Legends:Grove of Mara

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Take the flowers by force.
Episode:The Betrayal
Opponent Name:Priests of Mara
Opponent Class:WillpowerEnduranceEndurance Spellsword
Starting Health:30
Story Characters:Talym Rend, Porcia, Priestess of Mara
Previous Quest:Bthardamz Dungeon
Next Quest:Bthardamz Secret Passage
Reward:Playset of: Blessing of the Grove
  

The Betrayal: Grove of Mara[edit]

Grove of Mara takes place in the area of the same name. Porcia seeks to get the flowers from the area to make potions for the Reachman toxin

Dialogue[edit]

Before the start of the match:

Priestess of Mara: “Absolutely not. Our order has guarded this grove for generations. We will not allow its sacred flowers to be used for war.”
Porcia: “The Doomfang clan is coming here to kill you and burn the grove!”
Priestess of Mara: “Then we will die. Better that than to surrender the flowers.”
Talym: “We’ll have to find another way then.”
Porcia: “No, these people are dead either way — and those flowers mean life for our troops.”
Talym: “Porcia, you don’t want this on your conscience.”
Porcia: “For the Empire, I will bear the guilt. We attack. And may the gods forgive us.”

After the Match:

Porcia: “Divine mother, forgive me.”
Talym: You did what you have to do. Let’s collect the flowers and go.”

Game Settings[edit]

Normal[edit]

Lane: Monastery/Shadow
Player starts with a Blademaster Porcia on board.

Master[edit]

Lane: Monastery/Shadow
Ai starts with a Elixir of Vitality on board.
Ai starts with a Makeshift Defenses in left lane.
Player starts with a Blademaster Porcia on board.

Opponent Decklist[edit]

Both Normal and Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2EnduranceHealing HandsAction01Common CommonHeal a creature, then give it +1/+1.
1WillpowerSunhold MedicCreature (High Elf)1111Common CommonSummon: Give a creature +0/+2.
2WillpowerCleric of Kyne ProphecyCreature (Nord)2211Common CommonProphecy
Summon: Give a creature +0/+2.
2WillpowerHealing Potion ProphecyAction21Common CommonProphecy
Gain 5 health.
2WillpowerPriest of the EightCreature (Imperial)2211Common CommonSummon: Draw a card if you have two other Willpower creatures.
2WillpowerPriest of the Moons ProphecyCreature (Khajiit)2221Common CommonProphecy
Summon: You gain 2 health.
1WillpowerStand Watch ProphecyAction21Common CommonProphecy
Give a creature Guard. Draw a card.
1WillpowerVivec City PilgrimCreature (Nord)2221Common CommonDrain
Exalt 3:
+2/+2
1WillpowerDawnstar HealerCreature (Nord)3333Epic EpicAfter an enemy rune is destroyed, you gain 3 health.
2EndurancePlea to KynarethAction32Rare RareHeal all friendly creatures in a lane, then give them all +1/+1.
1WillpowerTwo-Moons ContemplationSupport32Rare RareOngoing

If your opponent doesn’t damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane.

1WillpowerAuridon PaladinCreature (High Elf)4441Common CommonWhen you play an action, Auridon Paladin gains Drain this turn.
1WillpowerBlessing of the GroveAction41Common CommonGain 2 health for each friendly creature.
1WillpowerRiften LawkeeperCreature (Nord)4441Common CommonBreakthrough
Summon: you gain 4 health.
1WillpowerCauldron KeeperCreature (Imperial)5353Epic EpicGuard
Summon: Give your Activated supports an extra use.
You may Activate your supports an extra time each turn.
1WillpowerEbonheart OracleCreature (Imperial)5354Legendary LegendaryDrain
Double the amount of health you gain.
1WillpowerKnight of the Hour ProphecyCreature (Imperial)5331Common CommonProphecy, Guard
Summon: You gain 3 health.
2WillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
1WillpowerSnowhawk DetachmentCreature (Imperial)5351Common CommonGuard
Summon: +1/+1 if you have another creature with Guard.
1EnduranceWatch CommanderCreature (Imperial)5442Rare RareSummon: Give all friendly Guards +1/+2.
1WillpowerImmolating BlastAction63Epic EpicDestroy all creatures except for one random creature on both sides of each lane.
1WillpowerDawn’s WrathAction84Legendary LegendaryDestroy all creatures in a lane.

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