Legends:Shaft of Sohleh

Get Galyn and the gang to safety
Episode:The Furnace Depths
Opponent Name:Factotum Titan
Opponent Class:AgilityEnduranceEndurance Scout
Lanes:Field/Shadow Lane
Starting Health:30
Special Conditions:Play as Laaneth or Swims, begin with Elixir of the Defender in play, begin with Time is Running Out! in play, opponent begins with Spider Worker in play, opponent begins with 100 health.
Story Characters:Galyn, Laaneth, Swims-at-Night
Previous Quest:The Caminus Pit
Unlocks Quest:Swims-at-Night’s Last Stand, Laaneth’s Last Stand
Reward:Playsets of: Hunter-Killers, Assembled Titan

The Furnace Depths: Shaft of Sohleh[edit]

The Shaft of Sohleh is a location available in The Furnace Depths, unlocked by completing The Caminus Pit. The battle requires you to play as Swims-at-Night or Laaneth, to allow the rest of your party to survive.

When you complete the match for the first time, you’ll receive playsets of Hunter-Killers and Assembled Titan.


Swims-at-Night: “We can’t outrun that army of fabricants forever.”
Galyn: “Up these stairs you’ll find Sotha Sil’s most sacred library.”
Laaneth: “You go. I’ll hold off the fabricants.”
Swims-at-Night: “No, we need you at the library. I’ll fight them.”
Laaneth: “You’ll be killed!”
Swims-at-Night: “And you won’t?”
Galyn: “We have no time to argue. Who stays?”
Victory, Swims-at-Night:
Swims-at-Night: “Never expected to die a hero. You lot better make this count!”
Victory, Laaneth:
Laaneth: “As deaths go, this is a good one. Good luck, my friends.”

Game Settings[edit]


Player starts with a Elixir of the Defender on board.
Player starts with a Time is Running Out! on board.
Ai starts with a Spider Worker in each lane.


Player starts with a Elixir of the Defender on board.
Player starts with a Time is Running Out! on board.
Ai starts with 2 Max Magicka.
Ai starts with a Spider Worker in each lane.

Provided Player Deck[edit]

QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1AgilityCurseAction02Rare RareGive a creature -1/-1.
1AgilityMove in ShadowsAction02Rare RareMove a friendly creature. It moves again at the end of the turn.
1AgilityParalyzeAction01Common CommonShackle an enemy creature.
2AgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
1AgilityBarterAction23Epic EpicTrade a card in your hand for a random card in your opponent’s hand.
2AgilityCaravan EnforcerCreature (Khajiit)2221Common CommonWhen Caravan Enforcer moves, he gains +1/+1.
1AgilityDune Stalker ProphecyCreature (Khajiit)2312Rare RareProphecy
Summon: Move another friendly creature in this lane.
2AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
1AgilityFinish OffAction21Common CommonDestroy a Wounded enemy creature.
1AgilityHelstrom FootpadCreature (Argonian)2321Common Common
1AgilityLockpickAction22Rare RareEither put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.
2AgilityThieves Guild RecruitCreature (Argonian)2121Common CommonSummon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1AgilityBrotherhood Slayer ProphecyCreature (Wood Elf)3331Common CommonProphecy
Slay: Put a Completed Contract into your hand.
2AgilityDune SmugglerCreature (Khajiit)3312Rare RareSummon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
2AgilityGoblin SkulkCreature (Goblin)3232Rare RarePilfer: Draw a random 0-cost card from your deck.
1AgilitySkooma RacketeerCreature (Khajiit)3222Rare RareSummon: Give a creature Lethal.
2AgilitySwindler’s MarketSupport32Rare RareOngoing

When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health.

1AgilityAn-Xileel InvaderCreature (Argonian)4531Common Common
1AgilityMurkwater ShamanCreature (Goblin)4333Epic EpicAt the start of your turn, put a Curse into your hand.
1AgilityLeaflurkerCreature (Wood Elf)5433Epic EpicSummon: Destroy a Wounded creature.
1AgilityRansack ProphecyAction62Rare RareProphecy
Deal 3 damage and gain 3 health.
2AgilitySmuggler’s HaulAction63Epic EpicPut four random 0-cost cards into your hand.

QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
1IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2IntelligenceScroll SeekerCreature (Breton)1121Common CommonWard
Treasure Hunt – Two actions: +1/+0
1IntelligenceStudious GreybeardCreature (Nord)1042Rare RareAt the start of your turn, look at the top card of your deck. You may discard it.
2IntelligenceAbecean NavigatorCreature (High Elf)2311Common CommonSummon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2IntelligenceArcanaeum LibrarianCreature (Orc)2021Common CommonGains +1/+0 when you draw a card during your turn.
2IntelligenceCrystal Tower CrafterCreature (High Elf)2111Common CommonAfter you play an action, Crystal Tower Crafter gains +1/+1.
1IntelligenceMoment of ClarityAction23Epic EpicReveal three random cards, then choose one to draw.
2IntelligenceShimmerene PeddlerCreature (High Elf)2223Epic EpicAt the end of each turn, if you played two actions, draw a card.
1IntelligenceShrieking Harpy ProphecyCreature (Harpy)2212Rare RareProphecy
Summon: Shackle an enemy creature.
2IntelligenceCunning AllyCreature (Dark Elf)3331Common CommonSummon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
2IntelligenceRevealing the UnseenAction32Rare RarePut two random actions into your hand.
2IntelligenceReverberating StrikeAction31Common CommonDeal 3 damage to a creature and all enemy creatures with the same name.
2IntelligenceTelvanni ArcanistCreature (Dark Elf)3322Rare RareLast Gasp: Put a random action into your hand.
1IntelligenceFire Storm ProphecyAction42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
2IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
1IntelligenceCollege of WinterholdSupport54Legendary LegendaryUses: 3

Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1.

1IntelligenceLillandril HexmageCreature (High Elf)5541Common CommonAfter you play an action, deal 1 damage to your opponent.
1IntelligenceIce StormAction63Epic EpicDeal 3 damage to all creatures.
1IntelligenceMages Guild RetreatSupport73Epic EpicOngoing

At the end of each turn, if you played two actions, summon a random Atronach.

Opponent Decklist[edit]

Both Normal and Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1NeutralBlackreach Rebuilder ProphecyCreature (Dwemer)1011Common CommonProphecy, Guard

Summon: Gain 2 health.

2EnduranceDragon Cult GhostCreature (Spirit)1113Epic EpicSpend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.
2NeutralFabricateAction12Rare RareBuild a custom creature and put it into your hand.
3NeutralGearwork Spider ProphecyCreature (Dwemer)1111Common CommonProphecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
3NeutralAssembled SentryCreature (Factotum)2111Common CommonAssemble: +0/+2 or Guard.
3NeutralReflective AutomatonCreature (Factotum)2231Common CommonReflective Automaton has all creature types.
3NeutralAssembled SanitizerCreature (Factotum)3121Common CommonAssemble: +2/+0 or Lethal.
2NeutralCrushing BlowAction31Common CommonDeal 3 damage.
3AgilityNix-Hound FabricantCreature (Fabricant)4331Common CommonDrain
Summon: If you have a Neutral card in play, Shackle an enemy creature.
3NeutralAssembled ConduitCreature (Factotum)5331Common CommonAssemble: +1/+0 and Breakthrough or +0/+1 and Regenerate.
2EnduranceHulking FabricantCreature (Fabricant)5551Common CommonSummon: If you have a Neutral card in play, +3/+3.
1NeutralAssembled TitanCreature (Factotum)6444Legendary LegendaryAssemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health.
2NeutralBrass ArquebusCreature (Dwemer)6333Epic EpicLast Gasp: Draw three different random 1-cost creatures from your deck.

Prev: The Caminus PitUp: Return to Clockwork CityNext: Swims-at-Night’s Last Stand or Laaneth’s Last Stand

Rate article
Legends Decks
Add a comment