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Dwemer Sentry
The Centurion |
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|---|---|
| Class | |
| Elo | 1700 |
| Theme | Dwemer |
| Statistics | |
| Prophecies |
1x Blackreach Rebuilder, 1x Dark Harvester, 1x Lurking Crocodile, 1x Portcullis, 2x Sparking Spider, 2x Spider Worker |
| Attributes | |
| Rarity | |
Statistics |
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|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Maple Shield | Item | 0 | – | – | +0/+3 | ||
| 1 | Blackreach Rebuilder |
Creature (Dwemer) | 1 | 0 | 1 | Prophecy, Guard
Summon: Gain 2 health. |
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| 1 | Shadowmere | Creature (Beast) | 1 | 1 | 1 | Charge Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3. |
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| 1 | Lurking Crocodile |
Creature (Reptile) | 2 | 3 | 2 | Prophecy | ||
| 2 | Mudcrab Anklesnapper | Creature (Mudcrab) | 2 | 3 | 2 | Summon: Deal 1 damage to your opponent. | ||
| 2 | Spider Worker |
Creature (Dwemer) | 2 | 0 | 1 | Prophecy Summon: Draw a card. |
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| 1 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Summon: Give a creature Guard. | ||
| 2 | Crushing Blow | Action | 3 | – | – | Deal 3 damage. | ||
| 2 | Dwarven Sphere | Creature (Dwemer) | 3 | 2 | 3 | Summon: Shackle an enemy creature. | ||
| 2 | Mechanical Ally | Creature (Dwemer) | 3 | 3 | 3 | Summon: Summon a Spider Worker if the top card of your deck is |
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| 1 | Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | ||
| 2 | Dwarven Dynamo | Creature (Dwemer) | 4 | 2 | 1 | Summon: Give another |
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| 1 | Glass Helm of Remedy | Item | 4 | – | – | +0/+4 Summon: You gain 4 health. |
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| 1 | Knife to the Throat | Action | 4 | – | – | Silence a creature. Draw a card. |
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| 2 | Sparking Spider |
Creature (Dwemer) | 4 | 2 | 3 | Prophecy, Guard | ||
| 1 | Portcullis |
Creature (Defense) | 5 | 0 | 9 | Prophecy, Guard | ||
| 1 | Stronghold Eradicator | Creature (Dwemer) | 5 | 6 | 6 | Summon: Give all enemy creatures in this lane Guard. | ||
| 1 | Stronghold Incubator | Creature (Dwemer) | 5 | 3 | 3 | Last Gasp: Put two random Dwemer into your hand. | ||
| 1 | Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | Breakthrough | ||
| 1 | Halls of the Dwemer | Support | 6 | – | – | Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0. |
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| 1 | Dark Harvester |
Creature (Dreugh) | 7 | 2 | 4 | Prophecy, Guard Summon: Gain 4 health. |
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| 1 | Dwarven Centurion | Creature (Dwemer) | 7 | 6 | 8 | Breakthrough When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand. |
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| 1 | Journey to Sovngarde | Action | 7 | – | – | Shuffle all creatures from your discard pile into your deck, and give them +5/+5. |







