Intelligence is one of the five attributes currently present in Legends. The official description is:
When you use Intelligence, you rely on trickery and magic to defeat your foes. The physical strength of Intelligence creatures is almost beside the point – you can always cast a spell, equip a weapon, or conjure an Atronach to even the odds. Intelligence actions are ideal for raining destruction on the battlefield and sculpting long-term plans.
Cards[edit]
| Name | Type (Subtype) | Text | |||||
|---|---|---|---|---|---|---|---|
| Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. | ||
| Abnur Tharn | Creature (Imperial) | 6 | 5 | 5 | Summon: Abnur Tharn uses the summon ability of a creature. | ||
| Alfiq Conjurer | Creature (Khajiit) | 6 | 3 | 3 | Guard Summon: Consume a creature to summon a Flame Atronach. If you consumed an Atronach, instead summon a Storm Atronach. |
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| Altmer Flameslinger | Creature (High Elf) | 2 | 1 | 3 | Ward At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent. |
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| Ancano | Creature (High Elf) | 8 | 5 | 5 | Breakthrough
Summon: Deal 5 damage. Your actions have Breakthrough. |
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| Arcanaeum Librarian | Creature (Orc) | 2 | 0 | 2 | Gains +1/+0 when you draw a card during your turn. | ||
| Arcane Enchanter | Support | 3 | – | – | Ongoing
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| Ash Piercer | Creature (Ash Creature) | 5 | 3 | 4 | Summon: Deal 3 damage to a creature if you have a creature with 5 power or more. | ||
| Ash Servant | Creature (Ash Creature) | 4 | 2 | 2 | Summon: Deal 2 damage to a creature. | ||
| Attuned Dremora | Creature (Daedra) | 5 | 4 | 5 | Summon: Gain all Keywords friendly creatures have. | ||
| Balmora Spymaster | Creature (Dark Elf) | 2 | 0 | 1 | Last Gasp: Summon a random creature with cost less than or equal to your max magicka. | ||
| Barilzar’s Tinkering | Action | 2 | – | – | Betray Transform a creature into a random creature that costs 1 more. |
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| Baron of Tear | Creature (Dark Elf) | 4 | 3 | 3 | Summon: Give other friendly |
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| Battlereeve of Dusk | Creature (High Elf) | 6 | 3 | 3 | Summon: Give friendly creatures +1/+1 for each Keyword they have. | ||
| Black Worm Neophyte | Creature (Imperial) | 4 | 4 | 3 | Summon: Consume a creature. Summon a 1/1 Skeleton with its Keywords. | ||
| Blast from Oblivion | Action | 3 | – | – | Prophecy Invade, then deal damage equal to your Oblivion Gate’s level to a creature. |
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| Blood Sorceress | Creature (Redguard) | 1 | 2 | 1 | At the start of your turn, if you have 7 or more max magicka, deal 5 damage to your opponent. | ||
| Breton Conjurer | Creature (Breton) | 4 | 1 | 1 | Ward When Breton Conjurer’s Ward is broken, summon a 5/5 Frost Atronach with Guard. |
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| Brilliant Experiment | Action | 3 | – | – | Draw a copy of a friendly creature. | ||
| Bringer of Nightmares | Creature (Daedra) | 7 | 4 | 4 | Summon: See a vision of a random creature, then you must choose a creature to transform into it. | ||
| Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | Last Gasp: Deal 3 damage to a random enemy. | ||
| Burning Touch | Action | 3 | – | – | Prophecy Deal 2 damage to a creature. |
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| Camlorn Hero | Creature (Breton) | 3 | 4 | 2 | Summon: Deal 2 damage to your opponent. | ||
| Camlorn Sentinel | Creature (Breton) | 3 | 2 | 4 | Prophecy, Guard | ||
| Cartel Arcanist | Creature (Khajiit) | 3 | 2 | 3 | Wax: +2/+0 Wane: Shackle an enemy creature. |
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| Channeled Storm | Action | 3 | – | – | Deal 3 damage to a creature. Empower: +1 damage. |
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| Clockwork City Pilgrim | Creature (High Elf) | 3 | 3 | 3 | Guard Exalt 3: +2/+2. |
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| College of Winterhold | Support | 5 | – | – | Uses: 3
Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1. |
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| Conjuration Scholar | Creature (Redguard) | 6 | 1 | 2 | Summon: Summon a 5/5 Frost Atronach with Guard. | ||
| Conjuration Tutor | Creature (Breton) | 6 | 3 | 3 | Summon: Shuffle three Lava Atronachs into your deck. When you summon an Atronach, summon a copy of it in the other lane. |
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| Corsair Ship | Support | 4 | – | – | Ongoing
Summon: Summon a 1/1 Corsair. |
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| Court Wizard | Creature (Breton) | 5 | 3 | 5 | Summon: Draw a card if you have two other |
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| Covenant Oathman | Creature (Redguard) | 4 | 2 | 4 | Summon: If you have a… |
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| Craglorn Scavenger | Creature (Redguard) | 3 | 1 | 2 | When you play or activate a support, Craglorn Scavenger gains +1/+1. | ||
| Crown Quartermaster | Creature (Redguard) | 1 | 2 | 1 | Summon: Put a Steel Dagger into your hand. | ||
| Crucible Blacksmith | Creature (Wood Elf) | 2 | 0 | 1 | Summon: Draw an item of your choice from your deck. | ||
| Cruel Firebloom | Action | 0 | – | – | Sacrifice a creature to deal 5 damage to a random enemy creature | ||
| Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | After you play an action, Crystal Tower Crafter gains +1/+1. | ||
| Cunning Ally | Creature (Dark Elf) | 3 | 3 | 3 | Summon: Put a Firebolt into your hand if the top card of your deck is |
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| Daggerfall Mage | Creature (Breton) | 3 | 2 | 2 | Ward When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand. |
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| Daggers in the Dark | Action | 0 | – | – | Equip a Steel Dagger to a random friendly creature in each lane. | ||
| Dark Rebirth | Action | 3 | – | – | Sacrifice a creature to summon a copy of it. | ||
| Dark Rift | Support | 3 | Uses: 5
Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach. |
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| Desperate Conjuring | Action | 3 | – | – | Sacrifice a creature to summon a random creature that costs 2 more. | ||
| Destruction Tutor | Creature (High Elf) | 5 | 3 | 5 | Your actions that deal damage cost 2 less. | ||
| Discerning Thief | Creature (Khajiit) | 3 | 3 | 4 | Pilfer: Draw a card, then discard a card. | ||
| Divayth Fyr | Creature (Dark Elf) | 11 | 6 | 6 | Summon: Deal 6 damage to a random enemy. At the start of your turn, Divayth Fyr summons a Daughter of Fyr. |
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| Doppelganger | Creature (Daedra) | 5 | 1 | 1 | Summon: Transform Doppelganger into a copy of another friendly creature. | ||
| Dragon Priest Mask | Item | 6 | – | – | +2/+2 Summon: Trigger the wielder’s summon ability. |
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| Dragon’s Fury | Action | 4 | – | – | Deal 3 damage to a creature, and 3 extra damage for each friendly Dragon. | ||
| Dragonstar Rider | Creature (Redguard) | 5 | 3 | 3 | When Dragonstar Rider equips an item, draw a card. | ||
| Dremora Adept | Creature (Daedra) | 3 | 4 | 3 | When Dremora Adept gains a Keyword, Invade. | ||
| Dres Renegade | Creature (Dark Elf) | 4 | 4 | 4 | Guard Other friendly creatures are immune to Shackle. |
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| Dres Tormentor | Creature (Dark Elf) | 4 | 3 | 4 | When an enemy creature becomes Shackled, deal 3 damage to it. | ||
| Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | Last Gasp: Put an Iron Sword into your hand. | ||
| Echo of Akatosh | Creature (Dragon) | 6 | 5 | 5 | When you draw a creature, give it a random Keyword. | ||
| Elixir of Deflection | Support | 5 | – | – | Uses: 3
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| Elixir of Potency | Support | 2 | – | – | Uses: 3
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| Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
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| Embassy Guard | Creature (High Elf) | 2 | 0 | 4 | Prophecy, Guard, Ward | ||
| Emeric’s Warlord | Creature (Breton) | 2 | 1 | 4 | Your items have Mobilize. When a friendly Recruit equips an item, Emeric’s Warlord gains +1/+0. |
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| Enamor’s Keeper | Creature (Dark Elf) | 3 | 4 | 3 | Exalt 4: Equip a +5/+0 Heirloom Greatsword to Enamor’s Keeper. | ||
| Evermore Steward | Creature (Breton) | 2 | 1 | 1 | Guard, Ward | ||
| Excavate | Action | 3 | – | – | Draw an item or support from your discard pile. | ||
| Falling Wizard | Creature (Wood Elf) | 2 | 5 | 5 | Summon: Falling Wizard deals 5 damage to himself. Last Gasp: Put an Experimental Scroll into your hand. |
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| Farsight Nereid | Creature (Nereid) | 3 | 3 | 3 | Summon: Reveal the top card of your opponent’s deck. | ||
| Fate Weaver | Creature (Nereid) | 6 | 3 | 3 | Prophecy Summon: Draw a card. If it’s a Prophecy, you may play it for free. |
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| Fingers of the Mountain | Action | 6 | – | – | Costs 1 less for each action you’ve played this turn.
Deal 1 damage to a creature. |
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| Fire Breath | Action | 3 | – | – | Shout
Level 1: Deal 2 damage to a creature. |
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| Fire Storm | Action | 4 | – | – | Prophecy Deal 2 damage to all creatures in a lane. |
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| Firebolt | Action | 1 | – | – | Deal 2 damage to a creature. | ||
| Forces of Destruction | Action | 10 | – | – | Invade, then summon random Daedra with total cost 10. | ||
| Forked Bolt | Action | 0 | – | – | Deal 1 damage to a creature and your opponent. | ||
| Frazzled Alfiq | Creature (Khajiit) | 2 | 1 | 2 | Wax: Deal 1 damage. Wane: +1/+1 After you play another card Waxed, deal 1 damage. After you play another card Waned, +1/+1. |
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| Gardener of Swords | Creature (Redguard) | 3 | 1 | 1 | When you equip an item to another creature, equip a copy of it to Gardener of Swords. | ||
| Gardener’s Harvest | Item | 1 | – | – | +1/+1 At the end of your turn, if Gardener’s Harvest is in your hand, it changes into a random item and keeps this ability. |
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| Genius Pathmage | Creature (Breton) | 7 | 4 | 4 | Summon: Summon a random creature from your deck with cost equal to your current magicka. | ||
| Ghost Sea Lookout | Creature (Breton) | 3 | 4 | 2 | When you summon a Dragon, Ghost Sea Lookout gains a Ward. | ||
| Ghostgate Defender | Creature (Dark Elf) | 1 | 1 | 3 | Guard Exalt 3: Deal 2 damage to a creature. |
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| Glacial Dragon | Creature (Dragon) | 6 | 4 | 5 | Shackle enemy creatures damaged by friendly Dragons. Summon: Deal 2 damage to a creature. |
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| Glenumbra Sorceress | Creature (Breton) | 5 | 5 | 1 | Ward | ||
| Gnarl Rootbender | Creature (Spriggan) | 5 | 5 | 4 | When an action targets Gnarl Rootbender, draw a card. | ||
| Goutfang Adept | Creature (Khajiit) | 4 | 2 | 4 | Wax: Draw a card. Wane: +1/+1 and Guard. |
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| Grave Grasp | Action | 4 | – | – | Prophecy Shackle an enemy creature. Summon a 1/1 Skeleton for each enemy creature in its lane. |
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| Guildsworn Wayfarer | Creature (Redguard) | 2 | 2 | 2 | Expertise: +1/+1 | ||
| Hannibal Traven | Creature (Breton) | 7 | 5 | 5 | After you play an action, Hannibal Traven learns it. Last Gasp: Play all learned actions from your discard pile. |
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| Hatchery Meddler | Creature (Dark Elf) | 4 | 5 | 3 | Summon: Swap a creature’s power and health. | ||
| Heirloom Greatsword | Item | 6 | – | – | +5/+0 Last Gasp: Returns to your hand. |
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| High Rock Summoner | Creature (Breton) | 2 | 1 | 1 | Summon: Put a random Atronach into your hand. | ||
| Ice Spike | Action | 2 | – | – | Deal 2 damage to your opponent. Draw a card. |
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| Ice Storm | Action | 6 | – | – | Deal 3 damage to all creatures. | ||
| Ice Wraith | Creature (Wraith) | 4 | 2 | 2 | At the start of your turn, put an Ice Spike into your hand. | ||
| Icewing Dragon | Creature (Dragon) | 6 | 6 | 4 | Summon: Shackle an enemy creature. | ||
| Icy Shambles | Creature (Skeleton) | 4 | 2 | 3 | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
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| Imbued Breton | Creature (Breton) | 5 | 4 | 4 | Ward When Imbued Breton is Consumed, give the consuming creature +1/+1 and Ward. |
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| Indoril Archmage | Creature (Dark Elf) | 8 | 6 | 6 | Guard Last Gasp: Deals 6 damage to all enemy creatures in this lane. |
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| Insightful Scholar | Creature (High Elf) | 5 | 2 | 3 | Prophecy Summon: Draw a card for each card your opponent drew this turn. |
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| Invasion Vanguard | Creature (Daedra) | 2 | 1 | 4 | Summon: Invade. | ||
| J’zargo | Creature (Khajiit) | 4 | 3 | 4 | Summon: Put an Experimental Scroll into your hand. | ||
| Keeper of Whispers | Creature (Redguard) | 3 | 3 | 4 | Other friendly creatures are immune to Silence. | ||
| Khajiiti Warhelm | Item | 2 | – | – | +1/+3 Summon: The wielder deals 1 damage to your opponent. |
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| Laaneth | Creature (Dark Elf) | 9 | 6 | 6 | Summon: Draw a card of your choice from your deck. | ||
| Lame Corprus | Creature (Ash Creature) | 6 | 5 | 6 | |||
| Lesser Ward | Action | 0 | – | – | Give a creature a Ward. | ||
| Lightning Bolt | Action | 4 | – | – | Prophecy Deal 4 damage. |
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| Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | After you play an action, deal 1 damage to your opponent. | ||
| Lion Guard Armaments | Item | 5 | – | – | Mobilize +3/+4 |
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| Luzrah gro-Shar | Creature (Orc) | 2 | 2 | 3 | When you summon a creature with 6 cost or more, both Luzrah and that creature gain +1/+1. | ||
| Mace of Encumbrance | Item | 3 | – | – | +2/+1 Summon: Shackle an enemy creature. |
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| Mages Guild Conjurer | Creature (Breton) | 6 | 2 | 3 | Expertise: Summon a Flame Atronach, then upgrade the Atronach Mages Guild Conjurer summons. | ||
| Mages Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Summon: Reduce the cost of an action in your hand by 2. | ||
| Mages Guild Retreat | Support | 7 | – | – | Ongoing
At the end of each turn, if you played two actions, summon a random Atronach. |
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| Manic Jack | Creature (Breton) | 3 | 3 | 3 | When Manic Jack gains a Keyword, he gains +1/+1. | ||
| Manic Mutation | Action | 1 | – | – | Give a friendly creature a random Keyword. | ||
| Master Swordsmith | Creature (Redguard) | 3 | 2 | 3 | At the start of your turn, give each item in your deck +1/+1. | ||
| Master of Arms | Creature (Redguard) | 6 | 4 | 4 | Summon: Master of Arms equips the two highest cost items from your discard pile. | ||
| Memory Wraith | Creature (Spirit) | 5 | 5 | 5 | Summon: Banish your opponent’s discard pile. | ||
| Mentor’s Ring | Item | 5 | – | – | +3/+3 Summon: Give this creature’s Keywords to each other friendly creature. |
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| Midnight Trespasser | Creature (Dark Elf) | 1 | 2 | 2 | Summon: Consume a creature to gain +1/+1. | ||
| Mighty Conjuring | Action | 7 | – | – | Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead. | ||
| Mistveil Enchanter | Creature (Breton) | 4 | 2 | 2 | Ward Summon: +2/+0 if you have another creature with Ward. |
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| Moment of Clarity | Action | 2 | – | – | Reveal three random cards, then choose one to draw. | ||
| Mystic Dragon | Creature (Dragon) | 4 | 4 | 4 | Prophecy | ||
| Mythic Dawn Acolyte | Creature (Breton) | 5 | 5 | 4 | At the end of each turn, if you Invaded, deal 2 damage. | ||
| Mythic Dawn Informer | Creature (Dark Elf) | 2 | 2 | 1 | Last Gasp: Put a random Daedra into your hand. | ||
| Nahkriin, Dragon Priest | Creature (Skeleton) | 9 | 5 | 5 | Summon: Draw a card and reduce its cost to 0. | ||
| Nereid Sister | Creature (Nereid) | 5 | 4 | 5 | Summon: Gain a random Keyword. When Nereid Sister gains a Keyword, give all friendly Nereid Sisters in play, hand, and deck that keyword. |
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| Niben Bay Cutthroat | Creature (Redguard) | 1 | 1 | 1 | +2/+0 while there are no enemy creatures in this lane. | ||
| Occult Ritemaster | Creature (Orc) | 4 | 4 | 3 | Summon: Put a Steel Dagger into your hand. When Occult Ritemaster equips an item, Invade. |
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| Palace Conspirator | Creature (Dark Elf) | 2 | 2 | 2 | Summon: Draw a card, then discard a card. | ||
| Piercing Twilight | Creature (Daedra) | 4 | 4 | 4 | Guard Summon: Choose a card in your opponent’s discard pile. Banish all cards from your opponent’s discard pile and deck with the same name as the chosen card. |
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| Poetic Armiger | Creature (Dark Elf) | 2 | 2 | 3 | Exalt 1: Gain a random Keyword. | ||
| Pointy Wall of Spikes | Creature (Defense) | 2 | 0 | 3 | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. |
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| Ravaging Elixir | Support | 1 | – | – | Uses: 3
Activate: Deal 1 damage to your opponent. |
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| Rayvat the Mage | Creature (High Elf) | 4 | 2 | 2 | Ward Summon: You gain Ward. |
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| Redoran Enforcer | Creature (Dark Elf) | 2 | 2 | 3 | |||
| Renegade Magister | Creature (Dark Elf) | 5 | 5 | 5 | After a friendly action damages an enemy creature, Renegade Magister deals that much damage to that creature. | ||
| Revealing the Unseen | Action | 3 | – | – | Put two random actions into your hand. | ||
| Reverberating Strike | Action | 3 | – | – | Deal 3 damage to a creature and all enemy creatures with the same name. | ||
| Riften Pickpocket | Creature (Dark Elf) | 4 | 2 | 2 | Summon: Reveal three random cards in your opponent’s deck. Choose one and draw a copy of it. | ||
| Royal Sage | Creature (High Elf) | 4 | 4 | 4 | Summon: If you have more health than your opponent, give each friendly creature a random Keyword. | ||
| Scroll Seeker | Creature (Breton) | 1 | 1 | 2 | Ward Treasure Hunt – Two actions: +1/+0 |
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| Seething Flesh Golem | Creature (Daedra, Atronach) | 8 | 3 | 8 | When Seething Flesh Golem attacks, deal damage equal to its power to all enemy creatures in this lane. | ||
| Sentinel Reclaimer | Creature (Redguard) | 3 | 2 | 3 | Summon: Put a Steel Dagger and Steel Sword into your hand. | ||
| Seyda Neen Courier | Creature (Dark Elf) | 2 | 0 | 1 | Summon: Equip a +3/+0 Steel Sword to a friendly creature. | ||
| Shalk Fabricant | Creature (Fabricant) | 3 | 2 | 4 | Guard Summon: If you have a |
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| Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | At the end of each turn, if you played two actions, draw a card. | ||
| Shocking Wamasu | Creature (Wamasu) | 8 | 4 | 4 | Summon: Deal 4 damage to a creature. | ||
| Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Prophecy Summon: Shackle an enemy creature. |
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| Sigil Keeper | Creature (Daedra) | 4 | 3 | 4 | Summon: Invade, then give Ward to all friendly Oblivion Gates. | ||
| Sixth House Amulet | Item | 1 | – | – | +1/+1 Summon: If the wielder has 5 power or more, it gains a Ward. |
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| Skeletal Mage | Creature (Skeleton) | 7 | 3 | 5 | Summon: Consume a creature. Deal damage equal to its power to a creature. | ||
| Skilled Blacksmith | Creature (Redguard) | 2 | 2 | 3 | Your items cost 1 less. | ||
| Sotha Sil | Creature (God) | 9 | 4 | 4 | Exalt 3: +4/+4 At the end of your turn, if you have an Exalted creature in play, summon an Awakened Imperfect. |
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| Soul Shred | Action | 5 | – | – | For each attribute your opponent is playing, Banish the top 2 cards of your opponent’s deck. Empower: +1 card per attribute. |
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| Soul Split | Action | 2 | – | – | Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. | ||
| Soul Wraith | Creature (Spirit) | 1 | 0 | 5 | Prophecy, Guard | ||
| Sparksmith | Creature (Redguard) | 4 | 4 | 4 | When a friendly creature equips an item, deal 1 damage to your opponent. | ||
| Speaker Terenus | Creature (Imperial) | 10 | 6 | 6 | After you play an action, put a random action into your hand. | ||
| Spear of Embers | Item | 5 | – | – | Prophecy +3/+3 Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage. |
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| Spirit Knife | Action | 7 | – | – | Deal 7 damage to a creature. Draw a card. | ||
| Staff of Ice | Item | 5 | – | – | Prophecy, Mobilize +1/+1 Summon: The wielder deals 2 damage. |
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| Staff of Sparks | Item | 6 | – | – | +3/+0 When the wielder attacks, it deals 1 damage to all enemy creatures in this lane. |
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| Stealer of Secrets | Creature (High Elf) | 6 | 1 | 1 | Ward Summon: +1/+1 for each action in your discard pile. |
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| Steel Sword | Item | 2 | – | – | +3/+0 | ||
| Strange Brew | Action | 1 | Transform a creature in your hand into a random creature that costs 2 more. Reduce its cost by 2. | ||||
| Studious Greybeard | Creature (Nord) | 1 | 0 | 4 | At the start of your turn, look at the top card of your deck. You may discard it. | ||
| Studium Headmaster | Creature (High Elf) | 6 | 6 | 3 | Summon: Each player draws two cards. | ||
| Summerset Orrery | Support | 6 | – | – | Uses: 3
Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards. |
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| Sunken One | Creature (Daedra, Atronach) | 7 | 5 | 7 | Ward | ||
| Supreme Atromancer | Creature (Breton) | 10 | 3 | 3 | Summon: Summon a Flame Atronach in each lane. When you summon another creature, deal 2 damage to your opponent. |
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| Tel Vos Magister | Creature (Dark Elf) | 6 | 5 | 4 | Ward At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward. |
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| Telekinesis | Action | 4 | – | – | Equip all your items in play to a friendly creature. | ||
| Telvanni Arcanist | Creature (Dark Elf) | 3 | 3 | 2 | Last Gasp: Put a random action into your hand. | ||
| Temple Conjurer | Creature (Dark Elf) | 2 | 2 | 2 | Exalt 3: Summon a 5/3 Flame Atronach with Breakthrough. | ||
| Thalmor Embassy | Support | 3 | – | – | Ongoing
Your High Elves cost 1 less. |
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| Therana | Creature (Dark Elf) | 5 | 3 | 8 | After you play an action, shuffle three 0-cost copies of that action into your deck. | ||
| Therana’s Lawman | Creature (High Elf) | 8 | 5 | 5 | Guard, Ward | ||
| Thief of Dreams | Creature (Khajiit) | 5 | 4 | 4 | Summon: See a vision of two of your opponent’s cards. Guess which one is in their hand. If you’re right, draw a copy of it. | ||
| Throne Aligned | Item | 2 | Guard +3/+3 Summon: Shackle the wielder. |
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| Tome of Alteration | Item | 4 | – | – | +2/+2 Summon: Draw a card. |
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| Traitor’s Flames | Action | 7 | – | – | Betray Deal 2 damage to all enemy creatures in a lane. |
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| Transmogrify | Action | 7 | – | – | Sacrifice a creature to summon the top creature from your deck. | ||
| Tribunal Oathman | Creature (Dark Elf) | 4 | 3 | 3 | Summon: If you have a… |
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| Trusty Sword | Item | 0 | – | – | +2/+0 | ||
| Valkynaz Mage | Creature (Daedra) | 1 | 1 | 1 | Ward When Valkynaz Mage’s Ward is broken, Invade. |
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| Vanus’s Scribe | Creature (High Elf) | 3 | 4 | 3 | Expertise: Reduce the cost of a random action in your hand by 1. | ||
| Vastarie | Creature (High Elf) | 5 | 1 | 4 | Summon: Fill this lane with 1/1 Skeletons. Vastarie has +1/+0 for each friendly Spirit and Skeleton. |
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| Vigilant Ancestor | Creature (Spirit) | 3 | 5 | 4 | Guard Vigilant Ancestor is permanently Shackled. |
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| Vigilant of Stendarr | Creature (Breton) | 3 | 5 | 2 | |||
| Wandering Skeleton | Creature (Skeleton) | 2 | 2 | 2 | Last Gasp: Summon a 1/1 Skeleton. | ||
| Wardcrafter | Creature (Breton) | 2 | 2 | 1 | Summon: Give a creature a Ward. | ||
| Wild Clumsiness | Action | 3 | – | – | Betray Shackle a random enemy creature in each lane. |
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| Winter’s Grasp | Action | 5 | – | – | Shackle all enemy creatures. | ||
| Wisdom of Ancients | Action | 2 | – | – | Prophecy Give each friendly creature a random Keyword. |
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| Wispmother | Creature (Spirit) | 7 | 5 | 5 | When you summon a creature that costs 2 or less, summon a copy of that creature in the other lane. | ||
| Yokudan Nightblade | Creature (Redguard) | 1 | 1 | 4 | Friendly equipped creatures are Immune to Silence. |
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