Legends:Practice/Guildsworn Expert

Guildsworn Expert

The Skirmisher

ClassStrengthIntelligenceIntelligenceWillpower The Guildsworn
DifficultyNovice
ThemeExpertise
Statistics
Prophecies Prophecy3x Guildsworn Apprentice, 3x Insightful Scholar
AttributesStrength 21Intelligence 21Intelligence 27Willpower 21Triple Attribute 21Triple Attribute 6
RarityCommon 52Rare 52Rare 21Epic 9Legendary 9Legendary 3

Statistics

AttributesRarityMagicka Curve
Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3StrengthCauterizeAction1Common CommonDeal 2 damage to a Wounded creature.
3IntelligenceDaggers in the DarkAction1Common CommonEquip a Steel Dagger to a random friendly creature in each lane.
3IntelligenceForked BoltAction1Common CommonDeal 1 damage to a creature and your opponent.
3StrengthImprovised WeaponItem2Rare RareBreakthrough
+1/+1
3IntelligenceStudious GreybeardCreature (Nord)142Rare RareAt the start of your turn, look at the top card of your deck. You may discard it.
3WillpowerCathay-raht VeteranCreature (Khajiit)2151Common Common
3StrengthFighters Guild HallSupport22Rare RareOngoing


When a friendly creature takes damage on your turn, give it +2/+0.

3StrengthIntelligenceIntelligenceWillpowerGuildsworn Apprentice ProphecyCreature (Argonian)2122Rare RareProphecy, Guard
Summon: Draw a card.
3WillpowerGuildsworn RevitalizerCreature (Imperial)2151Common CommonExpertise: You gain 2 health.
3IntelligenceMages Guild RecruitCreature (Argonian)2121Common CommonSummon: Reduce the cost of an action in your hand by 2.
3IntelligenceSteel SwordItem21Common Common+3/+0
3IntelligenceCamlorn AdventurerCreature (Breton)3241Common CommonGuard
3WillpowerRenowned InstructorCreature (Nord)3341Common CommonExpertise: Summon a 1/1 Recruit.
1StrengthShield BreakerItem31Common Common+2/+2
Summon: An enemy creature loses Guard.
3WillpowerStrategist’s MapSupport32Rare RareUses: 3


Activate: Summon a 0/1 Target with Guard for you or your opponent.

3StrengthValenwood TrapperCreature (Wood Elf)3311Common Common
3WillpowerDivine ConvictionSupport43Epic EpicOngoing


Friendly creatures have +0/+1.

3StrengthIntelligenceIntelligenceWillpowerMaster of IncunabulaCreature (High Elf)4363Epic EpicMaster of Incunabula has the Expertise abilities of all your creatures.
1StrengthGrappling HookItem41Common Common+3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
1StrengthHeavy BattleaxeItem41Common Common+4/+1
3StrengthGuildsworn IncendiaryCreature (Nord)4262Rare RareExpertise: Deal 1 damage to all creatures in this lane.
3StrengthWhiterun RecruitCreature (Nord)4421Common Common
3WillpowerGuildsworn OathmanCreature (Nord)5461Common CommonSummon: If you have a…
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
3IntelligenceInsightful Scholar ProphecyCreature (High Elf)5232Rare RareProphecy
Summon: Draw a card for each card your opponent drew this turn.
3IntelligenceConjuration ScholarCreature (Redguard)6121Common CommonSummon: Summon a 5/5 Frost Atronach with Guard.
3IntelligenceStudium HeadmasterCreature (High Elf)6633Epic EpicSummon: Each player draws two cards.
3WillpowerGuildsworn HoneytongueCreature (Imperial)754Legendary LegendaryExpertise: You may trade Guildsworn Honeytongue for an enemy creature.

See also  Legends:Imp
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