Deck List

deck-list-609 Deck
3 Rapid Shot
1 Ungolim the Listener
2 Bone Bow
2 Daring Cutpurse
3 Fighters Guild Recruit
2 Finish Off
3 Murkwater Witch
2 Thieves Guild Recruit
3 Nimble Ally
2 Skaven Pyromancer
3 Skooma Racketeer
3 Varanis Courier
2 Withered Hand Cultist
1 Earthbone Spinner
2 Moonlight Werebat
2 Territorial Viper
1 Thieves’ Den
2 Cliff Racer
3 Leaflurker
3 Soulrest Marshal
1 Allena Benoch
1 Burn and Pillage
2 Triumphant Jarl
1 Tazkad the Packmaster

Lethal archer [Budget] by mrlinn69

3 [card]Rapid Shot[/card]
1 [card]Ungolim the Listener[/card]
2 [card]Bone Bow[/card]
2 [card]Daring Cutpurse[/card]
3 [card]Fighters Guild Recruit[/card]
2 [card]Finish Off[/card]
3 [card]Murkwater Witch[/card]
2 [card]Thieves Guild Recruit[/card]
3 [card]Nimble Ally[/card]
2 [card]Skaven Pyromancer[/card]
3 [card]Skooma Racketeer[/card]
3 [card]Varanis Courier[/card]
2 [card]Withered Hand Cultist[/card]
1 [card]Earthbone Spinner[/card]
2 [card]Moonlight Werebat[/card]
2 [card]Territorial Viper[/card]
1 [card]Thieves’ Den[/card]
2 [card]Cliff Racer[/card]
3 [card]Leaflurker[/card]
3 [card]Soulrest Marshal[/card]
1 [card]Allena Benoch[/card]
1 [card]Burn and Pillage[/card]
2 [card]Triumphant Jarl[/card]
1 [card]Tazkad the Packmaster[/card]
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agility
Archer deck
Mid-Range
50 cards
1 Rapid Shot 3

Rapid Shot

1 Ungolim the Listener 1

Ungolim the Listener

2 Bone Bow 2

Bone Bow

2 Daring Cutpurse 2

Daring Cutpurse

2 Fighters Guild Recruit 3

Fighters Guild Recruit

2 Finish Off 2

Finish Off

2 Murkwater Witch 3

Murkwater Witch

2 Thieves Guild Recruit 2

Thieves Guild Recruit

3 Nimble Ally 3

Nimble Ally

3 Skaven Pyromancer 2

Skaven Pyromancer

3 Skooma Racketeer 3

Skooma Racketeer

3 Varanis Courier 3

Varanis Courier

3 Withered Hand Cultist 2

Withered Hand Cultist

4 Earthbone Spinner 1

Earthbone Spinner

4 Moonlight Werebat 2

Moonlight Werebat

4 Territorial Viper 2

Territorial Viper

4 Thieves’ Den 1

Thieves' Den

5 Cliff Racer 2

Cliff Racer

5 Leaflurker 3

Leaflurker

5 Soulrest Marshal 3

Soulrest Marshal

6 Allena Benoch 1

Allena Benoch

6 Burn and Pillage 1

Burn and Pillage

6 Triumphant Jarl 2

Triumphant Jarl

8 Tazkad the Packmaster 1

Tazkad the Packmaster

See also  Deck List

414136841

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By: mrlinn69
View other Decks by mrlinn69
Posted: 5 days ago, edited 4 days ago
Crafting Cost: 11100crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.

+4

Hi, guys! here is my lethal archer deck.

We are using here Fighters Guild Recruit*3 Skooma Racketeer*3 Nimble Ally*3 (they almost always will get lethal as most of cards in deck are green) Territorial Viper*2 and Allena Benoch – 12 lethal creatures here, may be Ungolim the Listener will provide some more lethal. 1/4 of deck is lethal, that’s ok, noone will escape alive) Your opponenets table will be almost always empty, so it could be a control deck if control archer where not noncence)

Soulrest Marshal is pretty balanced (#working as intended) so i use it in combo with himself and Cliff Racer or Leaflurker – your opponent will be glad to see all 3 copies on table on 5th turn)

I use Rapid Shot*3 Varanis Courier Thieves Guild Recruit*2 so i can always draw cards, no matter what happens on board. May be Ungolim the Listener and Triumphant Jarl will provide some extra cards or may be not – we don’t belive in random)

Earthbone Spinner is 3/2creature with 4 cost – really? only one copy!) Bone Bow*2 better influence on our mana curve)

Cliff Racer*2 and Tazkad the Packmaster – just creatures with charge, anything is better with charge

See also  Deck List

Finish Off*2 and Leaflurker – just more removals when lethal is not enough, Burn and Pillage*1 is another good removal, but we really dont need more copies of 6 cost cards here)

Moonlight Werebat*2 is the only healing here – we will not recive much damage with such amount of lethal and removals – that’s ok

Murkwater Witch is cheap way to make creature wounded, may be best 2nd drop here and Daring Cutpurse is just another 2nd drop – not better card but it is cheap and grows quick with Thieves’ Den Skaven Pyromancer – tokeens like this) *2 is enogh. Withered Hand Cultist is another good card in start hand, mages will not be very agressive first turns – *2 is enough as we have some actions too, though he will be removed asap anyway.

Thieves’ Den just fits well this deck) we will hit face each turn anyway as your opponent will not have much creatures on board with our amount of lethal

It is budget deck so all legendaries are not required here really. Just add one more copy of Withered Hand Cultist Skaven Pyromancer Burn and Pillage or add some Feasting Vulture if you dont have some legendaries listed here. Core of deck is lethal and removals so … face is the place)

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