Legends:Practice/Summerset Archmage

Summerset Archmage

The Victorious

ClassIntelligenceWillpowerWillpower Mage
DifficultyExpert
ThemeActions
Statistics
Prophecies Prophecy2x Healing Potion, 3x Lightning Bolt, 2x Piercing Javelin
AttributesIntelligence 26Willpower 26Willpower 20Neutral 3Dual Attribute 3Dual Attribute 4
RarityCommon 27Rare 27Rare 10Epic 12Legendary 12Legendary 1

Statistics

AttributesRarityMagicka Curve

Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
3WillpowerAldmeri PatriotCreature (High Elf)1122Rare RareSummon: +1/+1 if you have an action in your hand.
3WillpowerExecuteAction11Common CommonDestroy a creature with 2 power or less.
3IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2IntelligenceAbecean NavigatorCreature (High Elf)2311Common CommonSummon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
3IntelligenceCrystal Tower CrafterCreature (High Elf)2111Common CommonAfter you play an action, Crystal Tower Crafter gains +1/+1.
2WillpowerDetainAction22Rare RareShackle a creature.
2WillpowerHealing Potion ProphecyAction21Common CommonProphecy
Gain 5 health.
2IntelligenceIce SpikeAction21Common CommonDeal 2 damage to your opponent.
Draw a card.
2IntelligenceShimmerene PeddlerCreature (High Elf)2223Epic EpicAt the end of each turn, if you played two actions, draw a card.
3WillpowerArtaeum SavantCreature (High Elf)3143Epic EpicAfter you play an action, give a random friendly creature +1/+1.
2WillpowerAuridon PaladinCreature (High Elf)4441Common CommonWhen you play an action, Auridon Paladin gains Drain this turn.
3WillpowerHive DefenderCreature (Kwama)4362Rare RareGuard
3IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
2IntelligenceRoyal SageCreature (High Elf)4442Rare RareSummon: If you have more health than your opponent, give each friendly creature a random Keyword.
1IntelligenceWillpowerWillpowerAyrennCreature (High Elf)5554Legendary LegendarySummon: Draw a random action from your discard pile.
Your actions cost 1 less.
2IntelligenceLillandril HexmageCreature (High Elf)5541Common CommonAfter you play an action, deal 1 damage to your opponent.
2WillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
2IntelligenceWinter’s GraspAction53Epic EpicShackle all enemy creatures.
3IntelligenceWillpowerWillpowerSkywatch VindicatorCreature (High Elf)6443Epic EpicSummon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
2IntelligenceMages Guild RetreatSupport73Epic EpicOngoing

At the end of each turn, if you played two actions, summon a random Atronach.

See also  Legends:Keeper of the Gates
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