Legends:Eastmarch Camp

 
Caught in the crossfire
Episode:The Heart of the City
Opponent Name:Stony Creek
Opponent Class:StrengthWillpowerWillpower Crusader
Starting Health:30
Special Conditions:Begin with Skirmish in play, begin with all previously-collected Tools in play, opponent’s Imperial cards can only be played in Shadow Lane, opponent’s Stormcloak cards can only be played in left lane. Opponent begins with 3 Colovian Troopers in the right lane and 3 Stormcloak Skirmishers in the left lane, Imperial Camp, and Stormcloak Camp in play.
Story Characters:Kellen
Previous Quest:The Throne Aligned
Concurrent Quest:Dragonclaw Rock, Sanguine Barrows
Unlocks Quest:Divine Implements Found
Reward:Playsets of: Phalanx Exemplar
  

The Heart of the City: Eastmarch Camp[edit]

The Eastmarch Camp is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you’ll be informed that the skirmish allows you to “Choose an enemy creature to Battle a random enemy creature in the other lane.”

As you begin, you’ll be told that “Stormcloaks and Imperials battle at the location of the artifact you seek.”

When you complete the match for the first time, you’ll receive a playset of Phalanx Exemplar.

Dialogue[edit]

Pre-match:
Kellen: “As the hero crossed through the portal, they found they had walked into the middle of a deadly clash between the Imperial Legion and the Stormcloak rebellion.”
Post-match:
Kellen: “Once the hero had escaped the melee, they found a cleverly hidden cavern. Deep within lay Sotha Sil’s rendition of the mighty hammer Sunder.”

Game Settings[edit]

Normal[edit]

If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 3 Colovian Trooper in right lane.
Ai starts with 3 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.

Master[edit]

If player completed Dragonclaw Rock, player starts with a Keening II on board.
If player completed Sanguine Barrows, player starts with a Wraithguard II on board.
Ai starts with 4 Colovian Trooper in right lane.
Ai starts with 4 Stormcloak Skirmisher in left lane.
Ai starts with an Imperial Camp, a Stormcloak Camp on board.
Player starts with a Skirmish on board.

Opponent Decklist[edit]

Both Normal and Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2StrengthNord FirebrandCreature (Nord)0111Common CommonCharge
4WillpowerSeptim GuardsmanCreature (Imperial)0122Rare RareGuard
2StrengthRelentless RaiderCreature (Nord)1214Legendary LegendaryWhen an enemy rune is destroyed, deal 1 damage to your opponent.
3WillpowerFifth Legion TrainerCreature (Imperial)2132Rare RareWhen you summon another creature, give it +1/+0.
3StrengthStormcloak VanguardCreature (Nord)2111Common CommonCharge
Last Gasp: Put a 5/5 Stormcloak Battalion in your hand.
2WillpowerImperial LegionnaireCreature (Imperial)3341Common Common
2WillpowerPenitus Oculatus AgentCreature (Imperial)3232Rare RareSummon: Steal a creature’s Keywords.
1StrengthStormcloak CampSupport32Rare RareOngoing

At the end of your turn, if a creature died this turn, deal 2 damage to your opponent.

2StrengthUnrelenting ForceAction31Common CommonShout


Level 1: Unsummon an enemy creature with power 3 or less.
Level 2: Unsummon an enemy creature.
Level 3: Unsummon all enemy creatures in a lane.

1WillpowerImperial CampSupport42Rare RareOngoing


Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.

3StrengthStormcloak AvengerCreature (Nord)4443Epic EpicAt the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak.
1WillpowerThe Black DragonCreature (Imperial)4554Legendary LegendaryImmune to Lethal.
Slay: Discard all creatures from your opponent’s deck with the same name as the slain creature.
1StrengthTrebuchetCreature (Nord)4043Epic EpicAt the start of your turn, deal 4 damage to a random enemy.
1WillpowerImperial Siege EngineCreature (Imperial)5332Rare RareSummon: +1/+1 for each other friendly creature.
2WillpowerKnight of the Hour ProphecyCreature (Imperial)5331Common CommonProphecy, Guard
Summon: You gain 3 health.
1StrengthUlfric StormcloakCreature (Nord)5654Legendary LegendaryBreakthrough
When you play a Shout, draw a random Nord from your deck.

Prev: The Throne AlignedUp: Return to Clockwork City
Conc: Dragonclaw Rock, Sanguine Barrows
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Notes[edit]

The Eastmarch Camp reappears in Skyrim. Additionally, the cavern also makes an appearance.

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