Table of Contents
SkullCollector Spellsword Token Legend #1 August
3 Scouting Patrol
3 Bruma Profiteer
3 Fifth Legion Trainer
3 Wind Keep Spellsword
3 Eastmarch Crusader
3 Haunting Spirit
3 Pit Lion
3 Resolute Ally
3 Young Mammoth
3 Divine Fervor
2 Edict of Azura
3 Imperial Reinforcements
3 Midnight Sweep
3 Loyal Housecarl
3 Piercing Javelin
1 General Tullius
2 Golden Saint
SkullCollector Spellsword Token Legend #1 August
3 [card]Scouting Patrol[/card]
3 [card]Bruma Profiteer[/card]
3 [card]Fifth Legion Trainer[/card]
3 [card]Wind Keep Spellsword[/card]
3 [card]Eastmarch Crusader[/card]
3 [card]Haunting Spirit[/card]
3 [card]Pit Lion[/card]
3 [card]Resolute Ally[/card]
3 [card]Young Mammoth[/card]
3 [card]Divine Fervor[/card]
2 [card]Edict of Azura[/card]
3 [card]Imperial Reinforcements[/card]
3 [card]Midnight Sweep[/card]
3 [card]Loyal Housecarl[/card]
3 [card]Piercing Javelin[/card]
1 [card]General Tullius[/card]
2 [card]Golden Saint[/card]
or register a Legends Decks account
Already have an account? Log in now!


Spellsword deck
Mid-Range
0 | 6 | 9 | 15 | 11 | 6 | 3 | 0 |


22/08/2016 – I just edited some cards to fit the new meta
Hi everyone ! I decided to make a new Spellsword token deck, since the deck i used to play on closed beta change a lot with the open beta and the new metagame we are facing.
This deck is one of the strongest counter of the Archer deck, who is very popular on ladder, and overall have positive win rate against other populars deck. I think atm the only bad matchup for this deck is Control Mage.
Mulligan: Try to look for any 1 or 2 drops except Fifth Legion Trainer and keep divine fervor if you get it. If you already have a creature of 1 magicka and another one for 2 magicka, looks for Haunting Spirit, Lion Pit or Pack Wolf.
Optional cards
Black Marsh Warden – This card is insane if not contested, but since everyone is teching Crushing Blow or any early removal (Depending of colour) to kill Murkwater Shaman on the archer matchup, i decided to remove him.
Catapult: The card is really good, but since i’m not running Black Marsh Warden and there arent much execute now i replace him for Wind Keep Spellsword
Imprison: Since i run Edict of asura x2 and Javelin x3, running imprison could be too much, still a nice card tho
I hope you like this guy, see ya around !
You can follow me on Twitter:
https://twitter.com/TESLSkull
Or follow Team Prophecy too !:
https://twitter.com/ProphecyTESL
Share on:
Other spellsword Decks
21 Oct |
Spell Grove (ramp) By: xfadedx |
20 Oct |
Cspence’s Histsword (Control Spellsword) By: Cspence |
19 Oct |
Assemble the Legions By: Daniel Alexande… |
19 Oct |
speelsword By: squp diwup |
18 Oct |
Cspence’s Legend Aggressive Spellsword By: Cspence |
17 Oct |
B_C|SpellSword – Tokens – (NEW) By: Black_Kn1ght |
16 Oct |
Cjfleming92’s Legend Spellsword Tokens By: cjfleming92 |
49 Comments
Thank you.
Running 3 Lion Pit is okay since there are plenty of cards who summons 2 creatures, one on each lane, and some others who are very sticky. So is very unusual not be able to play lion pit when you have him on hand. Hope you understand what i write, good luck !
^1 btw
edit: Which ‘avatar’ character would you say is best for this?
Helgen Squad Leader is actually good, but the problem is that he is not a 2-drop really. I mean, you can play it on t2, but he will be out-traded, and since Fifth Legion Trainer have the same problem, running both could be really clunky.
Imperial Siege Engine is a nice card, but i think every card on the deck is just stronger than him, so i don’t know where i can fit him
I would rather prefer Namiria over champion, since having +1 card is better than +1/+1, and as you see, i’m not running Namiria..
This are my thoughts about that cards, i could be wrong, but this is how i see it right now
The thing is, if you face a lot of archers, play this deck, you will climb up in no time. If you face more Control Mages, is prob better to try something different, even if token could won vs Control Mage, this matchup is really hard