Nords are incredibly hardy warriors that prefer face-to-face combat over magic and trickery. If you are looking to craft a deck around these fierce men and women, check through the Strength and Willpower attributes. Many Nords are buffed by the loss of an enemy rune, gaining strength or even granting you health.[1]

For more information, see the main lore article.

Main Attributes[edit]

In-Game Description and Bonus[edit]

Hailing from the inhospitable mountains of Skyrim, Nords are fearsome and hardy warriors. As a Nord, you will more quickly collect cards rewarding you for relentlessly attacking your foes.

The race’s theme is “breaking runes”.

Portraits & Dialogue[edit]

PortraitsLG-avatar-Nord Female 1.pngLG-avatar-Nord Female 2.pngLG-avatar-Nord Female 2.pngLG-avatar-Nord Male 1.pngLG-avatar-Nord Male 2.pngLG-avatar-Nord Male 2.png

“Welcome, friend.”

“Welcome, friend.”

Good Game

“It has been my honor.”

“It has been my honor.”


“Let Kyne guide me!”

“Fortune favor me!”


“Prepare to die.”

“Prepare to die!”


“That was a mistake.”

“That was a mistake.”

Nice play

“Well played.”

“Nicely done!”

Thank you

“You have my thanks.”

“Thank you.”



“Forgive me.”


“I am defeated!”

“You are the victor.”


Obtainable Cards[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Aela the HuntressAela the HuntressCreature (Nord)Strength Strength7334Legendary LegendarySummon: Deal 1 damage.

Beast Form: +2/+2 and destroy a Wounded creature.

Aela's HuntmateAela’s HuntmateCreature (Nord)Strength Strength4332Rare RareBeast Form: +1/+1 and draw a card.
Aldora the DaringAldora the DaringCreature (Nord)Strength Strength3334Legendary LegendaryTreasure HuntAction, Creature, Item, Support: +6/+6
When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1.
AstridAstridCreature (Nord)Agility Agility3234Legendary LegendaryLethal

Friendly Lethal creatures have “Slay: Put a Completed Contract into your hand.”

Berserker of the PaleBerserker of the PaleCreature (Nord)Strength Strength3421Common CommonWhen you summon another creature with 5 power or more, give it +1/+1 and Breakthrough.
Blades FlankerBlades FlankerCreature (Nord)Agility Agility4431Common CommonSummon: Give a creature in the other lane +2/+0.
Blades LookoutBlades LookoutCreature (Nord)Strength Strength3331Common CommonWhen you summon a Dragon, draw a card.
BrynjolfBrynjolfCreature (Nord)Agility Agility5454Legendary LegendaryDrain
When a friendly creature Pilfers or Drains, gain 1 magicka this turn.
Candlehearth BrawlerCandlehearth BrawlerCreature (Nord)Strength Strength4252Rare RareCharge, Guard
Circle InitiateCircle InitiateCreature (Nord)Strength Strength2221Common CommonProphecy
Beast Form: +2/+1
Cleric of KyneCleric of KyneCreature (Nord)Willpower Willpower2211Common CommonProphecy
Summon: Give a creature +0/+2.
Cliffside LookoutCliffside LookoutCreature (Nord)Willpower Willpower3251Common CommonWhen you summon a Dragon, Cliffside Lookout gains +1/+1.
Companion HarbingerCompanion HarbingerCreature (Nord)Endurance Endurance3332Rare RareBeast Form: Give friendly Werewolves +1/+1.
Dawnstar HealerDawnstar HealerCreature (Nord)Willpower Willpower3333Epic EpicAfter an enemy rune is destroyed, you gain 3 health.
Eastmarch CrusaderEastmarch CrusaderCreature (Nord)Willpower Willpower3422Rare RareSummon: Draw a card if an enemy rune has been destroyed this game.
Fearless NorthlanderFearless NorthlanderCreature (Nord)Strength Strength3253Epic EpicBreakthrough
When Fearless Northlander takes damage, he gains +2/+0.
Fighters Guild StewardFighters Guild StewardCreature (Nord)Strength Strength4332Rare RareSummon: A friendly creature with 5 or more power Battles an enemy creature.
Greybeard MentorGreybeard MentorCreature (Nord)Neutral Neutral4221Common CommonSummon: Draw a random Shout from your deck.
Grim Shield-BrotherGrim Shield-BrotherCreature (Nord)Endurance Endurance3231Common CommonBeast Form: +1/+1 and Drain.
Grisly GourmetGrisly GourmetCreature (Nord)Willpower Willpower3212Rare RareSummon: Transform an enemy creature with 2 power or less into a Sweet Roll.
Guildsworn BloodlusterGuildsworn BloodlusterCreature (Nord)Strength Strength7443Epic EpicExpertise: +2/+2 and Battle an enemy creature in this lane.
Guildsworn IncendiaryGuildsworn IncendiaryCreature (Nord)Strength Strength4262Rare RareExpertise: Deal 1 damage to all creatures in this lane.
Guildsworn OathmanGuildsworn OathmanCreature (Nord)Willpower Willpower5461Common CommonSummon: If you have a…
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
Haafingar MarauderHaafingar MarauderCreature (Nord)Willpower Willpower5534Legendary LegendaryWhen a friendly creature destroys an enemy rune, equip it with a random item.
Helgen Squad LeaderHelgen Squad LeaderCreature (Nord)Willpower Willpower2033Epic EpicWhen another friendly creature attacks, Helgen Squad Leader gains +1/+0.
Hlaalu SharpshooterHlaalu SharpshooterCreature (Nord)Strength Strength3233Epic EpicPlot: Silence a creature, then deal 1 damage to it.
Inspiring StormcloakInspiring StormcloakCreature (Nord)Strength Strength4222Rare RareLast Gasp: Summon a 2/2 Rallying Stormcloak in each lane.
Jarl BalgruufJarl BalgruufCreature (Nord)Willpower Willpower7334Legendary LegendarySummon: Summon a Stormcloak Skirmisher in the left lane and a Kvatch Soldier in the right lane.
At the start of your turn, if your lanes are full, you win the game.
Jerall ForagerJerall ForagerCreature (Nord)Strength Strength2221Common Common
Jorunn the Skald-KingJorunn the Skald-KingCreature (Nord)StrengthAgilityAgilityEndurance Ebonheart Pact5554Legendary LegendaryImmune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
Jorunn's VanguardJorunn’s VanguardCreature (Nord)Strength Strength5442Rare RareVeteran: +2/+2 and give the top creature of your deck +2/+2.
Keeper of the GatesKeeper of the GatesCreature (Nord)Strength Strength6663Epic EpicWhen you Invade, Invade again.
Legate RikkeLegate RikkeCreature (Nord, Imperial)Willpower Willpower4344Legendary LegendaryWhen you summon an Imperial, summon a 1/1 Imperial Grunt in the other lane.
Loyal HousecarlLoyal HousecarlCreature (Nord)Willpower Willpower5223Epic EpicProphecy
Summon: Give a creature +2/+2 and Guard.
LydiaLydiaCreature (Nord)Willpower Willpower5384Legendary LegendaryGuard
Lydia guards both lanes.
Lyris TitanbornLyris TitanbornCreature (Nord, Giant)Strength Strength6554Legendary LegendaryAt the start of your turn, deal damage to your opponent destroying their front rune.
Mage SlayerMage SlayerCreature (Nord)Strength Strength2323Epic EpicMage Slayer can’t be damaged by actions.
Markarth BannermanMarkarth BannermanCreature (Nord)Strength Strength5443Epic EpicWhen Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand.
Mercenary CaptainMercenary CaptainCreature (Nord)Willpower Willpower4222Rare RareSummon: Consume a creature to give other friendly creatures +1/+1.
Midnight SnackMidnight SnackCreature (Nord)Neutral Neutral2221Common CommonProphecy, Guard
Last Gasp: Reduce the cost of a random Dragon in your hand by 1.
Mighty AllyMighty AllyCreature (Nord)Strength Strength3331Common CommonSummon: +3/+0 and Breakthrough if the top card of your deck is Strength.
Miraak, DragonbornMiraak, DragonbornCreature (Nord)Willpower Willpower11554Legendary LegendarySummon: Steal an enemy creature.
Morthal ExecutionerMorthal ExecutionerCreature (Nord)Willpower Willpower3242Rare RareWhen an enemy rune is destroyed, Morthal Executioner gains +2/+0.
Morthal WatchmanMorthal WatchmanCreature (Nord)Strength Strength1211Common Common
Nord FirebrandNord FirebrandCreature (Nord)Strength Strength0111Common CommonCharge
Pact OathmanPact OathmanCreature (Nord)Strength Strength2131Common CommonSummon: If you have a…
Agility card in play, +2/+0.
Endurance card in play, +2/+0.
Endurance card in play, Battle an enemy creature.
Pact OutcastPact OutcastCreature (Nord)StrengthAgilityAgilityEndurance Ebonheart Pact5553Epic EpicGuard
Summon and Veteran: Consume a creature. Pact Outcast uses the consumed creature’s veteran ability.
Pact ShieldbearerPact ShieldbearerCreature (Nord)Strength Strength4363Epic EpicVeteran: Your opponent’s actions cost 4 more next turn.
Protector of the InnocentProtector of the InnocentCreature (Nord)Strength Strength2321Common CommonProphecy, Guard
Relentless RaiderRelentless RaiderCreature (Nord)Strength Strength1214Legendary LegendaryWhen an enemy rune is destroyed, deal 1 damage to your opponent.
Renowned InstructorRenowned InstructorCreature (Nord)Willpower Willpower3341Common CommonExpertise: Summon a 1/1 Recruit.
Rift ThaneRift ThaneCreature (Nord)StrengthWillpowerWillpower Crusader2223Epic EpicSummon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
Riften LawkeeperRiften LawkeeperCreature (Nord)Willpower Willpower4441Common CommonBreakthrough
Summon: you gain 4 health.
Riften PillagerRiften PillagerCreature (Nord)Strength Strength3231Common CommonSummon: +1/+1 for each destroyed enemy rune.
Star-Sung BardStar-Sung BardCreature (Nord)Neutral Neutral3233Epic EpicImmune to Silence.
Your Unique cards cost 1 less.
Stormcloak AvengerStormcloak AvengerCreature (Nord)Strength Strength4443Epic EpicAt the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak.
Stormcloak VanguardStormcloak VanguardCreature (Nord)Strength Strength2111Common CommonCharge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
Studious GreybeardStudious GreybeardCreature (Nord)Intelligence Intelligence1042Rare RareAt the start of your turn, look at the top card of your deck. You may discard it.
Thornwell TerrorThornwell TerrorCreature (Nord)Endurance Endurance1131Common CommonBeast Form: +1/+1
TrebuchetTrebuchetCreature (Nord)Strength Strength4043Epic EpicAt the start of your turn, deal 4 damage to a random enemy.
Triumphant JarlTriumphant JarlCreature (Nord)Strength Strength6442Rare RareSummon: If you have more health than your opponent, draw two cards.
TyrTyrCreature (Nord)StrengthWillpowerWillpower Crusader4544Legendary LegendaryProphecy, Breakthrough, Guard
Ulfric StormcloakUlfric StormcloakCreature (Nord)Strength Strength5654Legendary LegendaryBreakthrough
When you play a Shout, draw a random Nord from your deck.
Ulfric's HousecarlUlfric’s HousecarlCreature (Nord)StrengthWillpowerWillpower Crusader4333Epic EpicWhen an enemy rune is destroyed, draw a card.
Ulfric's ZealotUlfric’s ZealotCreature (Nord)Strength Strength4521Common CommonLast Gasp: Put a Heavy Battleaxe into your hand.
Unstable MadmanUnstable MadmanCreature (Nord)Strength Strength3222Rare RareAt the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker.
Vivec City PilgrimVivec City PilgrimCreature (Nord)Willpower Willpower2221Common CommonDrain
Exalt 3:
Voice of BalanceVoice of BalanceCreature (Nord)Neutral Neutral4443Epic EpicSummon: +4/+4 and Guard if you have an action, item, and support in your discard pile or in play.
Whiterun ProtectorWhiterun ProtectorCreature (Nord)Endurance Endurance5442Rare RareBeast Form: +2/+2, Guard, and Regenerate.
Whiterun TrooperWhiterun TrooperCreature (Nord)Strength Strength4621Common Common
Windhelm GatekeeperWindhelm GatekeeperCreature (Nord)Strength Strength4241Common CommonGuard
Worldly WandererWorldly WandererCreature (Nord)Willpower Willpower5354Legendary LegendarySummon: Summon a support of your choice from your deck with cost less then Worldly Wanderer’s power.
Young DragonbornYoung DragonbornCreature (Nord)Neutral Neutral3332Rare RareWhen Young Dragonborn Slays a Dragon, put a random Shout into your hand.
After you play a Shout, Young Dragonborn gains +1/+1.

Created Cards[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Angry VillagerAngry VillagerCreature (Nord)Neutral Neutral1111Common Common
Rallying StormcloakRallying StormcloakCreature (Nord)Strength Strength2221Common Common
Sovngarde HeroSovngarde HeroCreature (Nord, Spirit)Willpower Willpower3331Common Common
Stormcloak BattalionStormcloak BattalionCreature (Nord)Strength Strength4551Common Common
Stormcloak SkirmisherStormcloak SkirmisherCreature (Nord)Strength Strength2311Common CommonBreakthrough
Unstoppable BerserkerUnstoppable BerserkerCreature (Nord)Strength Strength3222Rare RareBreakthrough
At the end of your turn, Unstoppable Berserker gains +2/+2.

Unobtainable Cards[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Corpselight FarmerCorpselight FarmerCreature (Nord)Strength Strength4111Common CommonAt the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
Defiant PrisonerDefiant PrisonerCreature (Nord)Strength Strength4241Common Common
Desperate CaptiveDesperate CaptiveCreature (Nord)Strength Strength2311Common Common
Imprisoned Crime BossImprisoned Crime BossCreature (Nord)Neutral Neutral4053Epic EpicYour opponent can’t win.
Imprisoned Crime Boss can’t be targeted by actions.
Imprisoned CriminalImprisoned CriminalCreature (Nord)Neutral Neutral4031Common CommonYour opponent can’t win.
Imprisoned Criminal can’t be targeted by actions.
Initiate of HircineInitiate of HircineCreature (Nord)Strength Strength6453Epic EpicSlay: May attack again this turn.
Whiterun RecruitWhiterun RecruitCreature (Nord)Strength Strength4421Common Common


  1. ^ The Elder Scrolls Legends – Exploring the Races

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