|
Grim Gatekeeper
The Defender |
|
|---|---|
| Class | |
| Elo | 900 |
| Theme | Tempo |
| Statistics | |
| Prophecies |
1x Fharun Defender, 1x Graystone Ravager, 1x Lurking Crocodile, 1x Morkul Gatekeeper, 1x Sparking Spider |
| Attributes | |
| Rarity | |
Statistics |
||
|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Improvised Weapon | Item | 0 | – | – | Breakthrough +1/+1 |
||
| 1 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Charge | ||
| 1 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Lethal | ||
| 1 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Last Gasp: Summon a 1/1 Skeleton. | ||
| 1 | Rapid Shot | Action | 1 | – | – | Deal 1 damage to a creature. If it survives, draw a card. | ||
| 1 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | When an enemy rune is destroyed, deal 1 damage to your opponent. | ||
| 1 | Rotting Draugr | Creature (Skeleton) | 1 | 1 | 1 | |||
| 1 | Daedric Dagger | Item | 2 | – | – | Lethal +1/+1 |
||
| 1 | Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | Summon: +1/+0 for each enemy creature in this lane. | ||
| 1 | Enchanted Plate | Item | 2 | – | – | +0/+3 Summon: Draw a card. |
||
| 1 | Fharun Defender |
Creature (Orc) | 2 | 1 | 4 | Prophecy, Guard | ||
| 1 | Graystone Ravager |
Creature (Orc) | 2 | 4 | 1 | Prophecy | ||
| 1 | Lurking Crocodile |
Creature (Reptile) | 2 | 3 | 2 | Prophecy | ||
| 1 | Mage Slayer | Creature (Nord) | 2 | 3 | 2 | Mage Slayer can’t be damaged by actions. | ||
| 1 | Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | Breakthrough Other friendly Orcs in this lane have Breakthrough. |
||
| 1 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | At the start of your turn, give another random friendly creature +1/+1. | ||
| 1 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Summon: Give a creature Guard. | ||
| 1 | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Charge | ||
| 1 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Summon: Give a creature +2/+1. | ||
| 1 | Morkul Gatekeeper |
Creature (Orc) | 3 | 2 | 2 | Prophecy, Guard Summon: Give a creature +2/+0. |
||
| 1 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Summon: +0/+2 and Guard if the top card of your deck is |
||
| 1 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Guard Summon: Gain +1 max magicka. |
||
| 1 | Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | Summon: +2/+2 if you have another Orc. | ||
| 1 | Dreugh Shell Armor | Item | 4 | – | – | +3/+3 | ||
| 1 | Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | Last Gasp: Gain 5 health. | ||
| 1 | Sparking Spider |
Creature (Dwemer) | 4 | 2 | 3 | Prophecy, Guard | ||
| 1 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Summon: Give all friendly Guards +1/+2. | ||
| 1 | Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | Breakthrough Summon: Gains Charge if you have another Orc. |
||
| 1 | Swamp Leviathan | Creature (Reptile) | 7 | 8 | 8 | |||
| 1 | Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | Guard Summon: Double a creature’s power and health. |







