Export
- Copy the code above by pressing “Copy to Clipboard”.
- Launch The Elder Scrolls: Legends
- Press the “New Deck” button
- The game should automatically detect your deck.
- Profit!
OMM Crusader
1 [card]Rapid Shot[/card]
2 [card]Rift Thane[/card]
1 [card]Arrow Storm[/card]
2 [card]Berserker of the Pale[/card]
2 [card]Crusader’s Assault[/card]
2 [card]Dremora Channeler[/card]
2 [card]Golden Initiate[/card]
1 [card]Skaven Pyromancer[/card]
1 [card]Cloudrest Illusionist[/card]
1 [card]Dawnbreaker[/card]
2 [card]Dushnikh Yal Archer[/card]
1 [card]Earthbone Spinner[/card]
1 [card]Fell the Mighty[/card]
1 [card]Grand Inquisitor[/card]
2 [card]Hive Defender[/card]
2 [card]Mehrunes Dagon’s Seducer[/card]
1 [card]Blood Dragon[/card]
2 [card]Divine Fervor[/card]
1 [card]Jauffre[/card]
3 [card]Piercing Javelin[/card]
2 [card]Cradlecrush Giant[/card]
1 [card]Tenarr Zalviit Lurker[/card]
1 [card]Undying Dragon[/card]
1 [card]Grummite Magus[/card]
2 [card]Dawn’s Wrath[/card]
1 [card]Queen’s Captain[/card]
2 [card]Unstoppable Rage[/card]
2 [card]Aspect of Hircine[/card]
1 [card]Mulaamnir[/card]
1 [card]Mantikora[/card]
1 [card]Lord of the Arena[/card]
1 [card]Miraak, Dragonborn[/card]
1 [card]Odahviing[/card]
Don’t have an account? Register now!
or register a Legends Decks account
Already have an account? Log in now!
Crusader deck
Control
0 | 3 | 2 | 10 | 11 | 7 | 4 | 13 |
Guard | 11 |
Prophecy | 8 |
Breakthrough | 6 |
Drain | 5 |
Charge | 2 |
Slay | 1 |
Wax | 1 |
Exalt | 1 |
Wane | 1 |
Regenerate | 0 |
Treasure Hunt | 0 |
Ward | 0 |
Rally | 0 |
Lethal | 0 |
Invade | 0 |
Betray | 0 |
Last Gasp | 0 |
Assemble | 0 |
Pilfer | 0 |
Plot | 0 |
Great control deck with almost 90% winrate. Took me to Legends in no time.
Early game and antiaggro
Rift Thane is your guy. If you are against green and opponent plays traitor you better have 4/2, in other scenarios it is just a 2/4 guard to hold till you draw either Hive Defender or Dagon’s Seducer.
Strategy against Invade
You do not, I repeat DO NOT ever break a rune. Exceptions when you desperately need health and need to heal or there is assault and you are out of cards. You let them level gates, it doesn’t matter. It doesn’t matter if there are 2 gates on board. You keep your Executes/Inquisitor/Queens Captain/Manticora to destroy high lvl gates only. If they heal it is better as you are guaranteed not to break a rune till you control the game.
Notable combo
If you need burst damage to face put Berserker and play
Aspect of Hiricane +7 damage
Mulaamnir = GG as it gets breakthrough and can’t be interrupted even if you break opponents rune.
Combo can deal more damage if you have other Berserker or Divine Fervor(s).
Comeback
If you need to heal you can wait for Fervor and play Channeler. Tennar Lurker can win you games with healing, as it can target your discard pile and get big chunks of heal (Blood Dragon, Jauffre, Odahviing and 12(!) stated Aspect). But early healing is not what you want to do as you need your opponent to break your runes for card draw. Exception – Invade. Against them, heal like crazy.
And of course Rage for either heal or breakthrough to finish the game.
Overall very flexible deck and if you like combo/control decks and hate Invade this is it.
Good luck.
Code: SPATdrrfwJejkCwOvNypkhmGlHgjhIxCooccaRhtfvAOnedLfWhnxEeDflbMrkbdeiimyddEABlY
Share on:
5 Comments
Try to read what your opponent is playing. What decks are popular on that day/week.
Every little bit counts. And be patient. Never break a rune if you cant follow up with more pressure.
Mulamnir is a-maze-ing!!!