Legends:Return to The Inner Curiosity

 
Your lost friend returns
Episode:The Heart of the City
Opponent Name:Swims-at-Night or Laaneth, dependent on Shaft of Sohleh
Opponent Class:AgilityEnduranceEndurance Scout or IntelligenceEnduranceEndurance Sorcerer
Starting Health:30
Special Conditions:Begin with tools in play. If Swims-at-Night: Opponent begins with Blackrose Herbalist in field lane, and Stormhold Henchman and Hist Speaker in each lane. If Laaneth: Opponent begins with Lion Guard Strategist and two Crystal Tower Crafters in field, and three Gearwork Spiders in shadow.
Story Characters:Mecinar, Swims-at-Night, Laaneth
Previous Quest:Divine Implements Found
Next Quest:Chamber of Lorkhan
Reward:Playsets of: Clockwork Scorpion, Excavate
  

The Heart of the City: Return to The Inner Curiosity[edit]

Return to The Inner Curiosity is a location in The Heart of the City, unlocked by completing Divine Implements Found.’

As you begin, you’ll be told that “Mecinar’s foul magickal technology has revived your fallen [Argonian/Dunmer] ally to battle you.” depending on who is still with you after Shaft of Sohleh.

When you complete the match for the first time, you’ll receive playsets of Clockwork Scorpion and Excavate.

Dialogue[edit]

Pre-match:
Mecinar: “I thought you might come. I’ve prepared a surprise for you. For years I have modified the living. But with my newfound power, I’ve found the dead just as malleable.”
Swims-at-Night or Laaneth: “Mecinar’s will must be obeyed. Prepare to be destroyed.”
Post-match, with Laaneth:
Laaneth: “Mecinar must answer for this… this abomination! It’s time to finish this!”
Mecinar: “Come then, and meet your doom.
Post-match, with Swims-at-Night:
Swims-at-Night: “MECINAR! You’ll pay for what you’ve done to her!”
Mecinar: “Come then, and meet your doom.

Game Settings[edit]

Player starts with a Sunder II, a Wraithguard II, a Keening II on board.

Dead Laaneth:Normal[edit]

Ai starts with a Lion Guard Strategist, 2 Crystal Tower Crafter in left lane.
Ai starts with 2 Gearwork Spider in right lane.

Dead Laaneth:Master[edit]

Ai starts with a Lion Guard Strategist, a Gearwork Spider, a Iliac Sorcerer, a Crystal Tower Crafter in each lane.

Dead Swims-at-Night:Normal[edit]

Ai starts with a Blackrose Herbalist, a Stormhold Henchman, a Hist Speaker in left lane.
Ai starts with a Stormhold Henchman, a Hist Speaker in right lane.

Dead Swims-at-Night:Master[edit]

Ai starts with a Blackrose Herbalist, a Archein Venomtongue, a Hist Speaker in left lane.
Ai starts with a Archein Venomtongue, a Hist Speaker in right lane.

Opponent Decklist[edit]

Dead Laaneth:Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
2IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2NeutralGearwork Spider ProphecyCreature (Dwemer)1111Common CommonProphecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
2IntelligenceScroll SeekerCreature (Breton)1121Common CommonWard
Treasure Hunt – Two actions: +1/+0
2IntelligenceEnduranceEnduranceSorcerer’s NegationAction22Rare RareSilence a creature, then deal 2 damage to it.
2IntelligenceSoul SplitAction21Common CommonSacrifice a creature to summon a 3/2 Sundered Shade in each lane.
2NeutralCrushing BlowAction31Common CommonDeal 3 damage.
2EnduranceHaunting SpiritCreature (Spirit)3332Rare RareLast Gasp: Give a random friendly creature +3/+3.
2EnduranceMummify ProphecyAction32Rare RareProphecy
Transform a creature into a 2/2 Shriveled Mummy.
2IntelligenceShalk FabricantCreature (Fabricant)3241Common CommonGuard
Summon: If you have a Neutral card in play, put a random action into your hand.
2IntelligenceFire Storm ProphecyAction42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
2EnduranceGrim ChampionCreature (Skeleton)4223Epic EpicWhen a creature in this lane dies, Grim Champion gains +1/+1.
2IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
1EnduranceLurking Mummy ProphecyCreature (Mummy)5261Common CommonProphecy, Guard
2NeutralRisen FabricantCreature (Fabricant)5551Common CommonDrain
1EnduranceDoomcrag VampireCreature (Vampire)6444Legendary LegendaryLethal
Other friendly creatures in this lane have Lethal.
1IntelligenceIce StormAction63Epic EpicDeal 3 damage to all creatures.
2EnduranceBone ColossusCreature (Skeleton)7554Legendary LegendarySummon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.
2NeutralRisen AbominationCreature (Fabricant)7991Common CommonGuard, Ward
1IntelligenceIndoril ArchmageCreature (Dark Elf)8664Legendary LegendaryGuard
Last Gasp: Deals 6 damage to all enemy creatures in this lane.
1EnduranceWaves of the FallenAction83Epic EpicTransform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs.
1EnduranceNight Talon LordCreature (Vampire)9884Legendary LegendaryDrain
Slay: Summon the slain creature.
Dead Laaneth:Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1EnduranceHealing HandsAction01Common CommonHeal a creature, then give it +1/+1.
2IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
2EnduranceSuppressAction02Rare RareSilence a creature.
2IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2EnduranceHist SpeakerCreature (Argonian)2221Common CommonWhile Hist Speaker is in play, your max magicka is increased by 1.
2IntelligenceShrieking Harpy ProphecyCreature (Harpy)2212Rare RareProphecy
Summon: Shackle an enemy creature.
2IntelligenceSoul SplitAction21Common CommonSacrifice a creature to summon a 3/2 Sundered Shade in each lane.
2NeutralCrushing BlowAction31Common CommonDeal 3 damage.
2EnduranceHaunting SpiritCreature (Spirit)3332Rare RareLast Gasp: Give a random friendly creature +3/+3.
2EnduranceMummify ProphecyAction32Rare RareProphecy
Transform a creature into a 2/2 Shriveled Mummy.
2IntelligenceFire Storm ProphecyAction42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
3IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
2IntelligenceLillandril HexmageCreature (High Elf)5541Common CommonAfter you play an action, deal 1 damage to your opponent.
2EnduranceLurking Mummy ProphecyCreature (Mummy)5261Common CommonProphecy, Guard
2NeutralRisen FabricantCreature (Fabricant)5551Common CommonDrain
2IntelligenceIce StormAction63Epic EpicDeal 3 damage to all creatures.
1EnduranceBone ColossusCreature (Skeleton)7554Legendary LegendarySummon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.
1EnduranceNahagliivCreature (Dragon)7774Legendary LegendaryGuard
Your opponent can’t target Nahagliiv with actions.
2NeutralRisen AbominationCreature (Fabricant)7991Common CommonGuard, Ward
1EnduranceSkeletal DragonCreature (Dragon, Skeleton)8554Legendary LegendaryGuard
Summon: Give all creatures in your discard pile +2/+2.
Last Gasp: Draw another random creature from your discard pile.
1EnduranceBlood Magic LordCreature (Vampire)9664Legendary LegendarySummon and Slay: Put a Blood Magic Spell into your hand.
1EnduranceNight Talon LordCreature (Vampire)9884Legendary LegendaryDrain
Slay: Summon the slain creature.
1IntelligenceSupreme AtromancerCreature (Breton)10334Legendary LegendarySummon: Summon a Flame Atronach in each lane.
When you summon another creature, deal 2 damage to your opponent.

Dead Swims-at-Night:Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2AgilityCurseAction02Rare RareGive a creature -1/-1.
1EnduranceHealing HandsAction01Common CommonHeal a creature, then give it +1/+1.
1EnduranceSuppressAction02Rare RareSilence a creature.
2NeutralAssembled SentryCreature (Factotum)2111Common CommonAssemble: +0/+2 or Guard.
2NeutralLurking Crocodile ProphecyCreature (Reptile)2321Common CommonProphecy
2AgilityThieves Guild RecruitCreature (Argonian)2121Common CommonSummon: Draw a card. If it costs 7 or more, reduce its cost by 1.
2NeutralAssembled SanitizerCreature (Factotum)3121Common CommonAssemble: +2/+0 or Lethal.
2AgilityGoblin SkulkCreature (Goblin)3232Rare RarePilfer: Draw a random 0-cost card from your deck.
2EnduranceHaunting SpiritCreature (Spirit)3332Rare RareLast Gasp: Give a random friendly creature +3/+3.
2AgilityMurkwater GuideCreature (Goblin)3421Common CommonTreasure Hunt – 0-cost card: Put a copy of the “treasure” into your hand.
1EnduranceBlack Marsh WardenCreature (Argonian)4224Legendary LegendaryAt the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead.
2AgilityNix-Hound FabricantCreature (Fabricant)4331Common CommonDrain
Summon: If you have a Neutral card in play, Shackle an enemy creature.
2EndurancePreserver of the RootCreature (Argonian)4443Epic Epic+2/+2 and Guard while you have 7 or more max magicka.
2EnduranceHulking FabricantCreature (Fabricant)5551Common CommonSummon: If you have a Neutral card in play, +3/+3.
2NeutralRisen FabricantCreature (Fabricant)5551Common CommonDrain
1AgilityEnduranceEnduranceThorn HistmageCreature (Argonian)5243Epic EpicGuard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.
1NeutralAssembled TitanCreature (Factotum)6444Legendary LegendaryAssemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health.
1AgilityClockwork ScorpionCreature (Fabricant)6371Common CommonDrain, Lethal
2NeutralDwarven BallistaCreature (Dwemer)6551Common CommonBreakthrough
1AgilitySmuggler’s HaulAction63Epic EpicPut four random 0-cost cards into your hand.
1EnduranceBone ColossusCreature (Skeleton)7554Legendary LegendarySummon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.
2NeutralDark Harvester ProphecyCreature (Dreugh)7241Common CommonProphecy, Guard
Summon: Gain 4 health.
2NeutralRisen AbominationCreature (Fabricant)7991Common CommonGuard, Ward
1EnduranceWaves of the FallenAction83Epic EpicTransform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs.
1AgilityChaurus Breeding PitAction103Epic EpicSummon a Chaurus Reaper in each lane.
Dead Swims-at-Night:Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2AgilityCurseAction02Rare RareGive a creature -1/-1.
2AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
2AgilityThieves Guild RecruitCreature (Argonian)2121Common CommonSummon: Draw a card. If it costs 7 or more, reduce its cost by 1.
2EnduranceDark GuardianCreature (Skeleton)3251Common CommonGuard
When your opponent draws a Prophecy from a rune being destroyed, draw a card.
2AgilityGoblin SkulkCreature (Goblin)3232Rare RarePilfer: Draw a random 0-cost card from your deck.
2EnduranceHaunting SpiritCreature (Spirit)3332Rare RareLast Gasp: Give a random friendly creature +3/+3.
2EnduranceMummify ProphecyAction32Rare RareProphecy
Transform a creature into a 2/2 Shriveled Mummy.
2AgilityMurkwater GuideCreature (Goblin)3421Common CommonTreasure Hunt – 0-cost card: Put a copy of the “treasure” into your hand.
1EnduranceBlack Marsh WardenCreature (Argonian)4224Legendary LegendaryAt the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead.
1AgilityMoonlight Werebat ProphecyCreature (Beast)4423Epic EpicProphecy, Drain
2AgilityMurkwater ShamanCreature (Goblin)4333Epic EpicAt the start of your turn, put a Curse into your hand.
2EndurancePreserver of the RootCreature (Argonian)4443Epic Epic+2/+2 and Guard while you have 7 or more max magicka.
2NeutralRisen FabricantCreature (Fabricant)5551Common CommonDrain
2AgilityEnduranceEnduranceThorn HistmageCreature (Argonian)5243Epic EpicGuard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.
1EnduranceBone ColossusCreature (Skeleton)7554Legendary LegendarySummon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.
2NeutralDark Harvester ProphecyCreature (Dreugh)7241Common CommonProphecy, Guard
Summon: Gain 4 health.
2NeutralRisen AbominationCreature (Fabricant)7991Common CommonGuard, Ward
1AgilityEclipse BaronessCreature (Dark Elf)8553Epic EpicSummon and Last Gasp: Draw a card and reduce its cost by 2.
1EnduranceSkeletal DragonCreature (Dragon, Skeleton)8554Legendary LegendaryGuard
Summon: Give all creatures in your discard pile +2/+2.
Last Gasp: Draw another random creature from your discard pile.
1EnduranceWaves of the FallenAction83Epic EpicTransform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs.
1AgilityEnduranceEnduranceRed BrammanCreature (Argonian)9554Legendary LegendarySummon: Silence and Shackle all enemy creatures in this lane.

Prev: Divine Implements FoundUp: Return to Clockwork CityNext: Chamber of Lorkhan

Rate article
Legends Decks
Add a comment