Strength is one of the five attributes currently present in Legends. The official description is:
Strength seeks victory through might. You want to attack the enemy head-on, cutting them down before they can use their fancy tricks. Strength actions are ideal for smashing enemies and clearing the way for bruisers.
Cards[edit]
Name | Type | ![]() | ![]() | ![]() | ![]() | Text | |
---|---|---|---|---|---|---|---|
![]() | Aela the Huntress | Creature (Nord) | 7 | 3 | 3 | ![]() | Summon: Deal 1 damage. Beast Form: +2/+2 and destroy a Wounded creature. |
![]() | Aela’s Huntmate | Creature (Nord) | 4 | 3 | 3 | ![]() | Beast Form: +1/+1 and draw a card. |
![]() | Afflicted Alit | Creature (Reptile) | 2 | 3 | 1 | ![]() | Summon: Deal 2 damage to each player. |
![]() | Agent of Mehrunes Dagon | Creature (Imperial) | 2 | 3 | 2 | ![]() | At the end of each turn, if you Invaded, Agent of Mehrunes Dagon gains +1/+1. |
![]() | Ald’ruhn Arms Master | Creature (Dark Elf) | 4 | 2 | 3 | ![]() | Charge, Rally |
![]() | Aldora the Daring | Creature (Nord) | 3 | 3 | 3 | ![]() | Treasure Hunt – Action, Creature, Item, Support: +6/+6 When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1. |
![]() | Alik’r Survivalist | Creature (Redguard) | 4 | 3 | 4 | ![]() | Summon: Put a Steel Dagger into your hand. When Alik’r Survivalist equips an item, he gains +1/+1. |
![]() | Ancestor’s Battleaxe | Item | 7 | – | – | ![]() | +4/+4 Summon: Give the top creature of your deck +4/+4. |
![]() | Ash Berserker | Creature (Ash Creature) | 4 | 3 | 3 | ![]() | At the end of your turn, if you have a creature with 5 power or more, draw a card. |
![]() | Ashlander Zealot | Creature (Dark Elf) | 1 | 1 | 2 | ![]() | Summon: Battle an enemy creature. |
![]() | Aspect of Hircine | Creature (Werewolf, Daedra) | 9 | 6 | 6 | ![]() | Summon: Choose one: Strength: +6/+6 and Guard. Speed: Gains Charge. |
![]() | Assassin’s Bow | Item | 3 | – | – | ![]() | +3/+0 Summon: Give the wielder Cover at the end of turn. |
![]() | Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | ![]() | Summon: +2/+2 if you have another Orc. |
![]() | Battlefield Scrounger | Creature (Redguard) | 5 | 3 | 3 | ![]() | Charge |
![]() | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | ![]() | Charge |
![]() | Bedeviling Scamp | Creature (Daedra) | 3 | 3 | 3 | ![]() | All cards cost a minimum of 3. |
![]() | Belligerent Giant | Creature (Giant) | 7 | 7 | 4 | ![]() | Breakthrough Summon: Unsummon a creature in this lane, or destroy an enemy support. |
![]() | Berserker of the Pale | Creature (Nord) | 3 | 4 | 2 | ![]() | When you summon another creature with 5 power or more, give it +1/+1 and Breakthrough. |
![]() | Blades Lookout | Creature (Nord) | 3 | 3 | 3 | ![]() | When you summon a Dragon, draw a card. |
![]() | Blastbones | Creature (Skeleton) | 5 | 3 | 1 | ![]() | Charge Last Gasp: Deal 1 damage to all creatures in this lane. |
![]() | Blighted Alit | Creature (Reptile) | 3 | 5 | 3 | ![]() | At the start of your turn, Blighted Alit deals 2 damage to you. |
![]() | Blood Dragon | Creature (Dragon) | 5 | 5 | 7 | ![]() | Ignores Guards and may attack creatures in any lane. |
![]() | Blood-Crazed Daedroth | Creature (Daedra) | 3 | 3 | 2 | ![]() | Summon: Draw a card if there is a Wounded creature in this lane. |
![]() | Bog Lurcher | Creature (Lurcher) | 4 | 9 | 1 | ![]() | |
![]() | Bone Bow | Item | 2 | – | – | ![]() | +1/+0 Summon: Silence another creature. |
![]() | Burn and Pillage | Action | 5 | – | – | ![]() | Deal 1 damage to all enemy creatures in a lane for each destroyed enemy rune. |
![]() | Bushwhack | Action | – | – | ![]() | A friendly creature ignores Guards and can attack creatures in any lane this turn. | |
![]() | Camonna Tong Heavy | Creature (Orc) | 5 | 4 | 3 | ![]() | Plot: Unsummon a creature in this lane with less power than Camonna Tong Heavy. |
![]() | Candlehearth Brawler | Creature (Nord) | 4 | 2 | 5 | ![]() | Charge, Guard |
![]() | Cast Out | Action | 3 | – | – | ![]() | Prophecy Unsummon a creature. |
![]() | Cauterize | Action | – | – | ![]() | Deal 2 damage to a Wounded creature. | |
![]() | Child of Hircine | Creature (Werewolf) | 6 | 6 | 7 | ![]() | Slay: May attack again this turn. |
![]() | Circle Initiate | Creature (Nord) | 2 | 2 | 2 | ![]() | Prophecy Beast Form: +2/+1 |
![]() | Cliff Hunter | Creature (Reptile) | 6 | 3 | 3 | ![]() | Prophecy Summon: Battle an enemy creature. |
![]() | Cloak | Item | 1 | – | – | ![]() | +0/+2 |
![]() | Corprus Disease | Action | 1 | – | – | ![]() | Silence a creature, then give it +2/+0. |
![]() | Covenant Marauder | Creature (Orc) | 1 | 2 | 1 | ![]() | +2/+0 while you have no cards in hand. |
![]() | Covenant Plate | Item | 3 | – | – | ![]() | Prophecy, Mobilize, Guard +3/+1 |
![]() | Cradlecrush Giant | Creature (Giant) | 6 | 6 | 4 | ![]() | Summon: Deal 2 damage to all other creatures in this lane. |
![]() | Craven Conscript | Creature (Orc) | 3 | 5 | 4 | ![]() | Craven Conscript is permanently Shackled unless equipped with an item. |
![]() | Daedric Incursion | Action | 3 | – | – | ![]() | Draw a random Daedra from your deck. Invade. |
![]() | Dagger | Item | 1 | – | – | ![]() | +2/+0 |
![]() | Dagoth Dagger | Item | 1 | – | – | ![]() | Breakthrough +2/+1 |
![]() | Dagoth Oathman | Creature (Ash Creature) | 3 | 3 | 3 | ![]() | Summon: If you have a…![]() ![]() |
![]() | Devouring Flame | Action | 2 | – | – | ![]() | Deal 2 damage to a creature. If this would kill it, instead Banish it. |
![]() | Dread Clannfear | Creature (Daedra) | 6 | 6 | 3 | ![]() | Summon: All enemy creatures lose Guard. |
![]() | Dremora Archer | Creature (Daedra) | 3 | 1 | 1 | ![]() | Prophecy Summon: Deal damage to a creature equal to Dremora Archer’s power. |
![]() | Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | ![]() | Guard Summon: Double a creature’s power and health. |
![]() | Drive Mad | Action | 4 | – | – | ![]() | A creature Battles itself. |
![]() | Duel Atop the World | Action | 7 | – | – | ![]() | Give a friendly creature +3/+3. It Battles your opponent’s most powerful creature. |
![]() | Dushnikh Yal Archer | Creature (Orc) | 4 | 3 | 3 | ![]() | Guard Summon: Deal 1 damage or destroy an enemy support. |
![]() | Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | ![]() | Summon: Silence another creature, then deal 1 damage to it. |
![]() | Ebonthread Cloak | Item | 2 | – | – | ![]() | Mobilize +1/+2 Summon: Your opponent can’t target the wielder with actions until your next turn. |
![]() | Enraged Dragonknight | Creature (Imperial) | 4 | 5 | 4 | ![]() | Summon: Consume a creature to deal 2 damage to each player. |
![]() | Euraxian Berserker | Creature (Imperial) | 3 | 2 | 4 | ![]() | Summon: Consume a creature to gain +2/+0. |
![]() | Explore | Action | 1 | ![]() | Choose creature, item, action, or support. Put a random card of that type into your hand. | ||
![]() | False Incarnate | Creature (Dark Elf) | 4 | 5 | 4 | ![]() | Your opponent can’t gain health. |
![]() | Fear Totem | Action | 2 | – | – | ![]() | Prophecy Unsummon a creature and reduce its cost by 3. |
![]() | Fearless Northlander | Creature (Nord) | 3 | 2 | 5 | ![]() | Breakthrough When Fearless Northlander takes damage, he gains +2/+0. |
![]() | Fell the Mighty | Action | 4 | – | – | ![]() | Destroy a creature with 4 power or more. |
![]() | Fetcherfly Golem | Creature (Daedra, Atronach) | 5 | 5 | 5 | ![]() | When Fetcherfly Golem takes damage and survives, summon a 2/2 Fetcherfly Swarm. |
![]() | Fiery Imp | Creature (Imp) | 1 | 1 | 1 | ![]() | When Fiery Imp attacks, deal 2 damage to your opponent. |
![]() | Fighters Guild Berserker | Creature (Orc) | 3 | 4 | 2 | ![]() | Expertise: Deal 2 damage to your opponent. |
![]() | Fighters Guild Elite | Creature (Orc) | 5 | 2 | 2 | ![]() | Expertise: Double Fighters Guild Elite’s power and health. |
![]() | Fighters Guild Hall | Support | 2 | – | – | ![]() | Ongoing When a friendly creature takes damage on your turn, give it +2/+0. |
![]() | Fighters Guild Steward | Creature (Nord) | 4 | 3 | 3 | ![]() | Summon: A friendly creature with 5 or more power Battles an enemy creature. |
![]() | Fireball | Action | 4 | – | – | ![]() | Deal 1 damage to all enemies. |
![]() | Firepot Spider | Creature (Fabricant) | 1 | 1 | 1 | ![]() | Last Gasp: Deal 1 damage to all creatures in this lane. |
![]() | Flamespear Dragon | Creature (Dragon) | 4 | 4 | 5 | ![]() | When your opponent summons a creature, Flamespear Dragon aims at it. At the start of your turn, Flamespear Dragon deals 1 damage to the creature it’s aiming at. |
![]() | Flaming Breath | Action | 2 | – | – | ![]() | Prophecy Deal 1 damage to everything. |
![]() | Fortress Watchman | Creature (Orc) | 5 | 5 | 4 | ![]() | Guard |
![]() | Frenzied Alit | Creature (Reptile) | 1 | 1 | 3 | ![]() | When Frenzied Alit takes damage, it gains +1/+0. |
![]() | Garnag, Dark Adherent | Creature (Orc) | 4 | 4 | 5 | ![]() | Breakthrough Players can’t have more than 7 magicka. |
![]() | Giant’s Camp | Support | 4 | – | – | ![]() | Ongoing At the start of your turn, set each friendly creature’s power equal to the power of your most powerful creature. |
![]() | Gladiator Arena | Support | 4 | – | – | ![]() | Ongoing At the start of each player’s turn, deal 2 damage to that player. |
![]() | Grahtwood Ambusher | Creature (Wood Elf) | 5 | 4 | 2 | ![]() | Prophecy Summon: Deal 1 damage to all enemy creatures in this lane. |
![]() | Grappling Hook | Item | 4 | – | – | ![]() | +3/+2 Summon: Move an enemy creature into this lane. It loses Cover. |
![]() | Graystone Ravager | Creature (Orc) | 2 | 4 | 1 | ![]() | Prophecy |
![]() | Green Pact Ambusher | Creature (Wood Elf) | 2 | 4 | 1 | ![]() | Prophecy, Guard At the end of your opponent’s turn, if they have a full lane and Green Pact Ambusher is in your hand, summon her to that lane. |
![]() | Grummite Magus | Creature (Grummite) | 7 | 5 | 5 | ![]() | Guard Summon: Your opponent discards the highest cost action in their hand. |
![]() | Guildsworn Bloodluster | Creature (Nord) | 7 | 4 | 4 | ![]() | Expertise: +2/+2 and Battle an enemy creature in this lane. |
![]() | Guildsworn Incendiary | Creature (Nord) | 4 | 2 | 6 | ![]() | Expertise: Deal 1 damage to all creatures in this lane. |
![]() | Heavy Battleaxe | Item | 4 | – | – | ![]() | +4/+1 |
![]() | High Rock Stalwart | Creature (Orc) | 6 | 5 | 5 | ![]() | Summon: +2/+2 if you have an item in play. |
![]() | Hit and Run | Action | 4 | – | – | ![]() | Draw five cards. Discard your hand at the end of the turn. |
![]() | Hlaalu Sharpshooter | Creature (Nord) | 3 | 2 | 3 | ![]() | Plot: Silence a creature, then deal 1 damage to it. |
![]() | Hunter-Killers | Creature (Fabricant) | 6 | 3 | 4 | ![]() | Summon: Battle an enemy creature, then Battle another enemy creature. |
![]() | Imbued Minotaur | Creature (Minotaur) | 3 | 5 | 2 | ![]() | Breakthrough When Imbued Minotaur is Consumed, give the consuming creature +1/+1 and Breakthrough. |
![]() | Imposter’s Mission | Action | 4 | – | – | ![]() | Summon an Imposter with power and health equal to the power of your most powerful creature. |
![]() | Improvised Weapon | Item | – | – | ![]() | Breakthrough +1/+1 | |
![]() | Inspiring Stormcloak | Creature (Nord) | 4 | 2 | 2 | ![]() | Last Gasp: Summon a 2/2 Rallying Stormcloak in each lane. |
![]() | Intimidate | Action | 1 | – | – | ![]() | Enemy creatures lose Guard. |
![]() | Invasion Scout | Creature (Daedra) | 1 | 1 | 1 | ![]() | Summon: Invade. |
![]() | Jerall Forager | Creature (Nord) | 2 | 2 | 2 | ![]() | |
![]() | Jorunn’s Vanguard | Creature (Nord) | 5 | 4 | 4 | ![]() | Veteran: +2/+2 and give the top creature of your deck +2/+2. |
![]() | Keeper of the Gates | Creature (Nord) | 6 | 6 | 6 | ![]() | When you Invade, Invade again. |
![]() | Kynreeve Champion | Creature (Daedra) | 4 | 4 | 3 | ![]() | When Kynreeve Champion takes damage, it deals that much damage to your opponent. |
![]() | Lord of the Arena | Creature (Minotaur) | 11 | 8 | 8 | ![]() | Summon: Choose two creatures to Battle each other. |
![]() | Lower Canton Smith | Creature (Dark Elf) | 3 | 2 | 2 | ![]() | Plot: Equip a friendly creature with a +2/+2 Steel Scimitar. |
![]() | Lumbering Ogrim | Creature (Daedra) | 4 | 7 | 4 | ![]() | Lumbering Ogrim can’t gain Cover. |
![]() | Lyris Titanborn | Creature (Nord, Giant) | 6 | 5 | 5 | ![]() | At the start of your turn, deal damage to your opponent destroying their front rune. |
![]() | Mage Slayer | Creature (Nord) | 2 | 3 | 2 | ![]() | Mage Slayer can’t be damaged by actions. |
![]() | Marauder Chieftain | Creature (Orc) | 4 | 1 | 5 | ![]() | Summon: Give a creature +1/+0. When another friendly creature gains power, Marauder Chieftain also gains that much power. |
![]() | Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | ![]() | When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. |
![]() | Mehrunes Dagon’s Flayer | Creature (Daedra) | 3 | 2 | 5 | ![]() | At the start of your turn, deal 1 damage to another friendly creature and give it +2/+0. |
![]() | Mighty Ally | Creature (Nord) | 3 | 3 | 3 | ![]() | Summon: +3/+0 and Breakthrough if the top card of your deck is ![]() |
![]() | Modryn Oreyn | Creature (Dark Elf) | 4 | 4 | 4 | ![]() | Breakthrough Summon: Your opponent summons a Blackwood Hoodlum in each lane. |
![]() | Morkul Gatekeeper | Creature (Orc) | 3 | 2 | 2 | ![]() | Prophecy, Guard Summon: Give a creature +2/+0. |
![]() | Morthal Watchman | Creature (Nord) | 1 | 2 | 1 | ![]() | |
![]() | Mulaamnir | Creature (Dragon) | 9 | 9 | 8 | ![]() | Summon and Slay: Battle an enemy creature with less power then Mulaamnir’s health. |
![]() | Nervous Giant | Creature (Giant) | 4 | 6 | 5 | ![]() | If Nervous Giant takes exactly 1 damage, destroy him. |
![]() | Nord Firebrand | Creature (Nord) | 1 | 1 | ![]() | Charge | |
![]() | Northwind Outpost | Support | 3 | – | – | ![]() | Ongoing |
![]() | Orc Clan Captain | Creature (Orc) | 2 | 2 | 2 | ![]() | Other friendly creatures in this lane have +1/+0. |
![]() | Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | ![]() | Breakthrough Other friendly Orcs in this lane have Breakthrough. |
![]() | Orcish Warhammer | Item | 4 | – | – | ![]() | Breakthrough +3/+3 |
![]() | Ornamented Sword | Item | 2 | – | – | ![]() | Mobilize, Breakthrough +2/+1 |
![]() | Ornery Kagouti | Creature (Beast) | 2 | 3 | 2 | ![]() | Breakthrough |
![]() | Orsinium Forge | Support | 5 | – | – | ![]() | Uses: 3 Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1. |
![]() | Pact Oathman | Creature (Nord) | 2 | 1 | 3 | ![]() | Summon: If you have a…![]() ![]() |
![]() | Pact Shieldbearer | Creature (Nord) | 4 | 3 | 6 | ![]() | Veteran: Your opponent’s actions cost 4 more next turn. |
![]() | Plunder | Action | 2 | – | – | ![]() | Put two random items into your hand. |
![]() | Pouncing Senche | Creature (Khajiit) | 7 | 4 | 7 | ![]() | Guard Wax: +3/+0 Wane: Charge |
![]() | Protector of the Innocent | Creature (Nord) | 2 | 3 | 2 | ![]() | Prophecy, Guard |
![]() | Prowl Smuggler | Creature (Khajiit) | 2 | 3 | 2 | ![]() | Pilfer: Equip a Steel Dagger to a friendly creature. |
![]() | Quicksilver Crossbow | Item | 3 | – | – | ![]() | +1/+1 Summon: The wielder deals 1 damage. |
![]() | Raiding Party | Action | 3 | – | – | ![]() | Put two 1/1 Nord Firebrands with Charge into your hand. |
![]() | Rampaging Minotaur | Creature (Minotaur) | 4 | 3 | 2 | ![]() | Breakthrough, Charge |
![]() | Rapid Shot | Action | 1 | – | – | ![]() | Deal 1 damage to a creature. If it survives, draw a card. |
![]() | Ratway Prospector | Creature (Wood Elf) | 1 | 1 | 2 | ![]() | Treasure Hunt – Support, Item, Action: +5/+5 After Ratway Prospector attacks, give her Cover. |
![]() | Redoran Battlespear | Item | 3 | – | – | ![]() | Rally +1/+3 |
![]() | Reive, Blademaster | Creature (Daedra) | 4 | 3 | 5 | ![]() | When Reive attacks, deal 2 damage to your opponent, then increase the damage dealt by 2. |
![]() | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | ![]() | When an enemy rune is destroyed, deal 1 damage to your opponent. |
![]() | Relic Hunter | Creature (Redguard) | 2 | 3 | 2 | ![]() | Treasure Hunt – Item: Give the item +1/+1. |
![]() | Riften Pillager | Creature (Nord) | 3 | 2 | 3 | ![]() | Summon: +1/+1 for each destroyed enemy rune. |
![]() | Rihad Battlemage | Creature (Redguard) | 3 | 3 | 3 | ![]() | +0/+3 and Guard while equipped with an item. |
![]() | Rihad Horseman | Creature (Redguard) | 2 | 2 | 2 | ![]() | +3/+0 and Breakthrough while equipped with an item. |
![]() | Rimmen Siege Weapons | Support | 3 | – | – | ![]() | Ongoing At the start of your turn, each friendly creature deals 1 damage to your opponent. |
![]() | Salvage | Action | 2 | – | – | ![]() | Choose an item in your discard pile. Draw it and all items with the same name from your discard pile. |
![]() | Sarethi Scion | Creature (Dark Elf) | 1 | 1 | 1 | ![]() | Rally |
![]() | Savage Ogre | Creature (Ogre) | 7 | 5 | 5 | ![]() | Summon: Give a creature +5/+0 this turn. |
![]() | Scuttler | Creature (Reptile) | 1 | 1 | 2 | ![]() | |
![]() | Seasoned Captain | Creature (Redguard) | 4 | 4 | 4 | ![]() | Rally When you Rally, also give a random item in your hand +1/+1. |
![]() | Senche Noble | Creature (Khajiit) | 6 | 7 | 4 | ![]() | Guard |
![]() | Senche-raht Graveprowler | Creature (Khajiit) | 6 | 5 | 5 | ![]() | Pilfer: Consume a creature to gain power and health equal to the consumed creature’s. |
![]() | Servant of Dagoth | Creature (Ash Creature) | 5 | 4 | 4 | ![]() | Summon: If you have a creature with 5 power or more, +2/+2 and Guard. |
![]() | Sharp-Eyed Ashkhan | Creature (Dark Elf) | 6 | 6 | 6 | ![]() | Plot: Discard your hand, then draw three cards. |
![]() | Sharpshooter Scout | Creature (Wood Elf) | 1 | 1 | 1 | ![]() | Prophecy Summon: Deal 1 damage. |
![]() | Shield Breaker | Item | 3 | – | – | ![]() | +2/+2 Summon: An enemy creature loses Guard. |
![]() | Silvenar Tracker | Creature (Wood Elf) | 2 | 3 | 1 | ![]() | Summon: Gains Charge if there is a Wounded enemy creature in this lane. |
![]() | Skar Drillmaster | Creature (Redguard) | 6 | 5 | 5 | ![]() | Rally When Skar Drillmaster Rallies a creature, put a copy of the rallied creature into your hand with +1/+1. |
![]() | Skaven Pyromancer | Creature (Redguard) | 3 | 2 | 3 | ![]() | Summon: Deal 1 damage to all other creatures in this lane. |
![]() | Skeever Infestation | Action | 3 | – | – | ![]() | Summon a Skeever in each lane with power and health equal to the number of Infestations you’ve played. Shuffle two copies of this into your deck. |
![]() | Skirmisher’s Elixir | Support | 4 | – | – | ![]() | Uses: 3 Activate: Give a creature +2/+0 and Breakthrough. |
![]() | Skyborn Dragon | Creature (Dragon) | 6 | 7 | 3 | ![]() | Summon: Battle an enemy creature. |
![]() | Skyforge | Support | 3 | – | – | ![]() | Uses: 3 Activate: Equip a friendly creature with a Steel Dagger. |
![]() | Stampede Sentinel | Creature (Giant) | 6 | 7 | 7 | ![]() | Breakthrough You can’t be damaged by actions or supports. |
![]() | Steel Scimitar | Item | 1 | – | – | ![]() | +2/+2 |
![]() | Stendarr’s Hammer | Item | 5 | – | – | ![]() | Summon: Double the wielder’s power and health. The wielder can only attack creatures. |
![]() | Stone Throw | Action | 3 | – | – | ![]() | Destroy an enemy creature if you have a creature with higher power. |
![]() | Stoneshard Orc | Creature (Orc) | 3 | 2 | 1 | ![]() | Summon: Deal 1 damage to an enemy creature for each friendly Orc. |
![]() | Stormcloak Avenger | Creature (Nord) | 4 | 4 | 4 | ![]() | At the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak. |
![]() | Stormcloak Camp | Support | 3 | – | – | ![]() | Ongoing At the end of your turn, if a creature died this turn, deal 2 damage to your opponent. |
![]() | Stormcloak Vanguard | Creature (Nord) | 2 | 1 | 1 | ![]() | Charge Last Gasp: Put a 5/5 Stormcloak Battalion in your hand. |
![]() | Stoutheart Giant | Creature (Giant) | 5 | 6 | 4 | ![]() | |
![]() | Stronghold Patrol | Creature (Orc) | 3 | 3 | 2 | ![]() | Summon: Draw a card if you have two other ![]() |
![]() | Swiftwing Dragon | Creature (Dragon) | 8 | 5 | 5 | ![]() | Charge |
![]() | Sword of the Inferno | Item | 2 | – | – | ![]() | +2/+0 Summon: The wielder deals 2 damage to itself and another creature. |
![]() | Syl, Duchess of Dementia | Creature (Wood Elf) | 6 | 7 | 6 | ![]() | Summon: This lane becomes Dementia. |
![]() | The Red Year | Action | 10 | – | – | ![]() | Deal 10 damage to each creature. |
![]() | Tiny Dragon | Creature (Dragon) | 2 | 1 | 1 | ![]() | Summon: Deal 1 damage to all enemy creatures in this lane. |
![]() | Trebuchet | Creature (Nord) | 4 | 4 | ![]() | At the start of your turn, deal 4 damage to a random enemy. | |
![]() | Trial of Flame | Action | 5 | ![]() | Choose a lane. Destroy all creatures except for the most powerful creature on both sides of that lane. | ||
![]() | Triumphant Jarl | Creature (Nord) | 6 | 4 | 4 | ![]() | Summon: If you have more health than your opponent, draw two cards. |
![]() | Trouble Seeker | Creature (Orc) | 5 | 3 | 5 | ![]() | Summon: Battle an enemy creature. When Trouble Seeker takes damage, he deals that much damage to you. |
![]() | Ulfric Stormcloak | Creature (Nord) | 5 | 6 | 5 | ![]() | Breakthrough When you play a Shout, draw a random Nord from your deck. |
![]() | Ulfric’s Zealot | Creature (Nord) | 4 | 5 | 2 | ![]() | Last Gasp: Put a Heavy Battleaxe into your hand. |
![]() | Underworld Vigilante | Creature (Wood Elf) | 5 | 4 | 1 | ![]() | Charge Summon: All enemy creatures in this lane lose Cover. |
![]() | Unfinished Business | Action | 6 | – | – | ![]() | Costs 3 less for each friendly Wounded creature. Unsummon a creature. Then you may unsummon a friendly creature. |
![]() | Unrelenting Force | Action | 3 | – | – | ![]() | Shout Level 1: Unsummon an enemy creature with power 3 or less. |
![]() | Unstable Madman | Creature (Nord) | 3 | 2 | 2 | ![]() | At the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker. |
![]() | Unstoppable Rage | Action | 8 | – | – | ![]() | A friendly creature deals damage equal to its power to all other creatures in its lane. |
![]() | Valenwood Huntsman | Creature (Wood Elf) | 3 | 3 | 1 | ![]() | Summon: Deal 1 damage. |
![]() | Verminous Fabricant | Creature (Fabricant) | 2 | 2 | 2 | ![]() | Summon: If you have a ![]() |
![]() | Vigilant Giant | Creature (Giant) | 8 | 8 | 8 | ![]() | Breakthrough, Guard Summon: Draw a card. |
![]() | Volendrung | Support | 8 | – | – | ![]() | Uses: 2 Activate: Give a creature +4/+4 and Breakthrough. |
![]() | War-Hardened Senche | Creature (Khajiit) | 4 | 4 | 3 | ![]() | Wax: +1/+1 Wane: Battle an enemy creature. |
![]() | Whirling Duelist | Creature (Redguard) | 6 | 5 | 5 | ![]() | When Whirling Duelist equips an item, deal 1 damage to all enemy creatures in this lane. |
![]() | Whiterun Trooper | Creature (Nord) | 4 | 6 | 2 | ![]() | |
![]() | Widow Daedra | Creature (Daedra) | 4 | 5 | 3 | ![]() | When an enemy rune is destroyed, Invade. |
![]() | Wildfire Dragon | Creature (Dragon) | 7 | 6 | 6 | ![]() | Breakthrough Summon: Deal 1 damage to all other creatures. Slay: +1/+1. |
![]() | Windhelm Gatekeeper | Creature (Nord) | 4 | 2 | 4 | ![]() | Guard Veteran: +3/+0 |
![]() | Withered Hand Cultist | Creature (Redguard) | 3 | 3 | 4 | ![]() | All actions cost 2 more. |
![]() | Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | ![]() | Breakthrough Summon: Gains Charge if you have another Orc. |
![]() | World-Eater’s Eyrie | Support | 6 | – | – | ![]() | Ongoing When you summon a creature that costs 7 or more, double its power and health. |
![]() | Wrothgar Forge | Support | 7 | – | – | ![]() | Ongoing The first time you summon a creature each turn, equip it with a random item. |
![]() | Xivilai Warlord | Creature (Daedra) | 4 | 3 | 3 | ![]() | Charge, Guard |
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