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- Copy the code above by pressing “Copy to Clipboard”.
- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
- Profit!
Orc Warrior hit #1 legend
3 [card]Relentless Raider[/card]
2 [card]Steel Scimitar[/card]
2 [card]Circle Initiate[/card]
3 [card]Dragontail Savior[/card]
3 [card]Orc Clan Captain[/card]
3 [card]Orc Clan Shaman[/card]
2 [card]Stormcloak Vanguard[/card]
3 [card]Battlerage Orc[/card]
3 [card]Morkul Gatekeeper[/card]
2 [card]Shield Breaker[/card]
3 [card]Stoneshard Orc[/card]
2 [card]Stronghold Patrol[/card]
3 [card]Withered Hand Cultist[/card]
3 [card]Bangkorai Butcher[/card]
2 [card]Dushnikh Yal Archer[/card]
1 [card]Earthbone Spinner[/card]
1 [card]Garnag, Dark Adherent[/card]
3 [card]Militant Chieftain[/card]
3 [card]Sower of Revenge[/card]
3 [card]Wood Orc Headhunter[/card]



Warrior deck
Aggro
0 | 7 | 13 | 16 | 7 | 9 | 0 | 0 |
Guard | 8 |
Charge | 8 |
Breakthrough | 7 |
Prophecy | 5 |
Last Gasp | 5 |
Rally | 0 |
Regenerate | 0 |
Slay | 0 |
Ward | 0 |
Wane | 0 |
Wax | 0 |
Treasure Hunt | 0 |
Lethal | 0 |
Drain | 0 |
Betray | 0 |
Exalt | 0 |
Invade | 0 |
Pilfer | 0 |
Assemble | 0 |
Plot | 0 |
6 Comments
I’ve always played 52. Last month I finished #20 legend with a 52-card crusader deck. I wouldn’t go more than that but sacrificing a bit of consistency for more flexibility is essential to my play style. I know all of the top players criticize me but who cares.
Always keep Dragontail Savior and Orc Clan Captain. Generally keep Relentless Raiders especially if you have a strong early curve already and can likely push through to break a rune on turns 2-3. Without ring feel free to play Raiders on turn 1 for tempo/board presence.
If you have ring and good 1-2 drops, I love keeping Steel Scimitar to get favorable trades. Without ring you have to be less greedy and make sure you get stuff to put on board for turns 2-3. Raider or Ravager with Scimitar is devastating.
If you have ring and already have 2-drop and 3-drop orcs, keep Bangkorai Butcher. It doesn’t die to Lightning Bolt and few decks can deal with it on turns 4-5.
If you’re playing a mage, I like keeping Withered Hand Cultist. He destroys them.
Generally if you’re not hopelessly behind on turn 5, you will win. The 5-drops in this deck are insane and are all great finishers.