- Copy the code above by pressing “Copy to Clipboard”.
- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
3 [card]Shadow Shift[/card]
1 [card]Ungolim the Listener[/card]
3 [card]Daring Cutpurse[/card]
3 [card]Murkwater Witch[/card]
3 [card]Shrieking Harpy[/card]
3 [card]Blacksap Protector[/card]
3 [card]Dune Smuggler[/card]
3 [card]Eldergleam Matron[/card]
3 [card]Feasting Vulture[/card]
3 [card]Goblin Skulk[/card]
3 [card]Murkwater Butcher[/card]
3 [card]Murkwater Savage[/card]
3 [card]Nimble Ally[/card]
3 [card]Lightning Bolt[/card]
3 [card]Murkwater Skirmisher[/card]
1 [card]Queen Barenziah[/card]
2 [card]Cliff Racer[/card]
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I have taken out, and would possibly take out even more, prophecy cards as they are really not strong on their own considering their cost. You’re on full speed attack and won’t really be losing a lot of runes vs. good opponents who know not to pop your runes to give you cards. So prophecy pops are quite rare. Next card to try to take out for something more powerful would be blacksap protector, although I do find that some guard helps to protect your big guys (especially from lethal creatures).
Shadow shift is a HUGE card in this deck. Dodge guards and draw a card – yes please! Especially since you have no silence to get rid of guard.
It’s 51 cards and I’d even go to 52 by including shadowmere; having it come back bigger when you’re otherwise drawing dead vs control is a wincon. Some are finding great success with swift strike and I can see including one can really win games.
if you’re super picky about not going over 50 then I suggest you cut blacksap protector.