First AppearanceCore Set
Card AppearanceCreatures
DescriptionOther creatures must wait a turn before they can attack, creatures with Charge can attack the turn they are summoned.
StatisticsStrength 9Agility 9Agility 8Neutral 1Triple Attribute 1Triple Attribute 2
This count includes unobtainable and untrained cards and cards that change during play.

Charge is a keyword that can be found on Creatures in the Elder Scrolls Legends that first appeared in the Core Set. Other creatures must wait a turn before they can attack, creatures with Charge can attack the turn they are summoned.
This allows creatures with Charge to have an immediate impact on the board, before the opponent can react with Actions or creatures with Guard. This can be used to take back the control of the Field Lane or push for the last bit of damage to win the match. Charge works well together with Lethal to easily destroy enemy creatures. Charge is predominantly associated with Strength and Agility.


  • Cover: When played in the Shadow Lane, Charge creatures get Cover like all other creatures. However, when they attack that same turn, they will still lose it.
  • Unsummon: Charge creatures can attack immediately again after being Unsummoned and played during the same turn.

Cards with Charge[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Ald'ruhn Arms MasterAld’ruhn Arms MasterCreature (Dark Elf)Strength Strength4232Rare RareCharge, Rally
Baandari OpportunistBaandari OpportunistCreature (Khajiit)Agility Agility1113Epic EpicCharge
Pilfer: Shuffle a Baandari Opportunist with “Summon: Draw a card” into your deck.
Battlefield ScroungerBattlefield ScroungerCreature (Redguard)Strength Strength5332Rare RareCharge

Slay: Put a random item into your hand.

Battlerage OrcBattlerage OrcCreature (Orc)Strength Strength3231Common CommonCharge
BlastbonesBlastbonesCreature (Skeleton)Strength Strength5313Epic EpicCharge
Last Gasp
: Deal 1 damage to all creatures in this lane.
Candlehearth BrawlerCandlehearth BrawlerCreature (Nord)Strength Strength4252Rare RareCharge, Guard
Cliff RacerCliff RacerCreature (Reptile)Agility Agility5442Rare RareCharge
Cliff StriderCliff StriderCreature (Reptile)Agility Agility4343Epic EpicCharge
Can’t attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider.
Crazed HungerCrazed HungerCreature (Daedra)Agility Agility2021Common CommonCharge
Crazed Hunger has +2/+0 on your turn.
Dagoth UrDagoth UrCreature (God)StrengthIntelligenceIntelligenceAgility House Dagoth12884Legendary LegendaryBreakthrough, Charge, Drain, Guard, Lethal, Ward
Dunmer TyroDunmer TyroCreature (Dark Elf)Agility Agility3141Common CommonCharge
Veteran: +2/+0
Giant BatGiant BatCreature (Beast)Agility Agility3221Common CommonCharge, Drain
Greenheart KnightGreenheart KnightCreature (Wood Elf)Agility Agility3151Common CommonCharge
Mausoleum DelverMausoleum DelverCreature (Khajiit)Agility Agility4253Epic EpicCharge
Steal a card from your opponent’s discard pile to yours.
Nord FirebrandNord FirebrandCreature (Nord)Strength Strength0111Common CommonCharge
Rampaging MinotaurRampaging MinotaurCreature (Minotaur)Strength Strength4322Rare RareBreakthrough, Charge
Razum-DarRazum-DarCreature (Khajiit)Agility Agility7434Legendary LegendaryCharge
Draw a copy of the first card your opponent draws each turn.
Redoran ForerunnerRedoran ForerunnerCreature (Dark Elf)StrengthWillpowerWillpowerEndurance House Redoran2112Rare RareCharge, Drain, Ward
ShadowmereShadowmereCreature (Beast)Neutral Neutral1114Legendary LegendaryCharge
Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3.
Stormcloak VanguardStormcloak VanguardCreature (Nord)Strength Strength2111Common CommonCharge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
Swiftwing DragonSwiftwing DragonCreature (Dragon)Strength Strength8551Common CommonCharge
Tazkad the PackmasterTazkad the PackmasterCreature (Goblin)Agility Agility9664Legendary LegendaryBreakthrough, Charge
Last Gasp: Summon a 4/4 Durzog.
Territorial ViperTerritorial ViperCreature (Reptile)Agility Agility4112Rare RareCharge, Lethal
Torval CrookTorval CrookCreature (Khajiit)Agility Agility4143Epic EpicCharge
Pilfer: Gain 2 magicka this turn.
Underworld VigilanteUnderworld VigilanteCreature (Wood Elf)Strength Strength5412Rare RareCharge
Summon: All enemy creatures in this lane lose Cover.
Wild EchatereWild EchatereCreature (Beast)StrengthWillpowerWillpowerEndurance House Redoran3113Epic EpicCharge
Summon: Friendly creatures gain Rally this turn.
Wood Elf ScoutWood Elf ScoutCreature (Wood Elf)Agility Agility3221Common CommonCharge
Xivilai WarlordXivilai WarlordCreature (Daedra)Strength Strength4331Common CommonCharge, Guard

Cards associated with Charge[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Aspect of HircineAspect of HircineCreature (Werewolf, Daedra)Strength Strength9664Legendary LegendarySummon: Choose one:
Strength: +6/+6 and Guard.
Speed: Gains Charge.
BarbasBarbasCreature (Daedra, Beast)Neutral Neutral5334Legendary LegendarySummon: Choose one:
Stay: Gains +1/+1 and Guard.
Fetch: Put a random Daedra into your hand.
Roll Over: Gains Charge
GravesingerGravesingerCreature (Imperial)Endurance Endurance10663Epic EpicAt the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck.
GravesongGravesongSupportNeutral Neutral04Legendary LegendaryUses: Unlimited

Activate: Summon a creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck.

Mecinar's WillMecinar’s WillActionWillpower Willpower52Rare RareSteal an enemy creature with 3 power or less until the end of the turn. It gains Charge.
Mournhold TaskmasterMournhold TaskmasterCreature (Dark Elf)StrengthAgilityAgilityEndurance Ebonheart Pact4543Epic EpicFriendly creatures with Veteran have Charge.
Pouncing SenchePouncing SencheCreature (Khajiit)Strength Strength7472Rare RareGuard
Wax: +3/+0
Wane: Charge
Silvenar TrackerSilvenar TrackerCreature (Wood Elf)Strength Strength2312Rare RareSummon: Gains Charge if there is a Wounded enemy creature in this lane.
UnicornUnicornCreature (Beast)Agility Agility3234Legendary LegendaryFriendly creatures in this lane with less power than Unicorn have Charge.
Wood Orc HeadhunterWood Orc HeadhunterCreature (Orc)Strength Strength5544Legendary LegendaryBreakthrough
Gains Charge if you have another Orc.


See also  Legends:Conjurer's Spirit
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