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Dwemer Defense
The Victorious |
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|---|---|
| Class | |
| Difficulty | Adept |
| Theme | Dwemer |
| Statistics | |
| Prophecies |
3x Lurking Crocodile, 3x Spider Worker, 3x Sparking Spider |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 3 | Dwarven Spider | Creature (Dwemer) | 0 | 0 | 3 | Guard | ||
| 3 | Enraged Mudcrab | Creature (Mudcrab) | 1 | 2 | 1 | |||
| 3 | Steel Dagger | Item | 1 | – | – | +1/+0 | ||
| 3 | Lurking Crocodile |
Creature (Reptile) | 2 | 3 | 2 | Prophecy | ||
| 2 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | At the start of your turn, give another random friendly creature +1/+1. | ||
| 3 | Spider Worker |
Creature (Dwemer) | 2 | 0 | 1 | Prophecy Summon: Draw a card. |
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| 3 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Summon: Give a creature Guard. | ||
| 3 | Crushing Blow | Action | 3 | – | – | Deal 3 damage. | ||
| 3 | Dwarven Sphere | Creature (Dwemer) | 3 | 2 | 3 | Summon: Shackle an enemy creature. | ||
| 3 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Summon: Give a creature +2/+1. | ||
| 3 | Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | ||
| 3 | Ferocious Dreugh | Creature (Dreugh) | 4 | 3 | 5 | |||
| 3 | Sparking Spider |
Creature (Dwemer) | 4 | 2 | 3 | Prophecy, Guard | ||
| 2 | Vicious Dreugh | Creature (Dreugh) | 4 | 3 | 4 | Summon: Destroy an enemy support. | ||
| 3 | Stronghold Incubator | Creature (Dwemer) | 5 | 3 | 3 | Last Gasp: Put two random Dwemer into your hand. | ||
| 3 | Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | Breakthrough | ||
| 2 | Halls of the Dwemer | Support | 6 | – | – | Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0. |
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| 1 | Dwarven Centurion | Creature (Dwemer) | 7 | 6 | 8 | Breakthrough When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand. |
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| 1 | Goldbrand | Support | 7 | – | – | Uses: 3
Activate: Deal 2 damage to a creature, then increase the damage dealt by 2. |







