Legends:Isle of Madness

This article is about the card set. For the story, see Isle of Madness (story).

Isle of Madness
LG-icon-Isle of Madness.png
Mechanics and EffectsDouble Cards
Release Date24 January 2019
StatisticsStrength 10Intelligence 10Intelligence 11Willpower 10Agility 10Agility 10Endurance 11Neutral 11Neutral 10
Common 24Rare 24Rare 21Epic 7Legendary 7Legendary 10

Isle of Madness is the set containing all cards from the Isle of Madness story. It contains 62 new cards, themed based on the Shivering Isles and other objects and creatures that made appearances in the relevant story.

Several teaser cards were released as part of the Festival of Madness event.


Cards are distributed through the Attributes.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Bedeviling ScampBedeviling ScampCreature (Daedra)Strength Strength3331Common CommonAll cards cost a minimum of 3.
CloakCloakItemStrength Strength11Common Common+0/+2
DaggerDaggerItemStrength Strength11Common Common+2/+0
Drive MadDrive MadActionStrength Strength41Common CommonA creature Battles itself.
Grummite MagusGrummite MagusCreature (Grummite)Strength Strength7553Epic EpicGuard
Summon: Your opponent discards the highest cost action in their hand.
Nervous GiantNervous GiantCreature (Giant)Strength Strength4652Rare RareIf Nervous Giant takes exactly 1 damage, destroy him.
Syl, Duchess of DementiaSyl, Duchess of DementiaCreature (Wood Elf)Strength Strength6764Legendary LegendarySummon: This lane becomes Dementia.
Tiny DragonTiny DragonCreature (Dragon)Strength Strength2111Common CommonSummon: Deal 1 damage to all enemy creatures in this lane.
Trouble SeekerTrouble SeekerCreature (Orc)Strength Strength5352Rare RareSummon: Battle an enemy creature. When Trouble Seeker takes damage, he deals that much damage to you.
Unstable MadmanUnstable MadmanCreature (Nord)Strength Strength3222Rare RareAt the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Crucible BlacksmithCrucible BlacksmithCreature (Wood Elf)Intelligence Intelligence211Common CommonSummon: Draw an item of your choice from your deck.
Gardener's HarvestGardener’s HarvestItemIntelligence Intelligence12Rare Rare+1/+1
At the end of your turn, if Gardener’s Harvest is in your hand, it changes into a random item and keeps this ability.
Gnarl RootbenderGnarl RootbenderCreature (Spriggan)Intelligence Intelligence5542Rare RareWhen an action targets Gnarl Rootbender, draw a card.
Icy ShamblesIcy ShamblesCreature (Skeleton)Intelligence Intelligence4231Common CommonShackle creatures damaged by Icy Shambles.
Summon: Deal 2 damage to a creature.
Luzrah gro-SharLuzrah gro-SharCreature (Orc)Intelligence Intelligence2234Legendary LegendaryWhen you summon a creature with 6 cost or more, both Luzrah and that creature gain +1/+1.
Manic JackManic JackCreature (Breton)Intelligence Intelligence3331Common CommonWhen Manic Jack gains a Keyword, he gains +1/+1.
Manic MutationManic MutationActionIntelligence Intelligence11Common CommonGive a friendly creature a random Keyword.
Pointy Wall of SpikesPointy Wall of SpikesCreature (Defense)Intelligence Intelligence231Common CommonProphecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
Rayvat the MageRayvat the MageCreature (High Elf)Intelligence Intelligence4224Legendary LegendaryWard
Summon: You gain Ward.
Seething Flesh GolemSeething Flesh GolemCreature (Daedra, Atronach)Intelligence Intelligence8383Epic EpicWhen Seething Flesh Golem attacks, deal damage equal to its power to all enemy creatures in this lane.
TransmogrifyTransmogrifyActionIntelligence Intelligence72Rare RareSacrifice a creature to summon the top creature from your deck.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
BaliwogBaliwogCreature (Grummite)Willpower Willpower2211Common Common
Blessing of the GroveBlessing of the GroveActionWillpower Willpower41Common CommonGain 2 health for each friendly creature.
Brellach CommanderBrellach CommanderCreature (Daedra)Willpower Willpower8783Epic EpicSummon and Pilfer: Summon a random Willpower creature with cost 3 or less.
Fortress GuardFortress GuardCreature (Imperial)Willpower Willpower4342Rare RareGuard
Summon: You may discard a card to summon a 2/2 Colovian Trooper with Guard in the other lane.
Golden InitiateGolden InitiateCreature (Daedra)Willpower Willpower3331Common CommonProphecy, Drain
Heretic ConjurerHeretic ConjurerCreature (High Elf)Willpower Willpower5232Rare RareGuard
Pilfer: Creatures you summon this turn are transformed into random Daedra.
Seducer DarkfireSeducer DarkfireCreature (Daedra)Willpower Willpower7772Rare RareSummon: Choose a cost.
Your opponent can’t play cards with the chosen cost.
Shining SaintShining SaintCreature (Daedra)Willpower Willpower2221Common CommonSummon: Give a creature -2/-0 this turn. It loses Cover.
Spawn MotherSpawn MotherCreature (Grummite)Willpower Willpower4111Common CommonSummon: +1/+1 for each other friendly creature.
Thadon, Duke of ManiaThadon, Duke of ManiaCreature (Wood Elf)Willpower Willpower6674Legendary LegendarySummon: This lane becomes Mania.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Crazed HungerCrazed HungerCreature (Daedra)Agility Agility221Common CommonCharge
Crazed Hunger has +2/+0 on your turn.
CyrielCyrielCreature (Wood Elf)Agility Agility3334Legendary LegendaryPilfer: Reduce the cost of the top card of your deck by 3.
Eager TorturerEager TorturerCreature (Imperial)Agility Agility3221Common CommonWhen you sacrifice a creature, Eager Torturer gains +2/+2.
Elytra NobleElytra NobleCreature (Elytra)Agility Agility6462Rare RareLethal
FelldewFelldewActionAgility Agility22Rare RareGive a creature Lethal this turn.
Greatwood ElderGreatwood ElderCreature (Spriggan)Agility Agility5452Rare RareGuard
If Greatwood Elder is in your hand at the start of your first turn, gain 1 magicka this turn.
Hulking ScalonHulking ScalonCreature (Grummite)Agility Agility1010103Epic EpicImmune to Lethal.
Immune to Shackle.
Your opponent can’t target Hulking Scalon with actions.
Lady Syl's CrueltyLady Syl’s CrueltyActionAgility Agility22Rare RareSacrifice a creature to gain magicka this turn equal to its power.
Mad DashMad DashActionAgility Agility22Rare RareMove a friendly creature, then give it +1/+1 for each enemy creature in its lane.
Preying ElytraPreying ElytraCreature (Elytra)Agility Agility4242Rare RareSummon: Choose an enemy creature.
When Preying Elytra damages the chosen creature, draw two cards.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Baliwog TidecrawlersBaliwog TidecrawlersCreature (Grummite)Endurance Endurance4261Common CommonGuard
Dark SeducerDark SeducerCreature (Daedra)Endurance Endurance8773Epic EpicDrain, Guard
Dark Seducer Drains on both turns.
Jyggalag's IncursionJyggalag’s IncursionActionEndurance Endurance32Rare RareProphecy
Each player gains +2 max magicka.
Knight of OrderKnight of OrderCreature (Daedra)Endurance Endurance4222Rare RareSummon: Silence all other creatures in this lane.
Skinned HoundSkinned HoundCreature (Skeleton, Beast)Endurance Endurance2211Common CommonSummon: Give a creature +0/+2 and Guard.
Smoked Baliwog LegSmoked Baliwog LegActionEndurance Endurance1Common CommonHeal a creature.
Squish the WimpySquish the WimpyActionEndurance Endurance22Rare RareA friendly creature Battles an enemy creature.
Tavyar the KnightTavyar the KnightCreature (High Elf)Endurance Endurance5354Legendary LegendaryGuard
Your opponent can’t target other friendly creatures with actions.
The GatekeeperThe GatekeeperCreature (Daedra)Endurance Endurance5664Legendary LegendaryGuard
Only one creature in this lane can attack each turn.
Wake the DeadWake the DeadActionEndurance Endurance21Common CommonDraw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1.
Xavara AtronachXavara AtronachCreature (Daedra, Atronach)Endurance Endurance3331Common CommonSummon: You may sacrifice another creature to give Xavara Atronach its power and health.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
DawnfangDawnfangItemNeutral Neutral44Legendary Legendary+0/+3
At the end of your turn, if Dawnfang is in your hand, change it into Duskfang.
Slay: You gain 5 health.
Demented GrummiteDemented GrummiteCreature (Grummite)Neutral Neutral3321Common Common
Doomfang AllyDoomfang AllyCreature (Reachman)Neutral Neutral3332Rare RareSummon: If the top card of your deck is…
Strength: +2/+0
Intelligence: +2/+0
Intelligence: Ward
Willpower: Drain
Agility: Drain
Agility: Lethal
Endurance: +0/+2
Fork of HorripilationFork of HorripilationItemNeutral Neutral34Legendary Legendary-2/+0
Slay: Sacrifice Fork of Horripilation and draw three cards.
Gates of MadnessGates of MadnessSupportNeutral Neutral33Epic EpicOngoing

Summon: Transform your deck into random cards.
When you draw a creature or item, give it +1/+1.
When you draw an action or support, reduce its cost by 1.

Ghost FanaticGhost FanaticCreature (Spirit)Neutral Neutral3332Rare RareGhost Fanatic costs 1 less for each creature that died this turn.
Giant ChickenGiant ChickenCreature (Beast)Neutral Neutral7552Rare RareLast Gasp: Fill this lane with 1/1 Confused Villagers.
HaskillHaskillCreature (Breton)Neutral Neutral4354Legendary LegendaryAt the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
Manic GrummiteManic GrummiteCreature (Grummite)Neutral Neutral3231Common Common
Ring of LordshipRing of LordshipItemNeutral Neutral13Epic Epic+0/+2
Your creatures with the same type as the wielder cost 1 less.

Created Cards[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Confused VillagerConfused VillagerCreature (Beast)Neutral Neutral1111Common Common
DuskfangDuskfangItemNeutral Neutral44Legendary Legendary+3/+0
At the end of your turn, if Duskfang is in your hand, change it into Dawnfang.
Pilfer: Draw a card.
Playing CardPlaying CardActionNeutral Neutral22Rare Rare
Unstoppable BerserkerUnstoppable BerserkerCreature (Nord)Strength Strength3222Rare RareBreakthrough
At the end of your turn, Unstoppable Berserker gains +2/+2.

See also  Legends:Glass Helm of Remedy
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