Deck List

deck-list-1261 Deck

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An Ode to My Darling Reflective Automaton

3 [card]Enraged Mudcrab[/card]
3 [card]Gearwork Spider[/card]
3 [card]Mudcrab Merchant[/card]
3 [card]Assembled Sentry[/card]
2 [card]Lurking Crocodile[/card]
3 [card]Mudcrab Anklesnapper[/card]
3 [card]Reflective Automaton[/card]
3 [card]Steam Constructor[/card]
3 [card]Assembled Sanitizer[/card]
3 [card]Crushing Blow[/card]
3 [card]Dwarven Sphere[/card]
3 [card]Mechanical Ally[/card]
1 [card]Yagrum Bagarn[/card]
3 [card]Dwarven Dynamo[/card]
2 [card]Assembled Conduit[/card]
2 [card]Clockwork Dragon[/card]
3 [card]Old Salty’s Assault[/card]
1 [card]Assembled Titan[/card]
3 [card]Halls of the Dwemer[/card]
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Neutral deck
50 cards
1 Enraged Mudcrab 3

Enraged Mudcrab

1 Gearwork Spider 3

Gearwork Spider

1 Mudcrab Merchant 3

Mudcrab Merchant

2 Assembled Sentry 3

Assembled Sentry

2 Lurking Crocodile 2

Lurking Crocodile

2 Mudcrab Anklesnapper 3

Mudcrab Anklesnapper

2 Reflective Automaton 3

Reflective Automaton

2 Steam Constructor 3

Steam Constructor

3 Assembled Sanitizer 3

Assembled Sanitizer

3 Crushing Blow 3

Crushing Blow

3 Dwarven Sphere 3

Dwarven Sphere

3 Mechanical Ally 3

Mechanical Ally

3 Yagrum Bagarn 1

Yagrum Bagarn

4 Dwarven Dynamo 3

Dwarven Dynamo

5 Assembled Conduit 2

Assembled Conduit

5 Clockwork Dragon 2

Clockwork Dragon

5 Old Salty’s Assault 3

Old Salty's Assault

6 Assembled Titan 1

Assembled Titan

6 Halls of the Dwemer 3

Halls of the Dwemer


Treasure Hunt0
Last Gasp0
To The Elder Scrolls: Legends: Export to The Elder Scrolls: Legends To BBCode: Export BB Code File BB Code:
By: RumpinRufus
View other Decks by RumpinRufus
Posted: 2 months ago
Updated: 2 months ago
Outdated (Elsweyr patch)
Crafting Cost: 10900crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.


My darling Reflective Automaton,
You are everything
I want you to be,
And more.

The unholy marriage of crabs, Dwemer, and factotums gives this deck something for every matchup. Crabs can provide early tempo when you want to push fast damage, Dwemer allow you to build up a big board for an OTK, and the factotums act as tech against control by giving you a huge value engine in long grindy games.

The piece that pulls it all together is Reflective Automaton. She comes out in Crabscription, and gets all your factotum buffs, as well as the buff from Halls of the Dwemer. Reflective Automaton is the most important card in the deck. ALWAYS mulligan her away. You don’t want to draw her too early and play her with no buffs, then whiff on her later in a Crabscription when she could have been a game-ending beast.

This deck took me to Legend on 14-2 (88% win rate) September 2019.

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PsychBurger 2 months ago
I am trying mono-neutral as well and having nowhere near as much luck (50% win rate), my decklist avoided any Factotums, but now I’m going to have to give yours a try. I thought Factotums were bad, but maybe I was wrong! Is there a strategy that you usually follow with your selections, or do you have to play it by ear based on the game at hand?

Correct me if I’m wrong on these assumptions:

Prioritize the power buff from the Sanitizers (I haven’t used Factotums much, but I assume that you can choose +2/+0 with all 3 of them if you wanted and then you’re getting +6/+0 on all your Factotums summoned after that, is that right?) ?

For Conduits, do you prioritize giving breakthrough (I assume) & a power buff?

For your first Sentrys, do you prioritize giving guard or extra health?

Titan, power buff and 2 face damage, usually, right?

1 Reply
RumpinRufus 2 months ago
One benefit of factotums is you can customize them for the matchup, and even the board state.

E.g., if your opponent is the aggressor, you generally want to choose lethal with the sanitizer, but if you’re the aggressor you generally want the +2/+0. But against a Mighty Ally deck you might always choose +2/+0 because the opponent’s creatures tend not to have more than 3 health anyway. Against a mid-purple or mid-yellow deck lethal will usually be better to deal with high-health creatures.

This deck often plays more defensively than you may be assuming, because the factotums are much slower than crabs or dwemers. So you’ll often choose regenerate on the conduit, health gain on the titan, etc. It really depends on the matchup, which is one reason the deck is so powerful! Customizing your deck on the fly to counter your opponent’s strategy is a handy capability!

PsychBurger 2 months ago
I appreciate all the advice on this deck. It sounds like a deck that will require a lot of skill and some experience to pilot correctly, so I’m going to give it a try but I may need to come back to you for more advice if I can’t succeed on my own with it haha. We’ll see, but I look forward to trying it, which I will probably do tomorrow if not later today.

1 Reply
RumpinRufus 2 months ago
Let me know if you’re streaming and I’ll try to drop in!

Ian Houston 2 months ago
I’ve been toying with similar builds since Old Salty’s Assault was released, and like PsychBurger it’s been hit or miss… definitely a bit of learning curve when trying to play Factotums properly.

I personally run a couple copies of Vicious Dreugh to kill supports… I’ve lost too many games to an unanswered support generating too much value for my opponent.

Have you thought about a splash of color? What do you think the best cards in each attribute would be to compliment a build like this? I enjoy intelligence for copy effects… more factotum shenanigans!

Great deck! +1

bahzie 2 months ago
The splash of color will cause the deck to no longer generate credit towards the Centurion title. Ask me how I learned :) (Yellow/Red was a killer addition, and only 3 cards! And no credit for Centurion).

I’ve been doing something similar, but without the crabs. I’ll have to look again at the crabs.

MaxisZ 2 months ago
Perfect centurion deck.
Replaced Lurking Crocodile to Shadowmere and Haskill just for extra draw and finish

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