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Boomcrag Warrior
2 [card]Dragontail Savior[/card]
1 [card]The Night Mother[/card]
3 [card]Wind Keep Spellsword[/card]
3 [card]Haunting Spirit[/card]
2 [card]Quicksilver Crossbow[/card]
2 [card]Raiding Party[/card]
3 [card]Stalwart Ally[/card]
3 [card]Archein Venomtongue[/card]
3 [card]Earthbone Spinner[/card]
2 [card]Falkreath Defiler[/card]
3 [card]Little Girl[/card]
1 [card]Lucien Lachance[/card]
3 [card]Preserver of the Root[/card]
3 [card]Shadowfen Priest[/card]
1 [card]Cicero the Betrayer[/card]
3 [card]Doomcrag Vampire[/card]
3 [card]Night Shadow[/card]
1 [card]Nahagliiv[/card]
3 [card]Unstoppable Rage[/card]
2 [card]Blood Magic Lord[/card]
1 [card]Night Talon Lord[/card]
Warrior deck
Control
0 | 0 | 8 | 10 | 15 | 3 | 7 | 7 |
Slay | 10 |
Lethal | 10 |
Guard | 8 |
Drain | 7 |
Breakthrough | 3 |
Ward | 3 |
Last Gasp | 3 |
Charge | 2 |
Treasure Hunt | 0 |
Betray | 0 |
Regenerate | 0 |
Wane | 0 |
Wax | 0 |
Pilfer | 0 |
Invade | 0 |
Exalt | 0 |
Assemble | 0 |
Plot | 0 |
Prophecy | 0 |
Rally | 0 |
Here’s a rather underrated and quite underplayed deck, however very strong with a high winrate of 60-70+% in casual and fun to play! But I’m confident it would do well in ranked games too.
Because it is so underplayed ppl usually don’t expect the Doomcrag Vampire combos which can be totally devastating. Also, sometimes they underestimate him and remove other creatures instead.
Mulligan
Try to get low-cost creatures (2-4 Magicka) since your rather weak early game. But don’t keep Sharpshooter Scout. He’s less useful in this stage of the game.
Playstyle:
This deck plays like almost any other control deck, meaning you play reactively and try to answer to your opponent’s moves.
With Little Girl, Night Shadow and Night Talon Lord you have 9 healing cards which is about enough to keep you afloat health-wise.
Little Girl is weak when played at first, so play it wisely. It also can be used to draw out a removal.
Remember that you can combo all heal creatures with Unstoppable Rage to heal a ton of health.
Don’t play your Doomcrag Vampire prematurely if you can’t kill anything with it yet. Try to use him in a combo or to buff a creature already on the board to remove a high-profile target.
Don’t try to conserve your pings for the combos. If there’s an opportunity to get an advantage or stabilize the board with them, go for it.
Combos:
Cicero / LaChance / Venomtoungue + Quicksilver Crossbow
Any heal creature + Unstoppable Rage
Turn 9:
Any creature + Dagger + Unstoppable Rage
Turn 11:
Venomtongue + Unstoppable Rage
Turn 6:
Your earliest combo you can pull of with Doomcrag.
Doomcrag + Nord Firebrand
Turn 9:
Doomcrag + Quicksilver Crossbow
Turn 10:
Doomcrag + Earthbone Spinner
Last but not least:
Doomcrag + Ohdaviing
GL&HF
Edit: cut out Skaven Pyromancer and Haunting Spirit to add more guards and make early game more consistent while adding Ohdaviing and more Night Talon Lords for board clear and late game heal.