Defenses are cards which represent some defensive fortification or structure.
Table of Contents
Cards[edit]
Obtainable[edit]
| Name | Type (Subtype) | Attribute/Class | Text | |||||
|---|---|---|---|---|---|---|---|---|
| Ayleid Guardian | Creature (Defense) | 11 | 8 | 8 | Guard Immune to Lethal. Summon: Summon an Ayleid Guardian in the other lane. |
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| Pointy Wall of Spikes | Creature (Defense) | 2 | 0 | 3 | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. |
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| Portcullis | Creature (Defense) | 5 | 0 | 9 | Prophecy, Guard | |||
| Prison Ship | Creature (Defense) | 3 | 0 | 5 | Summon: Shackle an enemy creature while you have Prison Ship. | |||
| Word Wall | Creature (Defense) | 1 | 0 | 4 | Guard Summon: Upgrade a Shout in your hand. |
Unobtainable[edit]
| Name | Type (Subtype) | Attribute/Class | Text | |||||
|---|---|---|---|---|---|---|---|---|
| City Gates | Creature (Defense) | 4 | 0 | 6 | Your opponent can’t summon creatures to the other lane. | |||
| Trophy Case | Creature (Defense) | 0 | 0 | 6 | Last Gasp: Your opponent puts an random Enchanted item into their hand. |







