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- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
- Profit!
Martyrdom
3 [card]Scout’s Report[/card]
1 [card]Ungolim the Listener[/card]
3 [card]Balmora Spymaster[/card]
3 [card]Thieves Guild Recruit[/card]
3 [card]Black Hand Messenger[/card]
3 [card]Dark Rebirth[/card]
3 [card]House Kinsman[/card]
3 [card]Indoril Mastermind[/card]
3 [card]Telvanni Catspaw[/card]
3 [card]Tree Minder[/card]
3 [card]Elusive Schemer[/card]
3 [card]Lightning Bolt[/card]
1 [card]Queen Barenziah[/card]
2 [card]Rising of Bones[/card]
2 [card]Berne Clan Nightstalker[/card]
2 [card]Fleeting Apparition[/card]
3 [card]Leaflurker[/card]
3 [card]Necrom Mastermind[/card]
2 [card]Shadowfen Priest[/card]
1 [card]Sun-in-Shadow[/card]
3 [card]Thorn Histmage[/card]
3 [card]Altar of Despair[/card]
2 [card]Conjuration Scholar[/card]
3 [card]Ice Storm[/card]
1 [card]Genius Pathmage[/card]
2 [card]Nix-Ox[/card]
1 [card]Ancano[/card]
3 [card]Eclipse Baroness[/card]
2 [card]Divayth’s Experiments[/card]
1 [card]Red Bramman[/card]
1 [card]Tazkad the Packmaster[/card]
House Telvanni deck
Control
0 | 7 | 6 | 18 | 9 | 16 | 8 | 11 |
Last Gasp | 22 |
Guard | 9 |
Betray | 6 |
Drain | 4 |
Prophecy | 3 |
Breakthrough | 2 |
Charge | 1 |
Slay | 0 |
Treasure Hunt | 0 |
Wax | 0 |
Wane | 0 |
Regenerate | 0 |
Ward | 0 |
Lethal | 0 |
Invade | 0 |
Exalt | 0 |
Assemble | 0 |
Pilfer | 0 |
Plot | 0 |
Rally | 0 |
I think it could possibly use Cruel Firebloom and Goblin Skulk, but I’m not sure what I would remove, so suggestions are welcome. Keep in mind, I want to have at least 2 creatures for each magicka cost (up to maybe 9) so that Altar of Despair will pretty much always have something to summon.
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2 Comments
Lately I have been playing with a modified version that ditched the Disciples of Namira and added 2 Berne Clan Nightstalkers, and I am really liking it.