Table of Contents
Tempo Archer – Legend Season 1
3 Sharpshooter Scout
2 Steel Scimitar
3 Fighters Guild Recruit
2 Finish Off
3 Murkwater Witch
2 Plunder
3 Thieves Guild Recruit
1 House Kinsman
3 Murkwater Savage
2 Rihad Battlemage
3 Skaven Pyromancer
3 Varanis Courier
2 Alik’r Survivalist
2 Deshaan Avenger
2 Earthbone Spinner
1 Blood Dragon
1 Grahtwood Ambusher
1 Leaflurker
1 Snowy Sabre Cat
2 Soulrest Marshal
1 Quin’rawl Burglar
2 Triumphant Jarl
1 Falinesti Reaver
1 Vigilant Giant
Tempo Archer – Legend Season 1
3 [card]Sharpshooter Scout[/card]
2 [card]Steel Scimitar[/card]
3 [card]Fighters Guild Recruit[/card]
2 [card]Finish Off[/card]
3 [card]Murkwater Witch[/card]
2 [card]Plunder[/card]
3 [card]Thieves Guild Recruit[/card]
1 [card]House Kinsman[/card]
3 [card]Murkwater Savage[/card]
2 [card]Rihad Battlemage[/card]
3 [card]Skaven Pyromancer[/card]
3 [card]Varanis Courier[/card]
2 [card]Alik’r Survivalist[/card]
2 [card]Deshaan Avenger[/card]
2 [card]Earthbone Spinner[/card]
1 [card]Blood Dragon[/card]
1 [card]Grahtwood Ambusher[/card]
1 [card]Leaflurker[/card]
1 [card]Snowy Sabre Cat[/card]
2 [card]Soulrest Marshal[/card]
1 [card]Quin’rawl Burglar[/card]
2 [card]Triumphant Jarl[/card]
1 [card]Falinesti Reaver[/card]
1 [card]Vigilant Giant[/card]
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Archer deck
Mid-Range
0 | 8 | 13 | 12 | 6 | 6 | 3 | 2 |

This deck is not the better, of course, but I don´t have enough cards to improve it. Of course I would have put one or two more leaflurker, but I don´t have them. Of course I would put Tazkad here, but you can guess it: I don´t have him. But, for me, it´s great to have this, a more budget version of archer which relies in weapons to get tempo dominance.
If I see someone is interested in this deck, I´ll post a detailed guide with replacements and strategies, but I doudbt it

Here the proof:
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3 Comments
I have no Alik’r actually (just the first one which is the thief without upgrade), is there any replacement for these cards.
See you!
Yes, of course, I’ll recomend you to left that one in the deck and add one Vicious Dreugh, or take out the Alik’r to add two Dreughs, which will make the deck muchas better against yellow-red Zoos, wich are the more difficult match-ups. In fact, I just lost 2 marches against them because they played two divine forces (4 magic, +1+1 to your minions) -At the same time.
If you have more questions, ask me