Legends:The Tools

 
Contain the Heart
Episode:The Furnace Depths
Opponent Name:The Heart of Lorkhan
Lanes:Field/Shadow
Starting Health:1
Special Conditions:Memory star (Win this turn.)
Story Characters:Sotha Sil
Previous Quest:Piston Cavum, Submerged Aqueduct
Unlocks Quest:The Caminus Pit
Reward:Playsets of: Awakened Imperfect, Fabricate
  

The Furnace Depths: The Tools[edit]

The Tools is a location available in The Furnace Depths. It is unlocked after you’ve freed Laaneth and Swims-at-Night from the Piston Cavum and Submerged Aqueduct, respectively. Memory stars are puzzles that can only be completed by one specific order of actions in-game.

When you begin the battle, you’ll be told to “Use the power of the divine artifacts to win this turn.”

Once you complete it for the first time, you’ll receive a playsets of Awakened Imperfect and Fabricate.

Dialogue[edit]

Pre-match:
Sotha Sil: “The Heart has become unstable — left unchecked, it threatens to destroy the entire city. No matter the danger, I must venture into the chamber, and devise a way to contain its power.”
Post-match:
Sotha Sil: “Success! With these tools, modeled after Kagrenac’s own, I can control, shape, and even dismantle the Heart if necessary.”
Laaneth: “That’s it! If we can find those three tools, we can destroy the Heart and stop Mecinar!”

Game Settings[edit]

Normal[edit]

Ai starts with 0 Runes.
Ai starts with 8 Max Magicka.
Player starts with 0 Runes.
Player starts with 8 Max Magicka.
Ai starts with an Awakened Imperfect, a Makeshift Defenses in each lane.
Player starts with a Blackreach Rebuilder in each lane.
Player starts with an Orc Clan Captain, a Cauldron Keeper, a Skaven Pyromancer in hand.
Player starts with a Sunder II, a Wraithguard II, a Keening II on board.

Master[edit]

Ai starts with 0 Runes.
Ai starts with 10 Max Magicka.
Player starts with 0 Runes.
Player starts with 10 Max Magicka.
Ai starts with a Blackreach Rebuilder, a Blackreach Rebuilder, a Firepot Spider, a Cog Collector in left lane.
Ai starts with a Dwarven Spider, a Dwarven Spider, a Firepot Spider, a Cog Collector in right lane.
Player starts with 2 Dwarven Spider in each lane.
Player starts with an Orc Clan Captain, an Orc Clan Captain, a Cauldron Keeper, a Shield Breaker in hand.
Player starts with a Sunder II, a Wraithguard II, a Keening II on board.

Provided Player Deck[edit]

Decklist
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3StrengthNord FirebrandCreature (Nord)0111Common CommonCharge
3WillpowerMarked ManCreature (Imperial)1111Common CommonSummon: Put a 0/2 Makeshift Defenses with Guard into your hand.
3StrengthRelentless RaiderCreature (Nord)1214Legendary LegendaryWhen an enemy rune is destroyed, deal 1 damage to your opponent.
3StrengthSteel ScimitarItem11Common Common+2/+2
3StrengthAfflicted AlitCreature (Reptile)2312Rare RareSummon: Deal 2 damage to each player.
3StrengthGraystone Ravager ProphecyCreature (Orc)2411Common CommonProphecy
4StrengthOrc Clan CaptainCreature (Orc)2222Rare RareOther friendly creatures in this lane have +1/+0.
3StrengthProtector of the Innocent ProphecyCreature (Nord)2321Common CommonProphecy, Guard
3StrengthWillpowerWillpowerRift ThaneCreature (Nord)2223Epic EpicSummon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
3StrengthBlighted AlitCreature (Reptile)3533Epic EpicAt the start of your turn, Blighted Alit deals 2 damage to you.
3WillpowerEastmarch CrusaderCreature (Nord)3422Rare RareSummon: Draw a card if an enemy rune has been destroyed this game.
3StrengthMighty AllyCreature (Nord)3331Common CommonSummon: +3/+0 and Breakthrough if the top card of your deck is Strength.
3StrengthNorthwind OutpostSupport32Rare RareOngoing

Friendly Strength creatures have +1/+0.

2WillpowerPenitus Oculatus AgentCreature (Imperial)3232Rare RareSummon: Steal a creature’s Keywords.
3StrengthRaiding PartyAction32Rare RarePut two 1/1 Nord Firebrands with Charge into your hand.
1StrengthSkaven PyromancerCreature (Redguard)3231Common CommonSummon: Deal 1 damage to all other creatures in this lane.
3StrengthSkeever InfestationAction32Rare RareSummon a Skeever in each lane with power and health equal to the number of Infestations you’ve played. Shuffle two copies of this into your deck.
1StrengthGarnag, Dark AdherentCreature (Orc)4454Legendary LegendaryBreakthrough
Players can’t have more than 7 magicka.
1WillpowerThe Black DragonCreature (Imperial)4554Legendary LegendaryImmune to Lethal.
Slay: Discard all creatures from your opponent’s deck with the same name as the slain creature.
1StrengthWillpowerWillpowerTyr ProphecyCreature (Nord)4544Legendary LegendaryProphecy, Breakthrough, Guard
1WillpowerCauldron KeeperCreature (Imperial)5353Epic EpicGuard
Summon: Give your Activated supports an extra use.
You may Activate your supports an extra time each turn.

Opponent Decklist[edit]

Both Normal and Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3NeutralClose CallAction02Rare RareUnsummon a friendly creature.
3NeutralDwarven SpiderCreature (Dwemer)0031Common CommonGuard
3NeutralMaple ShieldItem01Common Common+0/+3
3NeutralBlackreach Rebuilder ProphecyCreature (Dwemer)1011Common CommonProphecy, Guard

Summon: Gain 2 health.

3NeutralEnraged MudcrabCreature (Mudcrab)1211Common Common
3NeutralFabricateAction12Rare RareBuild a custom creature and put it into your hand.
3NeutralGearwork Spider ProphecyCreature (Dwemer)1111Common CommonProphecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
3NeutralLuteItem12Rare Rare+1/+2
The wielder is immune to Silence.
3NeutralWord WallCreature (Defense)1041Common CommonGuard
Summon: Upgrade a Shout in your hand.
3NeutralA Night to RememberAction22Rare RareA friendly creature disappears to who knows where, then returns in the other lane Shackled.

Strategy[edit]

The following steps need to be completed in order to win the match in one turn.

Normal[edit]

LG-memstar-The Tools.jpg

You start with 7 magicka and need to bring down the opponent’s health from 2 to 0.

  1. Play Cauldron Keeper.
  2. Give one of the Blackreach Rebuilders Ward with Wraithguard II.
  3. Use Keening II on the same lane.
  4. Repeat the previous two steps, still keeping to the one lane.
  5. Using Sunder II, move the Awakened Imperfect from that lane.
  6. Still using Sunder II, move the other Blackreach Rebuilder into the lane.
  7. Play the Orc Clan Captain in the lane with the Blackreach Rebuilders.
  8. Hit your opponent with both Rebuilders.

Master[edit]

You start with 10 magicka and need to bring down the opponent’s health from 8 to 0.

  1. Use Wraithguard II to give the left enemy Cog Collector a Ward.
  2. Use Keening II on the left lane. This will destroy the Firepot Spider and the two Blackreach Rebuilders.
  3. Summon both Orc Clan Captains in the left lane.
  4. Attack with the two leftmost Dwarven Spiders.
  5. Summon the Cauldron Keeper in the right lane.
  6. Use Wraithguard II again to give the left enemy Cog Collector another Ward.
  7. Use Keening II again on the left lane. This will destroy your two Dwarven Spiders.
  8. Use Sunder II twice to move the two remaining Dwarven Spiders from the right lane into the left lane.
  9. Attack with both Dwarven Spiders.

Prev: Piston Cavum, Submerged AqueductUp: Return to Clockwork CityNext: The Caminus Pit

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