Contents
[Starter] Black Marsh Smugglers
2 Daedric Dagger
2 Dune Rogue
3 Guild Recruit
2 Helstrom Footpad
3 Hist Speaker
3 Oldgate Warden
3 Stormhold Henchman
2 Blacksap Protector
2 Imperial Armor
2 Skooma Racketeer
2 Slaughterfish
2 Stalwart Ally
1 Swift Strike
2 Thievery
3 Tree Minder
1 An-Xileel Invader
2 Archein Guerrilla
2 Northpoint Lieutenant
1 Preserver of the Root
1 Territorial Viper
2 Black Worm Necromancer
1 Cliff Racer
1 Soulrest Marshal
1 Thorn Histmage
1 Wild Spriggan
1 Chaurus Reaper
2 Swamp Leviathan
2 Dune Rogue
3 Guild Recruit
2 Helstrom Footpad
3 Hist Speaker
3 Oldgate Warden
3 Stormhold Henchman
2 Blacksap Protector
2 Imperial Armor
2 Skooma Racketeer
2 Slaughterfish
2 Stalwart Ally
1 Swift Strike
2 Thievery
3 Tree Minder
1 An-Xileel Invader
2 Archein Guerrilla
2 Northpoint Lieutenant
1 Preserver of the Root
1 Territorial Viper
2 Black Worm Necromancer
1 Cliff Racer
1 Soulrest Marshal
1 Thorn Histmage
1 Wild Spriggan
1 Chaurus Reaper
2 Swamp Leviathan
[Starter] Black Marsh Smugglers
2 [card]Daedric Dagger[/card]
2 [card]Dune Rogue[/card]
3 [card]Guild Recruit[/card]
2 [card]Helstrom Footpad[/card]
3 [card]Hist Speaker[/card]
3 [card]Oldgate Warden[/card]
3 [card]Stormhold Henchman[/card]
2 [card]Blacksap Protector[/card]
2 [card]Imperial Armor[/card]
2 [card]Skooma Racketeer[/card]
2 [card]Slaughterfish[/card]
2 [card]Stalwart Ally[/card]
1 [card]Swift Strike[/card]
2 [card]Thievery[/card]
3 [card]Tree Minder[/card]
1 [card]An-Xileel Invader[/card]
2 [card]Archein Guerrilla[/card]
2 [card]Northpoint Lieutenant[/card]
1 [card]Preserver of the Root[/card]
1 [card]Territorial Viper[/card]
2 [card]Black Worm Necromancer[/card]
1 [card]Cliff Racer[/card]
1 [card]Soulrest Marshal[/card]
1 [card]Thorn Histmage[/card]
1 [card]Wild Spriggan[/card]
1 [card]Chaurus Reaper[/card]
2 [card]Swamp Leviathan[/card]
2 [card]Dune Rogue[/card]
3 [card]Guild Recruit[/card]
2 [card]Helstrom Footpad[/card]
3 [card]Hist Speaker[/card]
3 [card]Oldgate Warden[/card]
3 [card]Stormhold Henchman[/card]
2 [card]Blacksap Protector[/card]
2 [card]Imperial Armor[/card]
2 [card]Skooma Racketeer[/card]
2 [card]Slaughterfish[/card]
2 [card]Stalwart Ally[/card]
1 [card]Swift Strike[/card]
2 [card]Thievery[/card]
3 [card]Tree Minder[/card]
1 [card]An-Xileel Invader[/card]
2 [card]Archein Guerrilla[/card]
2 [card]Northpoint Lieutenant[/card]
1 [card]Preserver of the Root[/card]
1 [card]Territorial Viper[/card]
2 [card]Black Worm Necromancer[/card]
1 [card]Cliff Racer[/card]
1 [card]Soulrest Marshal[/card]
1 [card]Thorn Histmage[/card]
1 [card]Wild Spriggan[/card]
1 [card]Chaurus Reaper[/card]
2 [card]Swamp Leviathan[/card]
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Scout deck
Control
50 cards
2 Daedric Dagger 2
2 Dune Rogue 2
2 Guild Recruit 3
2 Helstrom Footpad 2
2 Hist Speaker 3
2 Oldgate Warden 3
2 Stormhold Henchman 3
3 Blacksap Protector 2
3 Imperial Armor 2
3 Skooma Racketeer 2
3 Slaughterfish 2
3 Stalwart Ally 2
3 Swift Strike 1
3 Thievery 2
3 Tree Minder 3
4 An-Xileel Invader 1
4 Archein Guerrilla 2
4 Northpoint Lieutenant 2
4 Preserver of the Root 1
4 Territorial Viper 1
5 Black Worm Necromancer 2
5 Cliff Racer 1
5 Soulrest Marshal 1
5 Thorn Histmage 1
6 Wild Spriggan 1
7 Chaurus Reaper 1
7 Swamp Leviathan 2
0 | 0 | 18 | 16 | 7 | 5 | 1 | 3 |
This is the deck you unlock when you finish the first Act of the Campaign and unlock Swims-at-night.
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