Deck List

deck-list-138 Deck
3 Brutal Ashlander
3 Firebolt
3 Healing Potion
3 High Rock Summoner
3 Crushing Blow
3 Cunning Ally
2 Dawnstar healer
2 Cloudrest Illusionist
2 Elusive Schemer
3 Hive Defender
3 Lightning Bolt
1 Ayrenn
2 Loyal Housecarl
3 Piercing Javelin
3 Fate Weaver
3 Ice Storm
2 Dawn’s Wrath
3 Mantikora
1 Nahkriin, Dragon Priest
1 Miraak, Dragonborn
1 Odahviing

Prophecy Control Mage

3 [card]Brutal Ashlander[/card]
3 [card]Firebolt[/card]
3 [card]Healing Potion[/card]
3 [card]High Rock Summoner[/card]
3 [card]Crushing Blow[/card]
3 [card]Cunning Ally[/card]
2 [card]Dawnstar healer[/card]
2 [card]Cloudrest Illusionist[/card]
2 [card]Elusive Schemer[/card]
3 [card]Hive Defender[/card]
3 [card]Lightning Bolt[/card]
1 [card]Ayrenn[/card]
2 [card]Loyal Housecarl[/card]
3 [card]Piercing Javelin[/card]
3 [card]Fate Weaver[/card]
3 [card]Ice Storm[/card]
2 [card]Dawn’s Wrath[/card]
3 [card]Mantikora[/card]
1 [card]Nahkriin, Dragon Priest[/card]
1 [card]Miraak, Dragonborn[/card]
1 [card]Odahviing[/card]
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willpower
Mage deck
Control
50 cards
1 Brutal Ashlander 3

Brutal Ashlander

1 Firebolt 3

Firebolt

1 Healing Potion 3

Healing Potion

2 High Rock Summoner 3

High Rock Summoner

3 Crushing Blow 3

Crushing Blow

3 Cunning Ally 3

Cunning Ally

3 Dawnstar healer 2

Dawnstar healer

4 Cloudrest Illusionist 2

Cloudrest Illusionist

4 Elusive Schemer 2

Elusive Schemer

4 Hive Defender 3

Hive Defender

4 Lightning Bolt 3

Lightning Bolt

5 Ayrenn 1

Ayrenn

5 Loyal Housecarl 2

Loyal Housecarl

5 Piercing Javelin 3

Piercing Javelin

6 Fate Weaver 3

Fate Weaver

6 Ice Storm 3

Ice Storm

8 Dawn’s Wrath 2

Dawn's Wrath

10 Mantikora 3

Mantikora

10 Nahkriin, Dragon Priest 1

Nahkriin, Dragon Priest

11 Miraak, Dragonborn 1

Miraak, Dragonborn

12 Odahviing 1

Odahviing

0 9 3 8 10 6 6 8

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By: Serenias
View other Decks by Serenias
Posted: 4 days ago, edited 4 days ago
Crafting Cost: 14150crystal
Missing Soul Gems: Add your collection to see the soul gems you are missing.

Mulligan for low drops ( Ashlander/ Firebolt/ High Rock) at the start. Try to play as efficiently as possible and watch the aggro decks struggle with all of the Prophecy Creature. Try not to break the rune unless necessary ( deny a Jarl). Start breaking the rune with Dawnstar Healer after you gain control of the board. Can play Dawnstar naked early game vs other aggressive deck as well

Pros:

– Fare way better against aggressive deck, especially token compare to other Control Mage decks, as there are less reactive big creatures that can easily be silent or destroyed while doing nothing( such as Senche- Tiger)

– Really heavy high curves that also good vs other Control Decks ( 3x Mantikora and Mirrak)

Cons:

– Still weak to combo deck, such as Hexmage Assassin

– Relatively weak mid-game compare to other control decks, especially Scout. Kinda depends on Fate Weaver to proc another Prophecy card that is not healing potion to function well in the mid game.

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