenKwama QueenCreature (Kwama)5443Epic EpicPlot: Summon a 1/1 Kwama Forager in each lane.
Other friendly Kwama have +1/+0.
Legate RikkeLegate RikkeCreature (Nord, Imperial)4344Legendary LegendaryWhen you summon an Imperial, summon a 1/1 Imperial Grunt in the other lane.
Legion PraefectLegion PraefectCreature (Imperial)7441Common CommonSummon: Give other friendly creatures +1/+1.
Legion ShieldLegion ShieldItem22Rare RareGuard
Legion Zero TemplarLegion Zero TemplarCreature (Imperial)4251Common CommonGuard
Summon: If you have another creature in each lane, +0/+3.
Light of the ThreeLight of the ThreeCreature (Dark Elf)5443Epic EpicExalt 2: Give other friendly creatures in this lane +2/+2.
Loyal HousecarlLoyal HousecarlCreature (Nord)5223Epic EpicProphecy
Summon: Give a creature +2/+2 and Guard.
Luminous ShardsLuminous ShardsAction31Common CommonDestroy a creature with 1 power or less.
Empower: +1 power.
LydiaLydiaCreature (Nord)5384Legendary LegendaryGuard
Lydia guards both lanes.
MantikoraMantikoraCreature (Mantikora)10663Epic EpicGuard
Summon: Destroy an enemy creature in this lane.
Marked ManMarked ManCreature (Imperial)1111Common CommonSummon: Put a 0/2 Makeshift Defenses with Guard into your hand.
Mecinar's WillMecinar’s WillAction52Rare RareSteal an enemy creature with 3 power or less until the end of the turn. It gains Charge.
Mehrunes Dagon's SeducerMehrunes Dagon’s SeducerCreature (Daedra)4362Rare RareBreakthrough, Drain
Mercenary CaptainMercenary CaptainCreature (Nord)4222Rare RareSummon: Consume a creature to give other friendly creatures +1/+1.
Miraak, DragonbornMiraak, DragonbornCreature (Nord)11554Legendary LegendarySummon: Steal an enemy creature.
Monastic ChampionMonastic ChampionCreature (Khajiit)5653Epic EpicBreakthrough
Pilfer: Summon a 3/3 Cathay-raht.
Moon BishopMoon BishopCreature (Khajiit)1111Common CommonWax: +0/+4
Wane: You gain 4 health.
Moonmoth CastellanMoonmoth CastellanCreature (Imperial)4431Common CommonGuard
Put a random Guard into your hand.
Morag Tong NightbladeMorag Tong NightbladeCreature (Dark Elf)4343Epic EpicSummon: Summon a 0/1 Target with Guard for your opponent.
Slay: Draw a card. If it’s an action, reduce its cost to 0.
Morthal ExecutionerMorthal ExecutionerCreature (Nord)3242Rare RareWhen an enemy rune is destroyed, Morthal Executioner gains +2/+0.
Mystic of Ancient RitesMystic of Ancient RitesCreature (Khajiit)2233Epic EpicWhen Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn.
Mythic Dawn ZealotMythic Dawn ZealotCreature (Khajiit)2221Common CommonAt the end of each turn, if you Invaded, put a 1/1 Scamp into your hand.
Orvas' BargainOrvas’ BargainAction02Rare RareGive an enemy creature -1/-0 and a friendly creature +1/+0 this turn.
OutflankOutflankAction11Common CommonProphecy
Give a friendly creature in each lane +0/+2 and Guard.
Pack LeaderPack LeaderCreature (Wolf)4443Epic EpicPilfer: Summon a 1/1 Young Wolf.
Other friendly wolves have +1/+1.
Pack WolfPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
Penitus Oculatus AgentPenitus Oculatus AgentCreature (Imperial)3232Rare RareSummon: Steal a creature’s Keywords.
Phalanx ExemplarPhalanx ExemplarCreature (Imperial)5562Rare RareGuard
When your opponent draws a Prophecy from a rune being destroyed, put a 1/2 Septim Guardsman with Guard into your hand.
Piercing JavelinPiercing JavelinAction51Common CommonProphecy
Destroy a creature.
Pillaging TribunePillaging TribuneCreature (Imperial)5543Epic EpicSummon: Give a friendly creature Drain this turn.
Pit LionPit LionCreature (Beast)3553Epic EpicPit Lion can’t be played unless there’s a friendly creature in each lane.
Praetorian CommanderPraetorian CommanderCreature (Imperial)6333Epic EpicSummon: Give creatures in your deck +1/+1.
Priest of MaraPriest of MaraCreature (Imperial)3253Epic EpicSummon: Equip an Amulet of Mara to an enemy creature and another friendly creature without Guard.
Priest of the EightPriest of the EightCreature (Imperial)2211Common CommonSummon: Draw a card if you have two other Willpower creatures.
Priest of the MoonsPriest of the MoonsCreature (Khajiit)2221Common CommonProphecy
Summon: You gain 2 health.
Prison ShipPrison ShipCreature (Defense)3052Rare RareSummon: Shackle an enemy creature while you have Prison Ship.
Queen's CaptainQueen’s CaptainCreature (Khajiit)8444Legendary LegendaryWax: Draw two cards.
Wane: Destroy a creature.
Rajhini HighwaymanRajhini HighwaymanCreature (Khajiit)3221Common CommonPilfer: Draw a card.
Ravenous HungerRavenous HungerCreature (Daedra)2413Epic EpicSummon: Gains Drain if there is an enemy creature in this lane.
Rebel WardenRebel WardenCreature (Khajiit)1111Common CommonPilfer: Summon a 1/1 Recruit.
Reconstruction EngineReconstruction EngineSupport33Epic EpicUses: 5

Activate: Give a friendly creature -1/-1 and summon a 1/1 Reconstructed Spider.

Renowned InstructorRenowned InstructorCreature (Nord)3341Common CommonExpertise: Summon a 1/1 Recruit.
Renowned LegateRenowned LegateCreature (Imperial)7554Legendary LegendaryBreakthrough
Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature.
Resolute AllyResolute AllyCreature (High Elf)3331Common CommonSummon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is Willpower.
Revered GuardianRevered GuardianCreature (Dragon)4441Common CommonGuard
Riften LawkeeperRiften LawkeeperCreature (Nord)4441Common CommonBreakthrough
Summon: you gain 4 health.
Riverhold EscortRiverhold EscortCreature (Khajiit)3162Rare RareGuard
Pilfer: Move.
Ruin ArchaeologistRuin ArchaeologistCreature (High Elf)3251Common CommonTreasure HuntSupport: Draw a card.
Sanctuary RaidSanctuary RaidAction71Common CommonDestroy an enemy creature. Give all friendly creatures in its lane +1/+1.
Scouting PatrolScouting PatrolAction11Common CommonSummon a 1/1 Imperial Grunt in each lane.
Seducer DarkfireSeducer DarkfireCreature (Daedra)7772Rare RareSummon: Choose a cost.
Your opponent can’t play cards with the chosen cost.
Senche-TigerSenche-TigerCreature (Beast)6471Common CommonGuard
Septim GuardsmanSeptim GuardsmanCreature (Imperial)0122Rare RareGuard
Shining SaintShining SaintCreature (Daedra)2221Common CommonSummon: Give a creature -2/-0 this turn. It loses Cover.
Shivering ApothecaryShivering ApothecaryCreature (Imperial)4222Rare RareSummon: Summon a random elixir.
Shrewd StrategistShrewd StrategistCreature (Imperial)4453Epic EpicSummon: Consume a creature. Give all creatures in your hand and deck with the same name +2/+2.
Shrine GuardianShrine GuardianCreature (Daedra)8883Epic EpicGuard
When your opponent summons a creature, reduce its power to 0 until the start of your turn.
Skingrad PatrollerSkingrad PatrollerCreature (Imperial)2321Common Common
Smash and GrabSmash and GrabAction22Rare RareGive friendly creatures with Pilfer +2/+0 and Breakthrough this turn.
Snow WolfSnow WolfCreature (Wolf)2132Rare Rare+2/+0 while you have the most creatures in this lane.
Snowhawk DetachmentSnowhawk DetachmentCreature (Imperial)5351Common CommonGuard
Summon: +1/+1 if you have another creature with Guard.
Solitude StalwartSolitude StalwartCreature (Imperial)1221Common Common
Sound the AlarmSound the AlarmAction01Common CommonEnemy creatures lose Cover.
Spawn MotherSpawn MotherCreature (Grummite)4111Common CommonSummon: +1/+1 for each other friendly creature.
Spiteful DremoraSpiteful DremoraCreature (Daedra)5433Epic EpicSummon: Destroy a creature with 2 power or less.
Stand WatchStand WatchAction21Common CommonProphecy
Give a creature Guard. Draw a card.
Strategist's MapStrategist’s MapSupport32Rare RareUses: 3

Activate: Summon a 0/1 Target with Guard for you or your opponent.

Summerset ShieldmageSummerset ShieldmageCreature (High Elf)2221Common CommonOther friendly creatures in this lane have +0/+1.
Sunhold MedicSunhold MedicCreature (High Elf)1111Common CommonSummon: Give a creature +0/+2.
Tenarr Zalviit LurkerTenarr Zalviit LurkerCreature (Khajiit, Vampire)6561Common CommonSummon: Consume a creature. You gain health equal to its health.
Thadon, Duke of ManiaThadon, Duke of ManiaCreature (Wood Elf)6674Legendary LegendarySummon: This lane becomes Mania.
Thalmor JusticiarThalmor JusticiarCreature (High Elf)3131Common CommonAfter you play an action, summon a 1/1 Thalmor Soldier.
The Black DragonThe Black DragonCreature (Imperial)4554Legendary LegendaryImmune to Lethal.
Slay: Discard all creatures from your opponent’s deck with the same name as the slain creature.
The Crisis BeginsThe Crisis BeginsAction61Common CommonDestroy a creature.
The Mechanical HeartThe Mechanical HeartSupport64Legendary LegendaryOngoing

When you have 0 or less health, sacrifice The Mechanical Heart, set your health to 10, and restore a rune.

Thieves Guild ShadowfootThieves Guild ShadowfootCreature (Khajiit)3222Rare RareSummon: Steal the top card of the opponent’s deck and replace it with a Counterfeit Trinket.
Tower AlchemistTower AlchemistCreature (Imperial)3243Epic EpicYour Activated supports have unlimited uses.
Tusked BristlebackTusked BristlebackCreature (Beast)5551Common Common
Two-Moons ContemplationTwo-Moons ContemplationSupport32Rare RareOngoing

If your opponent doesn’t damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane.

UmbraUmbraItem64Legendary Legendary+3/+5
At the start of your turn, the wielder Battles an enemy creature of Umbra’s choosing.
Undying DragonUndying DragonCreature (Dragon)6554Legendary LegendaryDrain
+5/+5 while you have 30 or more health.
Unexpected ArrivalUnexpected ArrivalAction33Epic EpicInvade, then summon a random Daedra with cost equal to your Oblivion Gate’s level.
Varen AquilariosVaren AquilariosCreature (Imperial)4464Legendary LegendaryWhen one of your runes breaks, you gain 5 health instead of drawing a card.
VivecVivecCreature (God)5554Legendary LegendaryExalt 3: +5/+5
While you have an Exalted creature in play, you can’t lose the game.
Vivec City PilgrimVivec City PilgrimCreature (Nord)2221Common CommonDrain
Exalt 3:
War CryWar CryAction42Rare RareGive friendly creatures in a lane +2/+0 this turn.
Warclaw MercenaryWarclaw MercenaryCreature (Khajiit)2221Common CommonRally
Wily Kee'vaWily Kee’vaCreature (Beast)2241Common Common
Winterhold IllusionistWinterhold IllusionistCreature (Dark Elf)5331Common CommonSummon: Another creature disappears, then returns at the end of the turn.
WishWishAction42Rare RareSummon a random 2-cost creature.
Empower: +1 cost creature.
Wolf CageWolf CageSupport63Epic EpicUses: 3

Activate: Summon an Uncaged Wolf.

Worldly WandererWorldly WandererCreature (Nord)5354Legendary LegendarySummon: Summon a support of your choice from your deck with cost less then Worldly Wanderer’s power.
Writ of ExecutionWrit of ExecutionAction41Common CommonChoose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand.
Xivkyn ChannelerXivkyn ChannelerCreature (Daedra)3221Common CommonProphecy
Summon: You gain health equal to Xivkyn Channeler’s power plus health.

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