Tvp9 Tokens (outdated)
2 Scouting Patrol
3 Bruma Profiteer
3 Fifth Legion Trainer
2 Kvatch Soldier
3 Wind Keep Spellsword
3 Eastmarch Crusader
3 Haunting Spirit
3 Young Mammoth
3 Black Marsh Warden
3 Divine Fervor
2 Edict of Azura
2 Imperial Reinforcements
2 Midnight Sweep
2 Haafingar Marauder
3 Piercing Javelin
2 Shadowfen Priest
1 General Tullius
2 Golden Saint
3 Bone Colossus
Tvp9 Tokens (outdated)
2 [card]Scouting Patrol[/card]
3 [card]Bruma Profiteer[/card]
3 [card]Fifth Legion Trainer[/card]
2 [card]Kvatch Soldier[/card]
3 [card]Wind Keep Spellsword[/card]
3 [card]Eastmarch Crusader[/card]
3 [card]Haunting Spirit[/card]
3 [card]Young Mammoth[/card]
3 [card]Black Marsh Warden[/card]
3 [card]Divine Fervor[/card]
2 [card]Edict of Azura[/card]
2 [card]Imperial Reinforcements[/card]
2 [card]Midnight Sweep[/card]
2 [card]Haafingar Marauder[/card]
3 [card]Piercing Javelin[/card]
2 [card]Shadowfen Priest[/card]
1 [card]General Tullius[/card]
2 [card]Golden Saint[/card]
3 [card]Bone Colossus[/card]
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Spellsword deck
Mid-Range
5 | 11 | 9 | 12 | 7 | 3 | 3 |


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13 Comments
Divine fervor make this card even more scarier.
Lotus91HS
And personally for me, I don’t feel this deck is really a “destroyer of archers”. Have a hard time winning against them with this deck since they just have alot of answers when it comes to removals that let them gain board control easily. Any Imperial Reineforcement usually gets destroyed by Skaven Pyromancer. Leaflurkers and Finish Off just destroys any good creature I have, or they get silenced by Earthbone Spinner if they are buffed up. Can’t keep up with Archers card draw thanks to Jarl, Varanis Courier, and Thieves Guild Recruit. And when Bone Colossus finally comes into play, I’m playing from way behind just trying to survive the next turn.
Maybe I’m just playing the deck wrong, but I haven’t had much success with it. Will keep trying though since I do find this deck very fun to play