Legends:Solo Arena/The Mad Conjurer

The Mad Conjurer

The Victorious

LG-arena-The Mad Conjurer.png
Feature Match
ClassStrengthIntelligenceIntelligence Battlemage
Elo1200
ThemeDesperate Conjuring
Statistics
Prophecies Prophecy2x Lurking Crocodile, 3x Spider Worker, 3x Portcullis
AttributesStrength 4Intelligence 4Intelligence 9Neutral 17
RarityCommon 20Rare 20Rare 1Epic 8Legendary 8Legendary 1

Statistics

AttributesRarityMagicka Curve

Contrary to other feature matches, The Mad Conjurer does not have a unique scenario, intro, or announcement. This means that it can start the match with any other Solo Arena scenarios and lanes.

Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2NeutralDwarven SpiderCreature (Dwemer)0031Common CommonGuard
1IntelligenceBrutal AshlanderCreature (Dark Elf)1111Common CommonLast Gasp: Deal 3 damage to a random enemy.
3NeutralEnraged MudcrabCreature (Mudcrab)1211Common Common
3StrengthScuttlerCreature (Reptile)1121Common Common
2NeutralLurking Crocodile ProphecyCreature (Reptile)2321Common CommonProphecy
3NeutralSpider Worker ProphecyCreature (Dwemer)2011Common CommonProphecy
Summon: Draw a card.
3NeutralStalking CrocodileCreature (Reptile)2321Common Common
8IntelligenceDesperate ConjuringAction33Epic EpicSacrifice a creature to summon a random creature that costs 2 more.
1StrengthFireballAction42Rare RareDeal 1 damage to all enemies.
3NeutralPortcullis ProphecyCreature (Defense)5091Common CommonProphecy, Guard
1NeutralWabbajackSupport54Legendary LegendaryUses: 3

Activate: Transform a creature into a random creature.

See also  Legends:Practice/Sinew and Soul
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