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Empire Conquest
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| Class | |
| Default Banner Art | Clivia Tharn |
| Release | Alliance War |
| Price | 1000 |
| Theme | Creatures in both lanes |
| Statistics | |
| Deck Code | SPAVeDoDcxsYiImesRfGuviJsIjrsmtccwgMjThofhsDsSAJbQiLlYurgpiKtqjCtLAMnMtasQnBsJuqsVkytAtssCtr |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 3 | Back-Alley Footpad | Creature (Dark Elf) | 0 | 1 | 1 | Summon: Give a creature Cover. | ||
| 3 | Bewildering Speed | Action | 1 | – | – | Move a friendly creature in each lane and give them +1/+1. | ||
| 2 | Hush |
Action | 1 | – | – | Prophecy Silence a creature. |
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| 2 | Outflank |
Action | 1 | – | – | Prophecy Give a friendly creature in each lane +0/+2 and Guard. |
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| 3 | Scouting Patrol | Action | 1 | – | – | Summon a 1/1 Imperial Grunt in each lane. | ||
| 3 | Shadow Shift | Action | 1 | – | – | Move a friendly creature. Draw a card. |
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| 1 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | When you summon another creature, you gain 1 health. | ||
| 3 | Empire Recruiter | Creature (Imperial) | 2 | 2 | 3 | Pilfer: Summon a 1/1 Recruit in the other lane. | ||
| 1 | Elixir of Light Feet | Support | 2 | – | – | Uses: 3
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| 2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | When you summon another creature, give it +1/+0. | ||
| 1 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Guard | ||
| 1 | Bruma Armorer | Creature (Imperial) | 3 | 2 | 2 | When you summon another creature, give it +0/+2. | ||
| 3 | Dragonguard Outcast | Creature (Imperial) | 3 | 1 | 3 | Lethal Summon: Dragonguard Outcast has Cover until she attacks. |
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| 1 | Dune Smuggler | Creature (Khajiit) | 3 | 3 | 1 | Summon: Move another friendly creature in this lane. When a friendly creature moves, give it +1/+1. |
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| 1 | Enlistment Officer | Creature (Imperial) | 3 | 3 | 3 | Summon: Give friendly Recruits +1/+1. | ||
| 1 | Frostbite Spider |
Creature (Spider) | 3 | 3 | 2 | Prophecy, Lethal | ||
| 1 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | |||
| 1 | Pit Lion | Creature (Beast) | 3 | 5 | 5 | Pit Lion can’t be played unless there’s a friendly creature in each lane. | ||
| 1 | Strategist’s Map | Support | 3 | – | – | Uses: 3
Activate: Summon a 0/1 Target with Guard for you or your opponent. |
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| 2 | Supply Runner | Creature (Imperial) | 3 | 3 | 1 | Summon: If you have another creature in each lane, gain +1 max magicka. | ||
| 1 | Young Mammoth | Creature (Mammoth) | 3 | 4 | 4 | Breakthrough | ||
| 3 | Empire Oathman | Creature (Imperial) | 4 | 4 | 4 | Summon: If you have a… |
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| 2 | Imperial Reinforcements | Action | 4 | – | – | Fill a lane with 1/1 Imperial Grunts. | ||
| 3 | Legion Zero Templar | Creature (Imperial) | 4 | 2 | 5 | Guard Summon: If you have another creature in each lane, +0/+3. |
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| 3 | Midnight Sweep |
Action | 4 | – | – | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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| 1 | Slaughterfish Spawning | Action | 4 | – | – | Summon a Slaughterfish in each lane. | ||
| 3 | Strategic Deployment | Action | 4 | – | – | Summon two 1/1 Recruits in each lane. | ||
| 1 | Valenwood Sentry |
Creature (Wood Elf) | 4 | 4 | 3 | Prophecy, Guard | ||
| 1 | Dark Anchor | Creature (Portal) | 5 | 0 | 8 | Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. |
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| 1 | Divine Fervor | Support | 5 | – | – | Ongoing
Friendly creatures have +1/+1. |
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| 1 | Imperial Might | Support | 5 | – | – | Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
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| 2 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Summon: +1/+1 for each other friendly creature. | ||
| 1 | Lurking Mummy |
Creature (Mummy) | 5 | 2 | 6 | Prophecy, Guard | ||
| 2 | Piercing Javelin |
Action | 5 | – | – | Prophecy Destroy a creature. |
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| 2 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | ||
| 1 | Bishop of the Hour | Creature (Imperial) | 6 | 5 | 5 | Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. | ||
| 1 | Clivia Tharn | Creature (Imperial) | 6 | 4 | 4 | Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. | ||
| 1 | Golden Saint | Creature (Daedra) | 6 | 4 | 4 | Guard Summon: If you have more health than your opponent, summon a Golden Saint in the other lane. |
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| 1 | Daedric Titan | Creature (Daedra) | 5 | 6 | 4 | While you have another creature in each line, Daedric Titan has Drain and your opponent can’t target it with actions. | ||
| 3 | Empire Dreadmage | Creature (Imperial) | 7 | 7 | 5 | Summon: If you have another creature in each lane, give a creature -2/-2. | ||
| 2 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Summon: Give other friendly creatures +1/+1. |







