Legends:Practice/The Warden

The Warden

The Victorious

ClassIntelligenceWillpowerWillpower Mage
DifficultyAdept
ThemeShackle
Statistics
Prophecies Prophecy3x Shrieking Harpy, 1x Lightning Bolt, 2x Piercing Javelin, 2x Dark Harvester
AttributesIntelligence 28Willpower 28Willpower 11Neutral 9Dual Attribute 9Dual Attribute 2
RarityCommon 24Rare 24Rare 17Epic 8Legendary 8Legendary 1

Statistics

AttributesRarityMagicka Curve

Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
2WillpowerAldmeri PatriotCreature (High Elf)1122Rare RareSummon: +1/+1 if you have an action in your hand.
1WillpowerExecuteAction11Common CommonDestroy a creature with 2 power or less.
2IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2IntelligenceAbecean NavigatorCreature (High Elf)2311Common CommonSummon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2IntelligenceCrystal Tower CrafterCreature (High Elf)2111Common CommonAfter you play an action, Crystal Tower Crafter gains +1/+1.
3WillpowerDetainAction22Rare RareShackle a creature.
1IntelligenceShimmerene PeddlerCreature (High Elf)2223Epic EpicAt the end of each turn, if you played two actions, draw a card.
3IntelligenceShrieking Harpy ProphecyCreature (Harpy)2212Rare RareProphecy
Summon: Shackle an enemy creature.
1WillpowerArtaeum SavantCreature (High Elf)3143Epic EpicAfter you play an action, give a random friendly creature +1/+1.
2NeutralCrushing BlowAction31Common CommonDeal 3 damage.
3NeutralDwarven SphereCreature (Dwemer)3231Common CommonSummon: Shackle an enemy creature.
1IntelligenceKeeper of WhispersCreature (Redguard)3343Epic EpicOther friendly creatures are immune to Silence.
2IntelligenceMace of EncumbranceItem32Rare Rare+2/+1
Summon: Shackle an enemy creature.
2IntelligenceTelvanni ArcanistCreature (Dark Elf)3322Rare RareLast Gasp: Put a random action into your hand.
2WillpowerAuridon PaladinCreature (High Elf)4441Common CommonWhen you play an action, Auridon Paladin gains Drain this turn.
1IntelligenceDres RenegadeCreature (Dark Elf)4442Rare RareGuard
Other friendly creatures are immune to Shackle.
3IntelligenceDres TormentorCreature (Dark Elf)4342Rare RareWhen an enemy creature becomes Shackled, deal 3 damage to it.
1IntelligenceIce WraithCreature (Wraith)4223Epic EpicAt the start of your turn, put an Ice Spike into your hand.
1IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
1NeutralVicious DreughCreature (Dreugh)4342Rare RareSummon: Destroy an enemy support.
1IntelligenceWillpowerWillpowerAyrennCreature (High Elf)5554Legendary LegendarySummon: Draw a random action from your discard pile.
Your actions cost 1 less.
2IntelligenceLillandril HexmageCreature (High Elf)5541Common CommonAfter you play an action, deal 1 damage to your opponent.
2WillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
1IntelligenceWinter’s GraspAction53Epic EpicShackle all enemy creatures.
2IntelligenceWinter’s TouchAction53Epic EpicShackle all enemy creatures in a lane.
1NeutralDwarven BallistaCreature (Dwemer)6551Common CommonBreakthrough
1IntelligenceWillpowerWillpowerSkywatch VindicatorCreature (High Elf)6443Epic EpicSummon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
2NeutralDark Harvester ProphecyCreature (Dreugh)7241Common CommonProphecy, Guard
Summon: Gain 4 health.

See also  Legends:Sigil Keeper
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