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Cursed Greybeard
The Thu’um Master |
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|---|---|
| Class | |
| Elo | 1500 |
| Theme | Stat Reduction |
| Statistics | |
| Prophecies |
1x Brotherhood Slayer |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 2 | Curse | Action | 0 | – | – | Give a creature -1/-1. | ||
| 2 | Drain Vitality | Action | 1 | – | – | Shout
Level 1: Give an enemy creature -1/-1. |
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| 1 | Shadow Shift | Action | 1 | – | – | Move a friendly creature. Draw a card. |
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| 1 | Word Wall | Creature (Defense) | 1 | 0 | 4 | Guard Summon: Upgrade a Shout in your hand. |
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| 2 | Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | Pilfer: Draw a random 0-cost card from your deck. | ||
| 1 | Lockpick | Action | 2 | – | – | Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly. | ||
| 2 | Murkwater Witch | Creature (Goblin) | 2 | 1 | 1 | Guard Summon: Give a creature -1/-1. |
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| 1 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | ||
| 1 | Brotherhood Slayer |
Creature (Wood Elf) | 3 | 3 | 3 | Prophecy Slay: Put a Completed Contract into your hand. |
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| 1 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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| 2 | Malefic Wreath | Action | 3 | – | – | Give a creature -2/-2. | ||
| 3 | Soul Tear | Action | 3 | – | – | Shout
Level 1: Draw a creature from your discard pile. |
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| 1 | Varanis Courier | Creature (Dark Elf) | 3 | 1 | 3 | Guard Last Gasp: Draw a card. |
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| 2 | Greybeard Mentor | Creature (Nord) | 4 | 2 | 2 | Summon: Draw a random Shout from your deck. | ||
| 1 | Merchant’s Camel | Creature (Beast) | 4 | 1 | 4 | Summon: Look at the top three cards of your deck. Draw one and discard the others. | ||
| 2 | Murkwater Shaman | Creature (Goblin) | 4 | 3 | 3 | At the start of your turn, put a Curse into your hand. | ||
| 1 | Swims-at-Night | Creature (Argonian) | 4 | 2 | 2 | Summon: Put a random 0-cost card into your hand. After you play a 0-cost card, Swims-at-Night gains +1/+1. |
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| 2 | Shearpoint Dragon | Creature (Dragon) | 6 | 4 | 4 | Summon: Give a creature -2/-2. When you reduce a creature’s power or health with another effect, reduce it by an extra 1. |
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| 1 | Dovah of the Voice | Creature (Dragon) | 7 | 6 | 4 | Last Gasp: Put a random Shout into your hand. | ||
| 1 | Skeletal Dragon | Creature (Dragon, Skeleton) | 8 | 5 | 5 | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw another random creature from your discard pile. |







