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Pact Assault
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| Class | |
| Default Banner Art | Jorunn the Skald-King |
| Release | Alliance War |
| Price | 1000 |
| Theme | Veteran |
| Statistics | |
| Deck Code | SPAIkjkVsAtOtwtGqRnNAFhUiamftqpVATtMgutxnMsXmGsWmCfRprtusFuBcPsEaMuntNkT |
| Attributes | |
| Rarity | |
Statistics |
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| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Baandari Opportunist | Creature (Khajiit) | 1 | 1 | 1 | Charge Pilfer: Shuffle a Baandari Opportunist with “Summon: Draw a card” into your deck. |
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| 3 | Great Moot Squire | Creature (Argonian) | 1 | 1 | 2 | Veteran: +1/+1 | ||
| 2 | Hush |
Action | 1 | – | – | Prophecy Silence a creature. |
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| 3 | Mournhold Guardian | Creature (Dark Elf) | 1 | 2 | 1 | Guard | ||
| 3 | Rapid Shot | Action | 1 | – | – | Deal 1 damage to a creature. If it survives, draw a card. | ||
| 3 | Shadow Shift | Action | 1 | – | – | Move a friendly creature. Draw a card. |
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| 3 | Steel Scimitar | Item | 1 | – | – | +2/+2 | ||
| 3 | Enchanted Plate | Item | 2 | – | – | +0/+3 Summon: Draw a card. |
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| 3 | Finish Off | Action | 2 | – | – | Destroy a Wounded enemy creature. | ||
| 2 | Helstrom Footpad | Creature (Argonian) | 2 | 3 | 2 | |||
| 3 | Inspiring Soldier | Creature (Dark Elf) | 2 | 3 | 2 | Veteran: Summon a 1/1 Recruit. | ||
| 1 | Mournhold Traitor | Creature (Dark Elf) | 2 | 4 | 4 | Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard. | ||
| 3 | Pact Oathman | Creature (Nord) | 2 | 1 | 3 | Summon: If you have a… |
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| 3 | Black Marsh Prodigy | Creature (Argonian) | 3 | 1 | 1 | Veteran: +4/+4 | ||
| 3 | Cast Out |
Action | 3 | – | – | Prophecy Unsummon a creature. |
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| 3 | Dunmer Tyro | Creature (Dark Elf) | 3 | 1 | 4 | Charge Veteran: +2/+0 |
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| 3 | Forerunner of the Pact | Creature (Dark Elf) | 3 | 4 | 3 | Veteran: Draw a Forerunner of the Pact from your deck. | ||
| 2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Last Gasp: Give a random friendly creature +3/+3. | ||
| 2 | Plea to Kynareth | Action | 3 | – | – | Heal all friendly creatures in a lane, then give them all +1/+1. | ||
| 3 | Raiding Party | Action | 3 | – | – | Put two 1/1 Nord Firebrands with Charge into your hand. | ||
| 3 | Shadowscale Hunter | Creature (Argonian) | 3 | 4 | 3 | Veteran: Move. | ||
| 2 | Swift Strike | Action | 3 | – | – | Give a creature an extra attack this turn. | ||
| 3 | Archein Venomtongue | Creature (Argonian) | 4 | 1 | 4 | Lethal | ||
| 1 | Mournhold Taskmaster | Creature (Dark Elf) | 4 | 5 | 4 | Friendly creatures with Veteran have Charge. | ||
| 1 | Pact Shieldbearer | Creature (Nord) | 4 | 3 | 6 | Veteran: Your opponent’s actions cost 4 more next turn. | ||
| 3 | Windhelm Gatekeeper | Creature (Nord) | 4 | 2 | 4 | Guard Veteran: +3/+0 |
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| 1 | Jorunn the Skald-King | Creature (Nord) | 5 | 5 | 5 | Immune to Silence. Friendly creatures cost 1 less. Enemy non-creatures cost 1 more. |
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| 3 | Jorunn’s Vanguard | Creature (Nord) | 5 | 4 | 4 | Veteran: +2/+2 and give the top creature of your deck +2/+2. | ||
| 1 | Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. | ||
| 1 | Shadowfen Priest | Creature (Argonian) | 5 | 4 | 4 | Summon: Silence another creature, or destroy an enemy support. | ||
| 3 | Black Marsh Centurion | Creature (Argonian) | 6 | 4 | 8 | Veteran: Guard | ||
| 1 | Triumphant Jarl | Creature (Nord) | 6 | 4 | 4 | Summon: If you have more health than your opponent, draw two cards. |







