Deck List

deck-list-1831 Deck

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Welcome to Skyrim, an Aggressive Nord Primer

2 [card]Nord Firebrand[/card]
2 [card]Fiery Imp[/card]
3 [card]Rapid Shot[/card]
3 [card]Scouting Patrol[/card]
3 [card]Sharpshooter Scout[/card]
3 [card]Steel Scimitar[/card]
3 [card]Fifth Legion Trainer[/card]
3 [card]Helgen Squad Leader[/card]
3 [card]Orc Clan Captain[/card]
3 [card]Rift Thane[/card]
2 [card]Cast Out[/card]
2 [card]Eastmarch Crusader[/card]
3 [card]Northwind Outpost[/card]
3 [card]Raiding Party[/card]
2 [card]War Cry[/card]
1 [card]Blood Dragon[/card]
3 [card]Divine Fervor[/card]
3 [card]Markarth Bannerman[/card]
3 [card]Triumphant Jarl[/card]
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21412102730

Charge8
Prophecy5
Guard4
Breakthrough3
Slay0
Regenerate0
Rally0
Ward0
Wane0
Wax0
Treasure Hunt0
Lethal0
Exalt0
Drain0
Betray0
Invade0
Last Gasp0
Pilfer0
Assemble0
Plot0
To The Elder Scrolls: Legends: Export to The Elder Scrolls: Legends To BBCode: Export BB Code File BB Code:
By: I Fight Dragons
View other Decks by I Fight Dragons
Posted: 3 years ago
Updated: 3 years ago
Outdated (Beta patch)
Crafting Cost: 9000crystal-3679370
Missing Soul Gems: Add your collection to see the soul gems you are missing.

+49

Down to basics aggressive deck with lots of immediate damage and buffs. Treat every Nord Firebrand as a spell that does 1 to “A bunch” of damage. Since they cost nothing, save them for combos with your area buffs and effects like the Helgen Squadleader.

For early game, Fiery Imp is surprisingly solid as it helps get the first rune break early and Sharpshooter Scout makes favorable trades late game and keeps the board clear early game. Scouting Patrol and Steel Scimitar are some of the best 1 cost cards in the game and near auto-include in my opinion.

Mid game you want to start laying on the aggression with combos using Fifth Legion Trainer, Orc Clan Captain, and Helgen Squadleader to really apply pressure to the opponent. If able, Try to set up buffs like Divine Fervor and Northwind Outpost while your opponent is trying to deal with your aggression. Markarth Bannerman and Raiding Party get amazing value and damage potential around this point in the game.

Games should rarely go late, but keep in mind that it can be very difficult to deal with large walls of Guard creatures outside of Cast Out. Try balance board control with tempo to close the game out before you can’t deal with their bigger stuff. War Cry can give some much needed reach to end the game.

For card draw you have Eastmarch Crusader and Triumphant Jarl, both of whose conditions should be easily met for an aggressive deck like this.

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27 Comments

This deck is super fun to play.

1 Reply
Indeed! Nothing quite like a handful of pumped up Nords plummeting into the fields of battle from your hand bigsmile-6934747

DrCoji 3 years ago
This deck made my day smile-1532281

1 Reply
Glad to hear it smile-1532281

GIFTED 3 years ago
Nice write up! Look forward to trying this out.

DasBrando 3 years ago
I Fight Dragons wrote:
Indeed! Nothing quite like a handful of pumped up Nords plummeting into the fields of battle from your hand bigsmile-6934747

I agree. I built this to start ranked play and over the course of the past two days I managed to climb the ladder from the start up to rank 2, 2 stars. I’d say this deck really exemplifies the aggro archetype.

I dusted everything I didn’t think I’d ever use, which included Tyr, I kinda want him back now, ha. I made most of this deck on point, but I use a Divine Fervor with an Imperial Reinforcements, and I’ve tried the Helgen Squad Leader, I can’t get him to pop every time so I stuck 3 Kvatch Soldier there instead. This list is great though, especially the card draw, I’ve been messing with crusader decks and the one thing they do is just leave you played out on turn 5 with no hand. I’m lacking the Rift Thane and Blood Dragon, which would be the main improvements on the list I’m currently using, tonsa fun.

2 Replies
You can get by without Tyr (BUT THE THEME!) and Blood Dragon; and Rift Thane can be substituted for similar cards at 2 cost. If you check the most recent listing, Tyr actually been cut for more aggressive cards. Kvatch Soldier is a good substitute for the Helgen Squadleader, though Squadleader is really a turn 4 or 5 card since you want him to combo with other cards to get huge. I almost always stick him in the shadow lane so he’s a real pain to remove as well. Glad you’re enjoying the deck smile-1532281

Utlanning 3 years ago
After playing with it for a while I figured out how to get the most out of the Helgen Squad Leader actually, really good utility but he’s got a huge target on his back for removal, I tried some different lists and have had success with the Mage Slayer in his spot. Mage Slayer gets buffed madly, quickly, by cards like Divine Fervor and Northwind Outpost, plus he’s immune to actions, I’m conflicted though because the Squad Leader is almost guaranteed to get through at least once with good damage. I typically use Divine Fervor x2, War Cry x2 and Imperial Reinforcements, so as to fill out a lane with 3/1s with help from the Fifth Legion Trainer. I’m thinking of dropping the Steel Scimitar and testing the Bone Bow though, I find that the damage the Scimitar offers is typically overkill when all I need is lethal face, and I’d really like to silence some of the more annoying creatures. Really a great start to one of the first aggro archetypes, +1×10

Furo 3 years ago
Just tried the deck today myself on legend and it’s really fun to play. One of the weakpoints is defintely when you are falling behind early (e.g. if your opponent goes aggro with Fifth Legion) and you can`t take full advantage of your cards. The deck has no real comeback mechanics and struggles when you are falling behind.

If you are interested in some gameplay I made a video of two games I played today: https://youtu.be/z4koDcsfQrk

1 Reply
Thanks for showcasing the deck with video! It’s seriously awesome.

A common weakness for aggressive decks is the tendency to peter out if your opponent can keep up with or even flip the board state. This is especially true for Crusader with it’s “rich get richer” themes and reliance on being ahead for card draw.

I often find a way to combat this is to leave one lane open for your opponent to attack you to power some extra card draw once they put a decent creature in there. Typically you can outrace most decks and they really, really want to put a stopper on Markarth Bannermen so they often don’t commit fully to the empty lane. If they do, you can usually shore it up with Firebrands.

Not a perfect solution, by any means, but a key component to any deck is knowing and playing around your weaknesses.

Kinda nice deck, had good use for some time, but im simply stuck at rank 8, being able to beat no one, every single deck outclasses and outtempos me for some reason, maybe im just neverlucky babyrage irritated-3144573

I wanted to thank I Fight Dragons for posting this deck. Its a good deck and really fun to play. I really appreciate him taking the time to post the deck and providing the strategies to go with it.

I had been playing a yellow/purple imperial deck, but around rank 4 I ran into the all the archer decks in the meta and really had trouble. I began searching for alternatives (except archer, didn’t want to be FOTM like the others), and tried many colors and combinations before I finally found this deck, which does very good against archers. So much of the threat of this deck comes from your hand (the 0 nord charge cards) and not by putting tokens on the table where they get decimated by the -1 green and red cards before you can attack with them on the your next turn.

I haven’t played a ton of ranked lately, maybe 6 games a day, but I rose up to high rank 2. I seem to be winning about 55-60% of my games. I have the most trouble with green/purple decks that remove the support cards. I also find that its easier to fall behind in health than the comments here indicate. The lack of guards can really hurt and make it easy for the opponent to break runes from the other lane. Also, Jarl can be a real hand-clogger until turn 5/6, and by then if you are behind its a bad card. I found that my wins were mostly without jarl, so, I reduced the number from 3 to 2. I still need a 3rd Bannerman (which is a great card) and have been using Tyr (which is also great) and a 2nd Blood Dragon in place of the Jarl.

Folks should be aware that the text of Rift Thane is wrong. If you are even with health, he gets Breakthrough not Guard. I find he is *much* better and more-needed as a guard. In fact I am usually happy if my opponent gets a bit ahead in health and I have Rift Thane in my hand, which tells you something about the lack of guards. But I don’t see an obvious improvement to add guards, Kvetch doesn’t benefit from the red support cards, and the 3 point red orc guard is expensive and weak.

Wins pretty much depend on getting support cards out, and either playing Bannerman and having him survive for an attack or two, or else drawing Raiding Party. Like IFD says, you can get some humongous turns. I had one game where I didn’t draw or play anything but actions and support until turn 6 (!!??) but when I started laying down cards, they were monsters (everything was +4/+2 from support) and I won easily. Losses usually involve not drawing support cards (or having purple decks remove them) or falling behind due to draw and lack of guards to slow down the opponent.

Thanks again IFD for this great deck! Are you still playing it? Any more insights?

What is a good replacement for Blood Dragon? I have every other card but I’m lacking that and the cards I can find to fit that slot (that I own) don’t seem good enough.

1 Reply
Hey, since Blood Dragon acts as a closer in the games you draw it you can instead just dial up the aggression with a third War Cry or third Eastmarch Crusader to get some extra draw consistency is never a bad choice. Enjoy the deck.

Thank you so much!!! This deck is fun and effective as well. I love it. Can I have an advice about Tyr card for this deck? Should I keep it in the deck? (so I would have 51 cards in this deck) or I should just dust this card? P.S. sorry for my bad english smile-1532281

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