- Copy the code above by pressing “Copy to Clipboard”.
- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
Big Yellow Dog – Allegiance Support – 21 W – 4 L
3 [card]Bruma Profiteer[/card]
2 [card]Crushing Blow[/card]
2 [card]Penitus Oculatus Agent[/card]
3 [card]Ruin Archaeologist[/card]
3 [card]Tower Alchemist[/card]
2 [card]Hive Defender[/card]
1 [card]The Black Dragon[/card]
3 [card]Cauldron Keeper[/card]
3 [card]Piercing Javelin[/card]
1 [card]Immolating Blast[/card]
1 [card]Orb of Vaermina[/card]
3 [card]Undying Dragon[/card]
3 [card]Wolf Cage[/card]
2 [card]Dawn’s Wrath[/card]
1 [card]Miraak, Dragonborn[/card]
or register a Legends Decks account
Finally, the day that we show our allegiances has come. Cauldron Keeper and Tower Alchemist have been working very hard in preparation and, as a result, a new abomination has arrived. It goes awooooo…
The tournament went pretty well. I only lost 3 games to red decks and 1 to yellow, 3 of which where against aggro and 2 had never ending charge creatures. Out of those 4 games, I think that I could have won 3 of them with more precise play and better mulligans, but apparently practicing for 8 hours wasn’t enough to teach me the lessons of not being too greedy!
Currently I am in 5th place and I really hope to get some new foil legendary cards!
Finally, I got criticized as being a try hard by Merakon while playing him with this deck in casual. They then unfriended me after I thanked them for the game. Is that a win?
Hopefully I don’t get pushed out of the top 8 by those who scummed their way to the top with aggro or tokens. Good luck if you aren’t using those strategies… Sadly, that will probably be the case – I don’t think that my tie breaks are good and there is bound to be a few more people who benefit from the low hanging fruit of mindless attacking.
Pushed out of the top 8, but still had an enjoyable time during the games that the opponent didn’t equip Improvised Weapon to their Nord Firebrand to deal an extra 1 damage on turn 1.