Legends:Solo Arena/Blades Loyalist

Blades Loyalist

The Victorious

LG-arena-Legion Praefect.png
ClassWillpowerEnduranceEndurance Spellsword
Elo800
ThemeTempo
Statistics
Prophecies Prophecy1x City Guard, 1x Healing Potion, 1x Stand Watch, 1x Mentor of the Watch, 1x Knight of the Hour
AttributesWillpower 17Endurance 17Endurance 13
RarityCommon 21Rare 21Rare 8Epic 1

Statistics

AttributesRarityMagicka Curve

Deck List
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1WillpowerCalmAction1Common CommonGive a creature -4/-0 this turn.
1EnduranceHealing HandsAction1Common CommonHeal a creature, then give it +1/+1.
1WillpowerSound the AlarmAction1Common CommonEnemy creatures lose Cover.
1EnduranceDoomed AdventurerCreature (Imperial)1112Rare RareLast Gasp: Give a random creature in your hand +2/+2.
1EnduranceMuteAction11Common CommonSilence two creatures.
1WillpowerScouting PatrolAction11Common CommonSummon a 1/1 Imperial Grunt in each lane.
1WillpowerAmbitious HirelingCreature (Wood Elf)2111Common CommonSummon: Give another friendly creature power and health equal to Ambitious Hireling’s power.
1EnduranceCity Guard ProphecyCreature (Imperial)2231Common CommonProphecy, Guard
1EnduranceEmperor’s AttendantCreature (Redguard)2112Rare RareSummon: Give a creature in your hand power and health equal to Emperor’s Attendant’s power.
1WillpowerHealing Potion ProphecyAction21Common CommonProphecy
Gain 5 health.
1WillpowerLegion ShieldItem22Rare RareGuard
+1/+3
1WillpowerSkingrad PatrollerCreature (Imperial)2321Common Common
1WillpowerStand Watch ProphecyAction21Common CommonProphecy
Give a creature Guard. Draw a card.
1EnduranceBlackwood AlchemistCreature (Argonian)3141Common CommonGains +2/+0 when your max magicka increases.
1EnduranceBlades DefenderCreature (Breton)3331Common CommonSummon: Give a creature in the other lane +0/+2.
1EnduranceImperial ArmorItem31Common Common+0/+6
1WillpowerImperial LegionnaireCreature (Imperial)3341Common Common
1EnduranceMentor of the Watch ProphecyCreature (Imperial)3221Common CommonProphecy, Guard
Summon: Give a creature in your hand Guard.
1EnduranceOutland PatrolCreature (Imperial)3341Common CommonLast Gasp: Give a random creature in your hand +1/+1.
1EnduranceSupply RunnerCreature (Imperial)3311Common CommonSummon: If you have another creature in each lane, gain +1 max magicka.
1WillpowerDefense of BrumaAction43Epic EpicCosts 2 less for each friendly creature with 5 or more health. Give friendly creatures +1/+1 and Guard.
1EnduranceDetermined SupplierCreature (Breton)4141Common CommonGuard
Last Gasp: Gain max magicka equal to Determined Supplier’s power.
1WillpowerImperial ReinforcementsAction42Rare RareFill a lane with 1/1 Imperial Grunts.
1WillpowerLegion Zero TemplarCreature (Imperial)4251Common CommonGuard
Summon: If you have another creature in each lane, +0/+3.
1WillpowerWar CryAction42Rare RareGive friendly creatures in a lane +2/+0 this turn.
1WillpowerBlades GuardianCreature (Redguard)5452Rare RareGuard
Summon: Give a creature in the other lane +1/+1 and Guard.
1WillpowerImperial Siege EngineCreature (Imperial)5332Rare RareSummon: +1/+1 for each other friendly creature.
1WillpowerKnight of the Hour ProphecyCreature (Imperial)5331Common CommonProphecy, Guard
Summon: You gain 3 health.
1EnduranceWatch CommanderCreature (Imperial)5442Rare RareSummon: Give all friendly Guards +1/+2.
1WillpowerLegion PraefectCreature (Imperial)7441Common CommonSummon: Give other friendly creatures +1/+1.

See also  Legends:Sunken One
Rate article
Legends Decks
Add a comment