Deck List

deck-list-1033 Deck
3 Deathless Draugr
3 Descendant of Alkosh
2 Imprison
3 Scouting Patrol
3 Dragontail Savior
3 Fifth Legion Trainer
3 Helgen Squad Leader
3 Kvatch Soldier
2 Ravenous Hunger
3 Snow Wolf
3 Wind Keep Spellsword
3 Crushing Blow
3 Eastmarch Crusader
3 Pack Wolf
3 Pit Lion
3 Young Mammoth
1 Dawnbreaker
2 Hive Defender
1 Mundus Stone

Spellsword Zoo

3 [card]Deathless Draugr[/card]
3 [card]Descendant of Alkosh[/card]
2 [card]Imprison[/card]
3 [card]Scouting Patrol[/card]
3 [card]Dragontail Savior[/card]
3 [card]Fifth Legion Trainer[/card]
3 [card]Helgen Squad Leader[/card]
3 [card]Kvatch Soldier[/card]
2 [card]Ravenous Hunger[/card]
3 [card]Snow Wolf[/card]
3 [card]Wind Keep Spellsword[/card]
3 [card]Crushing Blow[/card]
3 [card]Eastmarch Crusader[/card]
3 [card]Pack Wolf[/card]
3 [card]Pit Lion[/card]
3 [card]Young Mammoth[/card]
1 [card]Dawnbreaker[/card]
2 [card]Hive Defender[/card]
1 [card]Mundus Stone[/card]
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endurance willpower
Spellsword deck
50 cards
1 Deathless Draugr 3

Deathless Draugr

1 Descendant of Alkosh 3

Descendant of Alkosh

1 Imprison 2


1 Scouting Patrol 3

Scouting Patrol

2 Dragontail Savior 3

Dragontail Savior

2 Fifth Legion Trainer 3

Fifth Legion Trainer

2 Helgen Squad Leader 3

Helgen Squad Leader

2 Kvatch Soldier 3

Kvatch Soldier

2 Ravenous Hunger 2

Ravenous Hunger

2 Snow Wolf 3

Snow Wolf

2 Wind Keep Spellsword 3

Wind Keep Spellsword

3 Crushing Blow 3

Crushing Blow

3 Eastmarch Crusader 3

Eastmarch Crusader

3 Pack Wolf 3

Pack Wolf

3 Pit Lion 3

Pit Lion

3 Young Mammoth 3

Young Mammoth

4 Dawnbreaker 1


4 Hive Defender 2

Hive Defender

4 Mundus Stone 1

Mundus Stone


Last Gasp3
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Been playtesting this deck right now. Im having a positive win rate but only in Casual. The new season should help me fine tune the deck at lower ranks though. Any suggestions or critiques are welcome, I hope this can be a new deck in spellsword.

Cards on the chopping block:

Deadly Draugr – feels too slow and reactive for the deck where I want to be proactive. He can punch a hole in a guard though.

Dragontail Savior – 2 for 3/3 is what he usually comes out as unless I hold him and play when the time is right. Thats now how I want this deck to play though.

Siege Catapult – So Im not having full lanes as often as I would hope and Im not sure about bringing in Imperial Reinforcements

Ravenous Hunger – Very frail and dies to even a ping. Although he does burn a removal immediately and if not, you get full value.

Cards being brought in:

Dawnbreaker – I unpacked one and it seems like a good value at 4 mana.

Imprison/Execute/Silence – Im not sure if the deck should run cheap removal. So far the opponent is forced to trade and games are decided by whether they have enough early game to make it to their mid to late drops. Some silences/removal could help us dig a win out in mid game. The only hesitation is that it takes a slot that could be a body and this deck is all about bringing out creatures.

Bruma Armorer – Most of the small drops are weak and need some tough buffs. Not sure on what he would trade for in the deck though. Maybe the Eastmarch Crusader.

See also  Deck List

Mundus Stone – I unpacked one and its fun.

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