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Skeever Legion
The Victorious |
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|---|---|
| Class | |
| Elo | 1900 |
| Theme | Skeever Tokens |
| Statistics | |
| Prophecies |
1x Cast Out, 1x Piercing Javelin, 2x Protector of the Innocent |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 2 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Charge | ||
| 2 | Marked Man | Creature (Imperial) | 1 | 1 | 1 | Summon: Put a 0/2 Makeshift Defenses with Guard into your hand. | ||
| 1 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | When an enemy rune is destroyed, deal 1 damage to your opponent. | ||
| 1 | Shadowmere | Creature (Beast) | 1 | 1 | 1 | Charge Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3. |
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| 1 | Blood Pact Messenger | Creature (Khajiit) | 2 | 1 | 1 | Pilfer: Draw two cards. Sacrifice Blood Pact Messenger at the end of the turn. | ||
| 2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | When you summon another creature, give it +1/+0. | ||
| 2 | Orc Clan Captain | Creature (Orc) | 2 | 2 | 2 | Other friendly creatures in this lane have +1/+0. | ||
| 2 | Protector of the Innocent |
Creature (Nord) | 2 | 3 | 2 | Prophecy, Guard | ||
| 1 | Cast Out |
Action | 3 | – | – | Prophecy Unsummon a creature. |
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| 1 | Northwind Outpost | Support | 3 | – | – | Ongoing
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| 2 | Raiding Party | Action | 3 | – | – | Put two 1/1 Nord Firebrands with Charge into your hand. | ||
| 3 | Skeever Infestation | Action | 3 | – | – | Summon a Skeever in each lane with power and health equal to the number of Infestations you’ve played. Shuffle two copies of this into your deck. | ||
| 2 | Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | Summon: Silence another creature, then deal 1 damage to it. | ||
| 1 | Fell the Mighty | Action | 4 | – | – | Destroy a creature with 4 power or more. | ||
| 1 | The Black Dragon | Creature (Imperial) | 4 | 5 | 5 | Immune to Lethal. Slay: Discard all creatures from your opponent’s deck with the same name as the slain creature. |
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| 1 | Divine Fervor | Support | 5 | – | – | Ongoing
Friendly creatures have +1/+1. |
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| 1 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Summon: +1/+1 for each other friendly creature. | ||
| 1 | Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. | ||
| 1 | Piercing Javelin |
Action | 5 | – | – | Prophecy Destroy a creature. |
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| 1 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Summon: Give other friendly creatures +1/+1. | ||
| 1 | Sanctuary Raid | Action | 7 | – | – | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. |








