Legends:Ward

Ward
Keyword
First AppearanceCore Set
Card AppearanceCreatures, Items, Actions
DescriptionThe first time a creature with Ward takes damage, that damage is prevented and the Ward is broken.
StatisticsIntelligence 11Endurance 11Endurance 3Dual Attribute 3Triple Attribute 3Triple Attribute 3
This count includes unobtainable and untrained cards and cards that change during play.

Ward is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. The first time a creature with Ward takes damage, that damage is prevented and the Ward is broken (also referred to as being destroyed).
Wards absorb all damage, including all associated effects like Lethal or Drain. Many creatures with Ward will trigger a bonus effect when it gets broken. However, when Ward gets stolen by Penitus Oculatus Agent or Ahnassi it will be removed, but does not count as being broken. It can be used offensively as well as defensively. For example, it allows small Lethal creatures to survive an extra turn or when placed on Guards, the enemy needs to attack the Guard at least twice before they can attack you. However, Ward only protects against damage and thus can still be sacrificed, silenced, or destroyed by cards like Piercing Javelin. Ward is predominantly associated with Intelligence and in a lesser extent with Endurance. Creatures with the keyword can be recognized by their Ward animation on the top of the card. Ward only counts as a keyword for as long as it is not broken.

Synergies[edit]

  • Battle: Only the Battled creature will be dealt damage and the Ward of your creature will be broken.
  • Breakthrough: Warded creatures absorb all incoming damage and no excess damage will be dealt when being attacked by a creature with Breakthrough.
  • Drain: Warded creatures absorb all incoming damage and no health gain will occur when being attacked by a creature with Drain.
  • Lethal: Warded creatures absorb all incoming damage and do not get destroyed by Lethal when being attacked.
  • Unsummon: The Ward is replenished when it is being Unsummoned and played again.

Cards with Ward[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Altmer FlameslingerAltmer FlameslingerCreature (High Elf)Intelligence Intelligence2131Common CommonWard
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
Breton ConjurerBreton ConjurerCreature (Breton)Intelligence Intelligence4113Epic EpicWard
When Breton Conjurer’s Ward is broken, summon a 5/5 Frost Atronach with Guard.
Corrupted ShadeCorrupted ShadeCreature (Spirit)Endurance Endurance4553Epic EpicWard
At the end of your turn, if Corrupted Shade doesn’t have a Ward, sacrifice it.
Covenant MasterpieceCovenant MasterpieceItemStrengthIntelligenceIntelligenceEndurance Daggerfall Covenant73Epic EpicMobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
Curious FabricantCurious FabricantCreature (Fabricant)Neutral Neutral1121Common CommonWard
Daggerfall MageDaggerfall MageCreature (Breton)Intelligence Intelligence3224Legendary LegendaryWard
When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand.
Dagoth UrDagoth UrCreature (God)StrengthIntelligenceIntelligenceAgility House Dagoth12884Legendary LegendaryBreakthrough, Charge, Drain, Guard, Lethal, Ward
Embassy GuardEmbassy GuardCreature (High Elf)Intelligence Intelligence2041Common CommonProphecy, Guard, Ward
Evermore StewardEvermore StewardCreature (Breton)Intelligence Intelligence2112Rare RareGuard, Ward
Glenumbra SorceressGlenumbra SorceressCreature (Breton)Intelligence Intelligence5512Rare RareWard
Hand of DagothHand of DagothCreature (Ash Creature)StrengthIntelligenceIntelligenceAgility House Dagoth5543Epic EpicBreakthrough, Drain, Ward
High King EmericHigh King EmericCreature (Breton)IntelligenceEnduranceEndurance Sorcerer6554Legendary LegendaryWard
Summon: Deal 2 damage for each friendly creature with a Ward.
Iliac SorcererIliac SorcererCreature (Breton)Endurance Endurance1113Epic EpicWard
When Iliac Sorcerer’s Ward is broken, double his power.
Imbued BretonImbued BretonCreature (Breton)Intelligence Intelligence5441Common CommonWard
When Imbued Breton is Consumed, give the consuming creature +1/+1 and Ward.
Lava AtronachLava AtronachCreature (Daedra, Atronach)Intelligence Intelligence7883Epic EpicBreakthrough, Guard, Ward
Mistveil EnchanterMistveil EnchanterCreature (Breton)Intelligence Intelligence4221Common CommonWard
Summon: +2/+0 if you have another creature with Ward.
Prankster MagePrankster MageCreature (Khajiit)IntelligenceAgilityAgility Assassin5533Epic EpicWard
While Prankster Mage has a Ward, he has Guard.
When Prankster Mage’s Ward is broken, he has Cover.
Rayvat the MageRayvat the MageCreature (High Elf)Intelligence Intelligence4224Legendary LegendaryWard
Summon: You gain Ward.
Redoran ForerunnerRedoran ForerunnerCreature (Dark Elf)StrengthWillpowerWillpowerEndurance House Redoran2112Rare RareCharge, Drain, Ward
Risen AbominationRisen AbominationCreature (Fabricant)Neutral Neutral7991Common CommonGuard, Ward
Scroll SeekerScroll SeekerCreature (Breton)Intelligence Intelligence1121Common CommonWard
Treasure Hunt – Two actions: +1/+0
Sentinel BattlemaceSentinel BattlemaceItemStrengthIntelligenceIntelligence Battlemage43Epic EpicWard
+4/+0
Shornhelm ChampionShornhelm ChampionCreature (Breton)IntelligenceEnduranceEndurance Sorcerer5333Epic EpicBreakthrough, Ward
When Shornhelm Champion’s Ward is broken, he gains +3/+3.
Storm AtronachStorm AtronachCreature (Daedra, Atronach)Intelligence Intelligence6752Rare RareWard
Sunken OneSunken OneCreature (Daedra, Atronach)Intelligence Intelligence7571Common CommonWard
Tel Vos MagisterTel Vos MagisterCreature (Dark Elf)Intelligence Intelligence6543Epic EpicWard
At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward.
Therana's LawmanTherana’s LawmanCreature (High Elf)Intelligence Intelligence8551Common CommonGuard, Ward
Valkynaz MageValkynaz MageCreature (Daedra)Intelligence Intelligence1113Epic EpicWard
When Valkynaz Mage’s Ward is broken, Invade.
Wind Keep SpellswordWind Keep SpellswordCreature (Breton)Endurance Endurance2221Common CommonWard

Cards associated with Ward[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Assassin's RitualAssassin’s RitualActionIntelligenceAgilityAgility Assassin32Rare RareGive a creature Lethal and Ward.
Doomfang AllyDoomfang AllyCreature (Reachman)Neutral Neutral3332Rare RareSummon: If the top card of your deck is…
Strength: +2/+0
Intelligence: +2/+0
Intelligence: Ward
Willpower: Drain
Agility: Drain
Agility: Lethal
Endurance: +0/+2
Elixir of DeflectionElixir of DeflectionSupportIntelligence Intelligence52Rare RareUses: 3

Activate: Give a creature a Ward.

Emeric, Covenant KingEmeric, Covenant KingCreature (Breton)StrengthIntelligenceIntelligenceEndurance Daggerfall Covenant9774Legendary LegendarySummon: Battle an enemy creature.


At the end of your turn, Emeric gains a Ward.
Ghost Sea LookoutGhost Sea LookoutCreature (Breton)Intelligence Intelligence3421Common CommonWhen you summon a Dragon, Ghost Sea Lookout gains a Ward.
Lesser WardLesser WardActionIntelligence Intelligence01Common CommonGive a creature a Ward.
Lion Guard StrategistLion Guard StrategistCreature (Breton)Endurance Endurance4233Epic EpicWhen you summon another creature in this lane, give it a Ward.
Moontouched GuardianMoontouched GuardianCreature (Khajiit)Endurance Endurance4332Rare RareWax: Give a creature in your hand +2/+2.
Wane: Guard and Ward.
Sigil KeeperSigil KeeperCreature (Daedra)Intelligence Intelligence4341Common CommonSummon: Invade, then give Ward to all friendly Oblivion Gates.
Sixth House AmuletSixth House AmuletItemIntelligence Intelligence11Common Common+1/+1
Summon: If the wielder has 5 power or more, it gains a Ward.
WardcrafterWardcrafterCreature (Breton)Intelligence Intelligence2212Rare RareSummon: Give a creature a Ward.
Wraithguard IIWraithguard IISupportNeutral Neutral04Legendary LegendaryUses: Unlimited

Indestructible
Activate: Give a creature a Ward.

Notes[edit]

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