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HIGH tier cards are the strongest individual crafts, especially if you are new to the attribute and don’t have many supporting cards.
MEDIUM tier cards require more synergy from other cards.
LOW tier cards are very niche in comparison and require full deck synergy.
Cards marked with an asterisk * are granted to you for free (1 copy) via level up rewards. Neutral Legendaries won’t be included because they are all niche in their own right.
Blood Dragon (Versatile in Aggro/Midrange Archer & Crusader)
Reive, Blademaster (If you plan on playing an aggressive Red deck, this most likely will be on your to-do list at some point)
Ancano (Basically Blue’s version of Tazkad the Packmaster) (Available for gold purchase in Starter deck)
Daggerfall Mage (Tremendous utility, usable in various decks)
Supreme Atromancer* (Midrange/control)
Ungolim the Listener (Versatile with added late game value)
Tazkad the Packmaster (Solid high-end closer for many classes)
Brynjolf (Good in both Pilfer or Heal archetypes, 2 of Green’s most used) (Available for gold purchase in Starter deck)
Ayrenn (The most action heavy decks reside in the Mage class, Ayrenn enables card efficiency and combo turns while fueling a win condition in Lillandril Hexmage)
High King Emeric (Fills the notable 6 drop void for Sorcerers in addition to providing target damage for the ward heavy minion-trading class)
Ahnassi (Covers the main weakness of Monk decks which is Guard/Ward spam, no matter what type of Monk you are playing, this warrants inclusion)
Red Bramman (The control heavy Scout class has several options at 7-9 Magicka and the effect is potentially swingy if landed on 2+ targets)
Queen Barenziah (This card has a very swingy effect and can actually turn games if used correctly. Assassins have the best Last Gasp synergy in the game and it isn’t an issue to get 2+ minions to stick)
Merric-at-Aswala (Highly volatile, Aggressive/Midrange Battlemage lists can include this card but there are extremely aggressive lists that don’t use it as well)
Gortwog gro-Nagorm (Surprisingly a good addition to Warrior decks which are generally Aggro/Midrange in nature as of now, snowballs board power and demands removal)
Allena Benoch (Archer has evolved from pure aggro and this card is finding spots in slower lists, especially with the advent of Archer’s Gambit)
General Tullius (The midrange/control token Spellsword used to be one of the best in the game, currently struggling to find its grip)
Tyr* (Very standard, it won’t make or break the Crusader decks, there are many other options if not included; there’s a reason why this one is free folks)