Nord Warfare The Victorious | |
---|---|
Class | Crusader |
Difficulty | Adept |
Theme | Aggro |
Statistics | |
Prophecies | 3x Graystone Ravager, 2x Loyal Housecarl, 1x Piercing Javelin |
Attributes | 36 36 13 1 |
Rarity | 26 26 16 4 4 4 |
Statistics | ||
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Attributes | Rarity | Magicka Curve |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
3 | Improvised Weapon | Item | 0 | – | – | Rare | Breakthrough +1/+1 | |
3 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
3 | Cheydinhal Conscript | Creature (Imperial) | 1 | 1 | 3 | Common | ||
3 | Morthal Watchman | Creature (Nord) | 1 | 2 | 1 | Common | ||
2 | Rapid Shot | Action | 1 | – | – | Common | Deal 1 damage to a creature. If it survives, draw a card. | |
3 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | Legendary | When an enemy rune is destroyed, deal 1 damage to your opponent. | |
3 | Graystone Ravager | Creature (Orc) | 2 | 4 | 1 | Common | Prophecy | |
2 | Helgen Squad Leader | Creature (Nord) | 2 | 0 | 3 | Epic | When another friendly creature attacks, Helgen Squad Leader gains +1/+0. | |
3 | Orc Clansman | Creature (Orc) | 2 | 2 | 2 | Rare | Summon: Give a creature +1/+0. | |
1 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
2 | Eastmarch Crusader | Creature (Nord) | 3 | 4 | 2 | Rare | Summon: Draw a card if an enemy rune has been destroyed this game. | |
2 | Mighty Ally | Creature (Nord) | 3 | 3 | 3 | Common | Summon: +3/+0 and Breakthrough if the top card of your deck is . | |
2 | Morthal Executioner | Creature (Nord) | 3 | 2 | 4 | Rare | When an enemy rune is destroyed, Morthal Executioner gains +2/+0. | |
3 | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
2 | Riften Pillager | Creature (Nord) | 3 | 2 | 3 | Common | Summon: +1/+1 for each destroyed enemy rune. | |
2 | Defiant Prisoner | Creature (Nord) | 4 | 2 | 4 | Common | ||
3 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
3 | Whiterun Trooper | Creature (Nord) | 4 | 6 | 2 | Common | ||
1 | Haafingar Marauder | Creature (Nord) | 5 | 5 | 3 | Legendary | When a friendly creature destroys an enemy rune, equip it with a random item. | |
2 | Loyal Housecarl | Creature (Nord) | 5 | 2 | 2 | Epic | Prophecy Summon: Give a creature +2/+2 and Guard. | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. | |
1 | Savage Ogre | Creature (Ogre) | 7 | 5 | 5 | Common | Summon: Give a creature +5/+0 this turn. |