Deck List

deck-list-736 Deck
3 Deathless Draugr
2 Imprison
3 Scouting Patrol
3 Bruma Profiteer
3 Fifth Legion Trainer
2 Helgen Squad Leader
3 Bruma Armorer
3 Pack Wolf
2 Pit Lion
3 Resolute Ally
2 Divine Fervor
2 Edict of Azura
3 Hive Defender
2 Imperial Reinforcements
3 Midnight Sweep
3 Northpoint Captain
2 Disciple of Namira
2 Piercing Javelin
2 Shadowfen Priest
2 Golden Saint

Cheapest functionnal spellsword deck

3 [card]Deathless Draugr[/card]
2 [card]Imprison[/card]
3 [card]Scouting Patrol[/card]
3 [card]Bruma Profiteer[/card]
3 [card]Fifth Legion Trainer[/card]
2 [card]Helgen Squad Leader[/card]
3 [card]Bruma Armorer[/card]
3 [card]Pack Wolf[/card]
2 [card]Pit Lion[/card]
3 [card]Resolute Ally[/card]
2 [card]Divine Fervor[/card]
2 [card]Edict of Azura[/card]
3 [card]Hive Defender[/card]
2 [card]Imperial Reinforcements[/card]
3 [card]Midnight Sweep[/card]
3 [card]Northpoint Captain[/card]
2 [card]Disciple of Namira[/card]
2 [card]Piercing Javelin[/card]
2 [card]Shadowfen Priest[/card]
2 [card]Golden Saint[/card]
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endurance willpower
Spellsword deck
Aggro
50 cards
1 Deathless Draugr 3

Deathless Draugr

1 Imprison 2

Imprison

1 Scouting Patrol 3

Scouting Patrol

2 Bruma Profiteer 3

Bruma Profiteer

2 Fifth Legion Trainer 3

Fifth Legion Trainer

2 Helgen Squad Leader 2

Helgen Squad Leader

3 Bruma Armorer 3

Bruma Armorer

3 Pack Wolf 3

Pack Wolf

3 Pit Lion 2

Pit Lion

3 Resolute Ally 3

Resolute Ally

4 Divine Fervor 2

Divine Fervor

4 Edict of Azura 2

Edict of Azura

4 Hive Defender 3

Hive Defender

4 Imperial Reinforcements 2

Imperial Reinforcements

4 Midnight Sweep 3

Midnight Sweep

4 Northpoint Captain 3

Northpoint Captain

5 Disciple of Namira 2

Disciple of Namira

5 Piercing Javelin 2

Piercing Javelin

5 Shadowfen Priest 2

Shadowfen Priest

6 Golden Saint 2

Golden Saint

0881115620

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By: .akos-
View other Decks by .akos-
Posted: 2 days ago
Crafting Cost: 7900crystal

This is probably the cheapest good spellsword deck around, or close to it. I switched from my mage deck to a version close to this one around rank 5 and I climbed to rank 1 quite easily, planning to get to legend tomorrow. I think it’s a really good deck and after finding no cheap good versions of it around and seeing that many people are joining this game since it’s open beta I decided to make a guide about it.

For epics, know that double divine fervor is necessary, the deck doesn’t exist without that card. If you do happen to have 3, you have more incentives to play a third imperial reinforcement.

Disciple of Namira is the only card draw engine of this deck and helps you keep board control while filling your hand without relying on runes.

Shadowfen priest and edict of Azura the cards that help you go face without having to suicide your whole board into fat guards and completely destroy decks that play support cards. You can get away with play no edict of Azura but seeing the number of thieves den and divine fervor on the ladder + the fact that it adds consistency to your removal, I’d play at least one. If you have none, I’d play 1 more imperial reinforcements and 1 more imprison.

Pit lion/Helgen squad leader are your early game big creatures. You can play around with the numbers, playing 3-1, 3-0 or vice versa but I’d recommend having at least 3 of them. They help put pressure at the beginning of the game and are still relevant mid to late game. Right now I’m experimenting with 3 helgen squad leader and no lions and I climbed with it from rank 3 to 1 (rank 1 being thief, not rank 1 legend).

”I got a shiny yellow gem card is it any good in this deck”

If it’s on this list then yes

Renowned Legate
Haafingar Marauder
Bone Colossus
Lucien Lachance
Black march warden
General Tullius

”I have more purple and yellow cards, what should I remove?”

I’d remove the hive defenders first, they’re great cards but the more refined your deck becomes the least you need guards to protect you into the mid-late game as you’ll rush your opponent faster. Remember that this deck is aggro, you want to curve out nicely and start choking your opponent early so don’t go ham on those yellow cards, but do play 1-3 of them as comeback mechanisms and to secure victories.

Remember guys, there’s no real meta, if you’re good enough you can climb to legend with nearly anything and try cards I may have forgotten. Anything that takes advantage of a big board, buffs it, keeps it alive and/or helps you rush down your enemy is a possibly good card.

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