Legends:Oblivion Gate

Oblivion Gate
Creature (Portal)
LG-card-Oblivion Gate.png
Card SetLG-icon-Jaws of Oblivion.png Jaws of Oblivion
AvailabilityCreated
Magicka CostLG-icon-Magicka.png3
AttributeNeutral Neutral
PowerPower 0HealthHealth 4
RarityCommon Common
Level 1: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +0/1.
Level 2: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1.
Level 3: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less.
Level 4: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less. When you summon a Daedra, give it a random keyword.
Level 5: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less. When you summon a Daedra, give it two random keywords.

Oblivion Gate is a common Neutral creature card.

Each time you Invade while an Oblivion Gate is already in play, it receives +0/+2. If you have multiple Oblivion Gates at the same level, Invading will upgrade the gate in the right-most lane. If you have multiple gates in the same lane, Invading will upgrade the left-most gate. Oblivion Gates will return to level 1 when they leave play or have been copied.

Notes[edit]

  • The magicka cost of the card was increased from 0 to 3 in patch 2.15.
  • Oblivion Gate can apply three different card effects:
  1. On the first level it applies a +0/+1 buff named “Precursor“.
  2. On the second and next levels it applies a +1/+1 buff named “Shock Troop“.
  3. On the forth and next levels Oblivion Gate also applies one or more (up to eight) keywords, which applies one effect named “Deadlands’ Influence“.

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