|
Dark General
The Ironmonger |
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|---|---|
| Class | |
| Elo | 1100 |
| Theme | Ramp |
| Statistics | |
| Prophecies |
2x Cursed Spectre, 2x Fharun Defender, 2x Lurking Mummy, 3x Midnight Sweep |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 2 | Fharun Defender |
Creature (Orc) | 2 | 1 | 4 | Prophecy, Guard | ||
| 2 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | While Hist Speaker is in play, your max magicka is increased by 1. | ||
| 3 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Summon: +0/+2 and Guard if the top card of your deck is |
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| 3 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Guard Summon: Gain +1 max magicka. |
||
| 1 | Black Marsh Warden | Creature (Argonian) | 4 | 2 | 2 | At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead. | ||
| 2 | Cursed Spectre |
Creature (Spirit) | 4 | 2 | 2 | Prophecy Summon: Silence another creature. |
||
| 3 | Midnight Sweep |
Action | 4 | – | – | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
||
| 2 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | +2/+2 and Guard while you have 7 or more max magicka. | ||
| 2 | Lurking Mummy |
Creature (Mummy) | 5 | 2 | 6 | Prophecy, Guard | ||
| 1 | Shadowfen Priest | Creature (Argonian) | 5 | 4 | 4 | Summon: Silence another creature, or destroy an enemy support. | ||
| 3 | Thorn Histmage | Creature (Argonian) | 5 | 2 | 4 | Guard Summon: Gain +1 max magicka. Gains +1/+0 when your max magicka increases. |
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| 1 | Night Shadow | Creature (Vampire) | 6 | 6 | 5 | Breakthrough, Drain | ||
| 1 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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| 1 | Nahagliiv | Creature (Dragon) | 7 | 7 | 7 | Guard Your opponent can’t target Nahagliiv with actions. |
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| 1 | Blood Magic Lord | Creature (Vampire) | 9 | 6 | 6 | Summon and Slay: Put a Blood Magic Spell into your hand. | ||
| 1 | Night Talon Lord | Creature (Vampire) | 9 | 8 | 8 | Drain Slay: Summon the slain creature. |
||
| 1 | Red Bramman | Creature (Argonian) | 9 | 5 | 5 | Summon: Silence and Shackle all enemy creatures in this lane. |







