Champion of the Sun The Victorious | |
---|---|
Class | Crusader |
Elo | 1310 |
Theme | Tempo |
Statistics | |
Prophecies | 2x Loyal Housecarl, 1x Piercing Javelin, 1x Tyr |
Attributes | 13 13 13 2 2 2 |
Rarity | 11 11 8 8 8 3 |
Statistics | ||
---|---|---|
Attributes | Rarity | Magicka Curve |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
2 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
2 | Morthal Watchman | Creature (Nord) | 1 | 2 | 1 | Common | ||
1 | Relentless Raider | Creature (Nord) | 1 | 2 | 1 | Legendary | When an enemy rune is destroyed, deal 1 damage to your opponent. | |
2 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
2 | Helgen Squad Leader | Creature (Nord) | 2 | 0 | 3 | Epic | When another friendly creature attacks, Helgen Squad Leader gains +1/+0. | |
2 | Mage Slayer | Creature (Nord) | 2 | 3 | 2 | Epic | Mage Slayer can’t be damaged by actions. | |
1 | Rift Thane | Creature (Nord) | 2 | 2 | 2 | Epic | Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough. | |
1 | Assassin’s Bow | Item | 3 | – | – | Rare | +3/+0 Summon: Give the wielder Cover at the end of turn. | |
2 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
1 | Eastmarch Crusader | Creature (Nord) | 3 | 4 | 2 | Rare | Summon: Draw a card if an enemy rune has been destroyed this game. | |
1 | Morthal Executioner | Creature (Nord) | 3 | 2 | 4 | Rare | When an enemy rune is destroyed, Morthal Executioner gains +2/+0. | |
2 | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
1 | Skirmisher’s Elixir | Support | 4 | – | – | Rare | Uses: 3 Activate: Give a creature +2/+0 and Breakthrough. | |
1 | Tyr | Creature (Nord) | 4 | 5 | 4 | Legendary | Prophecy, Breakthrough, Guard | |
1 | Whiterun Trooper | Creature (Nord) | 4 | 6 | 2 | Common | ||
1 | Divine Fervor | Support | 5 | – | – | Epic | Ongoing Friendly creatures have +1/+1. | |
1 | Haafingar Marauder | Creature (Nord) | 5 | 5 | 3 | Legendary | When a friendly creature destroys an enemy rune, equip it with a random item. | |
2 | Loyal Housecarl | Creature (Nord) | 5 | 2 | 2 | Epic | Prophecy Summon: Give a creature +2/+2 and Guard. | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. | |
2 | Savage Ogre | Creature (Ogre) | 7 | 5 | 5 | Common | Summon: Give a creature +5/+0 this turn. |