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- Copy the code above by pressing “Copy to Clipboard”.
- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
- Profit!
Jarl’s Goblin Archer (Legend)
3 [card]Murkwater Goblin[/card]
3 [card]Shadow Shift[/card]
1 [card]Ungolim the Listener[/card]
3 [card]Daring Cutpurse[/card]
3 [card]Fighters Guild Recruit[/card]
3 [card]Murkwater Witch[/card]
3 [card]Crushing Blow[/card]
3 [card]Goblin Skulk[/card]
3 [card]House Kinsman[/card]
3 [card]Murkwater Butcher[/card]
3 [card]Murkwater Savage[/card]
3 [card]Nimble Ally[/card]
3 [card]Murkwater Shaman[/card]
3 [card]Murkwater Skirmisher[/card]
3 [card]Cliff Racer[/card]
3 [card]Triumphant Jarl[/card]
1 [card]Tazkad the Packmaster[/card]
Archer deck
Aggro
6 | 4 | 9 | 18 | 6 | 3 | 3 | 1 |
Pilfer | 6 |
Prophecy | 6 |
Guard | 6 |
Lethal | 6 |
Charge | 4 |
Last Gasp | 4 |
Breakthrough | 1 |
Treasure Hunt | 0 |
Slay | 0 |
Ward | 0 |
Wane | 0 |
Regenerate | 0 |
Wax | 0 |
Plot | 0 |
Invade | 0 |
Exalt | 0 |
Assemble | 0 |
Drain | 0 |
Betray | 0 |
Rally | 0 |
EDIT: Played ladder again today and went 14-3 climbing to #20.
EDIT 2/20: Winner of Snaxximan’s Deck Tournament #7
EDIT: 3/20: Featured on CVH’s Between the Lanes: Goblin Archer
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18 Comments
As a FTP player I’d recommend crafting something more universal. While I do think this deck is competitive and budget friendly, if you are closer to building a more established tier 1 deck I would go that route! If you have any follow up questions, feel free to ask!
Are there any 4 cards you can think of to replace those four cards I’m missing? Tks.
sometimes, you will run out of gas, but “c’est la vie”
btw, thank you Lateralus
i used it to climb from Rank 5 to Legend in no time
goblins OP
Playing it at Rank 8 and I can’t get out of serpent with it despite 10+ games. Clearly the kind of decks you face in legend rank are VERY different from rank 8 so I still have hope for the deck, but 8-0 or 14-3 streaks is not remotely possible at my stage of the game.
For clarity I’m seeing TONS of midnight sweeps and ward creatures that just decimate my army over and over again. It’s rare I can race an opponent to sub 10 before they gain absolute board control.
Enemy decks are not playing many 1 toughness minions so its hard to get value for a single curse. Blue decks all run 3x firebolt and 3x Cunning Ally.
It’s extremely common to find myself with 1 or 0 goblins to buff via Skirmisher who seems to be the true strength of the deck.